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#101
WiqidBritt

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Optimistman wrote...

Lord Rosario wrote...

If you're going to ignore the Geth's strengths and only pay attention to what they are lacking in while also ignoring the existence of any weaponry or ablities that almost completely IGNORE the armor on the reapers, then this is a hopeless arguement.

Reapers have armor, many of them move fast but can't do much until they are very close. Thing is, they are easy to avoid. Murauders are the only exception and they still can't compare to any of the geth's longer range attacks. Ravangers can shoot similarly to Primes but they lack shields and can't shoot over cover and will often just stand and stare at you while you shoot them, even on Platinum. Banshees can teleport to you and kill you, but a tall, screaming, glowing blue, naked woman, popping across the map is hardly stealthy enough to cause much havok on anyone who is paying the tiniest bit of attention.

Do us all a favor and do a Geth match on Gold ANYWHERE besides firebase white and make sure to try and run around as you would against reapers with a nice, big, heavy class that would also be great against those Reapers. When you find that your ability to run, shoot, use powers, or even switch to your missile launcher are rendered completely useless due to stunlocking, then let us all know what method you used to do so, because I'm sure we are all dying to know.

instert everybodyislostbutmeindiandianajonesp.jpg here


You're right it is hopeless kid. Because your arguement is false at every point.

No shields doesn't = they die easily. There are no guns that completely negate armor and most weapons even with armor piercing will not outright kill any armored reaper unit. Two banshees (whether you are paying attention to them or not) will close in on you fast , without much you can do about it. Brutes have a slight home in. And ravagers only daze at you like a deer if you are face-to-face with them. In which their acid or swarmers will kill you.

I have played geth on every map and the results are the same. You can remain stationary on any map, just in case you are too stupid to notice this. Stunlocking is something you can avoid easily by looking out for geth units and oh.............taking cover. Don't blame a faction for your mistakes. You can play the geth tactically, reapers not so much.



Armor isn't that big of a deal. Ravagers die quickly enough, and there are plenty of classes that can handle Brutes easily. Banshees might be able to warp fast, but you can still out run them, and they're extremely slow once they stop warping. 

Your arguement is basically that Geth are easy to farm and therefore the other factions are 'harder'. The reality is that it's easy to exploit the Geth's lack of grenades and to concentrate the team's firepower to a few chokepoints. Basically there is ONE way to play against Geth that makes them easy.
You argue that there are classes that dominate the Geth, but there are class builds that are just as effective against the Reapers.

Most players don't want to spend the entire match sitting behind one peice of cover shooting out one doorway. That gets boring pretty quick,

#102
Binary_Helix 1

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The argument that Geth are cheap is laughable. What do you people want? For them to be push overs? Unless you give the Geth cover buster units with instakills don't complain about them being cheap. Sure Geth murder biotic classes but so what?

Modifié par Binary_Helix 1, 14 août 2012 - 11:25 .


#103
Jelena Jankovic

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I find Reapers to be the easiest of the 3....the Geth are Glitchy..but honestly the Hunters with the bugs (including a cloak that the Romulans would love to have being able to fire and stay cloaked)
are the only real problem there..but they are a big problem

#104
Galifreya

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If you equip the right gun and play the correct way, it doesn't really matter which faction you fight. =[

#105
BjornDaDwarf

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Meh, it's all about what character you use. Geth are a cakewalk on some characters, so is Cerberus, and so are the Reapers. But many characters have a faction they are particularly weak against.

Given my druthers, I actually like fighting the Reapers. It's often challenging, but enjoyable.

#106
DarklighterFreak

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well dude let me explain this:

IMHO, if u are playing SPECIFICALLY geth, not U/U/G, yes they are the easiest. just take a full tech team with a couple of big gun-wielding dudes and u'll be okay. However if u play U/U/G.... there comes the fun: Vorchas and biotics are turned into oversized paperweights, Infiltrators get screwed x5 times as often bcos of these fkin homing cannons of geth primes and GRT, any CQB class is murdered in a split second by hunters and pyros. and "Ah yes cover, we have dismissed that claim" said the geth turrets. AAAAAAND I'm not even gonna explain how fun it is to get stunlocked or triple-rocketed from any range.

Yes reapers ARE hard, but they are fun and NOT frustrating, just the fact that u cannot camp with them doesn't mean that they automatically become the OMFG OP Nerf it plz faction of the game, keep ur butts mobile and dont go rambo, kill marauders first and it will be a nice run.

