Optimistman wrote...
Lord Rosario wrote...
If you're going to ignore the Geth's strengths and only pay attention to what they are lacking in while also ignoring the existence of any weaponry or ablities that almost completely IGNORE the armor on the reapers, then this is a hopeless arguement.
Reapers have armor, many of them move fast but can't do much until they are very close. Thing is, they are easy to avoid. Murauders are the only exception and they still can't compare to any of the geth's longer range attacks. Ravangers can shoot similarly to Primes but they lack shields and can't shoot over cover and will often just stand and stare at you while you shoot them, even on Platinum. Banshees can teleport to you and kill you, but a tall, screaming, glowing blue, naked woman, popping across the map is hardly stealthy enough to cause much havok on anyone who is paying the tiniest bit of attention.
Do us all a favor and do a Geth match on Gold ANYWHERE besides firebase white and make sure to try and run around as you would against reapers with a nice, big, heavy class that would also be great against those Reapers. When you find that your ability to run, shoot, use powers, or even switch to your missile launcher are rendered completely useless due to stunlocking, then let us all know what method you used to do so, because I'm sure we are all dying to know.
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You're right it is hopeless kid. Because your arguement is false at every point.
No shields doesn't = they die easily. There are no guns that completely negate armor and most weapons even with armor piercing will not outright kill any armored reaper unit. Two banshees (whether you are paying attention to them or not) will close in on you fast , without much you can do about it. Brutes have a slight home in. And ravagers only daze at you like a deer if you are face-to-face with them. In which their acid or swarmers will kill you.
I have played geth on every map and the results are the same. You can remain stationary on any map, just in case you are too stupid to notice this. Stunlocking is something you can avoid easily by looking out for geth units and oh.............taking cover. Don't blame a faction for your mistakes. You can play the geth tactically, reapers not so much.
Armor isn't that big of a deal. Ravagers die quickly enough, and there are plenty of classes that can handle Brutes easily. Banshees might be able to warp fast, but you can still out run them, and they're extremely slow once they stop warping.
Your arguement is basically that Geth are easy to farm and therefore the other factions are 'harder'. The reality is that it's easy to exploit the Geth's lack of grenades and to concentrate the team's firepower to a few chokepoints. Basically there is ONE way to play against Geth that makes them easy.
You argue that there are classes that dominate the Geth, but there are class builds that are just as effective against the Reapers.
Most players don't want to spend the entire match sitting behind one peice of cover shooting out one doorway. That gets boring pretty quick,




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