When you get taken down by a Geth, the moment you medigel, you find that their numbers tripled since you were down. Now instead of the stunned Hunter blasting away at you, it's three hunters and four pyros, and a couple of rocket troopers off in the distance.
The only experience similar to that with other factions, is the Atlas' instakill being unpreventable once it starts, Guardians shielding you into a corner, and not mving once they've knocked you down, and Ravager/Cerberus boss enemies hovering over your corpse. But they're boss enemies being annoying, not the whole faction,
Modifié par CitizenThom, 14 août 2012 - 09:03 .