Cerberus is actually the most fun faction to play with, bcos of variety of their tactics and the only chep BS they have are the Atlas rockets (cmon they turn around in the air 180 degrees and hit u no matter what). All of their units fulfill a role, and they dont come outside of it, nor they glitch-cheat like the geth do.

#107
IndigoVitare

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Geth, on a fundamental level, are not hard.

If you get them as they're supposed to play they're easy. Easier than any other faction.

Sadly, this rarely happens. The rest of the time, they cheat; Hunters immune to stagger, rapid fire rockets, flamethrower magic range, etc.

They're hard because they're broken, rather than overpowered.

#108
xSNPx ZoDiaC

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Die in front of just one Pyro... maybe 2 or three. I ******* dare you to waste a medi-gel & see how quick you go down. While you're at it, stand out in the open as a krogan or Batarian & see what happens.


Also, they don't rush you???? WTF are you smoking?!

#109
Tom1029

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Apart from Pyro's having a ridiculous range the and the invisible hunters that are actually well disguised Pyro's I like the Geth.

#110
SavagelyEpic

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I will GLADLY take gold reapers over silver geth any day.

Know what? I'll take gold cerb/reapers over BRONZE geth.

#111
TianKY

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Those who hate Geth are just those who play as Krogans and Batarians more often.

#112
Uchimura

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Some say Reapers are easiest, but the group usually spends a lot more rockets to get through it. Might not be the case with a private team, but usually is with pugs on gold.

#113
Ashen One

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TianKY wrote...

Those who hate Geth are just those who play as Krogans and Batarians more often.


I hate Geth, and I haven't played as a Krogan or Batarian in ages.

#114
Lord Rosario

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TianKY wrote...

Those who hate Geth are just those who play as Krogans and Batarians more often.


Or Biotics.

#115
Xeraphas

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They are not hard so much as frustrating and magic users or they use game cheats to boost their effectiveness. How good can a force be if they have to cheat so much to win like the geth do?

#116
Xaijin

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Optimistman wrote...

After playing multple matches of reapers and cerberus because for some ****ING unknown reason people seem to like to play these over geth nowadays, i had to get my mind out about this subject.

Why do people think geth are the hardest faction? Geth don't rush you down to the point in which cover is taken out as a factor in the game. They can't ninja sprint at you or biotic charge towards you. They're SLOW and you can at least see them coming. They have no sync-kills.................HOW IS THIS DIFFICULT.

It's hard to believe that people are completely naive to the fact that the reapers are insanely imbalanced right now.

For main reason: There should be no enemy type in which half of the units can rush you down with brute strength/melee and have units that can snipe you or shoot you down. It's stupid.

I have had too many games today in which i have been chased out of cover from stupid ass banshees and brutes to only land into the fire of ravagers and marauders. It's beyond frustrating; it's beyond maddening.  Cerberus aren't nearly as bad as reapers in my opinion but one slip up against them and you might as well call it quits. Turrets and phantoms have the excessive potential to keep you down when you go down which makes medi-gels almost meaningless when you don't have your team around you.

I'm not saying geth are easy. But they are much more doable without constant frustration.


Edit:
Most people are saying the geth are difficult because they are cheap but forget that after you die, you can get back up to get back into the fight relatively easy. The geth also don't negate powers, have stupid damage reduction, and only two of their troops have armor. You shoot at geth they die; you throw grenades at geth they die. That's not difficult compared to throwing a grenade and it getting blocked or shooting and the enemy charging right through it.



Play a krogan with a weapon that requires you to be exposed.

#117
Master Xanthan

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Sounds like the OP has been playing a lot of firebase white.

#118
xsdob

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I can name two reasons, every enemy can stun lock, and invisible and long distance high damage yeilding enemies who can spam their attacks.

Modifié par xsdob, 15 août 2012 - 12:34 .


#119
Syrus101

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geth are 'easier' if you control them. if you dont let the Hunters and Pyro's close. they arent that difficult to deal with. however. if you fail to contain them and let them flank you/push into your lines hell breaks loose.

#120
Finnegone

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Uchimura wrote...

Some say Reapers are easiest, but the group usually spends a lot more rockets to get through it. Might not be the case with a private team, but usually is with pugs on gold.


This is quite true. As someone who plays exclusively on public games, I can attest that I personally waste more missles on Reapers than any other faction - but that's not because they're harder. I actually find reapers to be the easiest faction on Gold.

The problem lies in a Wave 6 or 10 hack objective, when your team is swarmed by banshees and brutes and pounded by ravagers. There's simply not enough time (or firepower) to hazard losing the objective when two or more teammates fall (as they inevitably will... and so will you), so it becomes a cobra fest.

But on any other challenge? Puh-lease - reapers are quite easy. It seems to me, however, that many players have a conditioned fear of banshees, and rather than stand their ground behind cover (fastest way to take them down), they run away all over the map. They're really not very hard, even up close - just dodge.

#121
TeamLexana

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Anyone who thinks Geth are the easiest faction are obvisously Geth White farmers, lol.

#122
Xeraphas

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the 4 pylon objective is the worst/hardest especially either on solo missions or gold or platinum (more so if a late wave objective)

#123
Optimistman

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Lord Rosario wrote...

Optimistman wrote...

Lord Rosario wrote...

If you're going to ignore the Geth's strengths and only pay attention to what they are lacking in while also ignoring the existence of any weaponry or ablities that almost completely IGNORE the armor on the reapers, then this is a hopeless arguement.

Reapers have armor, many of them move fast but can't do much until they are very close. Thing is, they are easy to avoid. Murauders are the only exception and they still can't compare to any of the geth's longer range attacks. Ravangers can shoot similarly to Primes but they lack shields and can't shoot over cover and will often just stand and stare at you while you shoot them, even on Platinum. Banshees can teleport to you and kill you, but a tall, screaming, glowing blue, naked woman, popping across the map is hardly stealthy enough to cause much havok on anyone who is paying the tiniest bit of attention.

Do us all a favor and do a Geth match on Gold ANYWHERE besides firebase white and make sure to try and run around as you would against reapers with a nice, big, heavy class that would also be great against those Reapers. When you find that your ability to run, shoot, use powers, or even switch to your missile launcher are rendered completely useless due to stunlocking, then let us all know what method you used to do so, because I'm sure we are all dying to know.

instert everybodyislostbutmeindiandianajonesp.jpg here


You're right it is hopeless kid. Because your arguement is false at every point.

No shields doesn't = they die easily. There are no guns that completely negate armor and most weapons even with armor piercing will not outright kill any armored reaper unit. Two banshees (whether you are paying attention to them or not) will close in on you fast , without much you can do about it. Brutes have a slight home in. And ravagers only daze at you like a deer if you are face-to-face with them. In which their acid or swarmers will kill you.

I have played geth on every map and the results are the same. You can remain stationary on any map, just in case you are too stupid to notice this. Stunlocking is something you can avoid easily by looking out for geth units and oh.............taking cover. Don't blame a faction for your mistakes. You can play the geth tactically, reapers not so much.


Sub Machine Guns can ignore 90% of armor, every single gun can get a mod that does similar effects. Every single gun can also get a consumable to do even more. I could start naming powers that significantly weaken armor as well, but I'm sure you'll just ignore those too.. Not to mention all biotics completely ignore any and all armor damage reductions. Also, shields are not useless. I don't need to elaborate on that any further...

Brutes slightly home in? Ravagers stare like a deer only sometimes? Two banshees closing in on you? Geth never miss... never stop shooting, they even start shooting the moment you are potentially in sight, and most of all, you can have 3 primes out at once that won't miss, will stunlock, will come around corners, and if you try to run like you would from those  banshees, you'll be wishing they just teleported and tried to stay near you.

Reapers are only psycologically a problem. Geth can murder you no matter how perfect you play.

I forgot to mention the cover part.. mostly because it's an old arguement that you've already been shown plenty of evidence to be false from tons of other people in this thread. Come back with some new arguements maybe with a topic that isn't as loaded as a good potato.


Once again you come in with false and invalid points. There is not a single submachine gun that you can name that negates armor mitigation by 90%. And if you try, then you're lying. There are few useful powers that negate armor and they do it sub-parly. And what happens when you run out of equipment?
Image IPB

Oh and biotics need time to set up combos. Let's not forget that biotics can get shot and grabbed as well. The only geth that doesn't miss is the rocket trooper and if you are standing in the middle of the map like a duck, then you deserve a few rockets to the face. You're ignoring the fact that the reaper's don't need to shoot to kill, they can rush you down AND shoot you. There is nothing psychological about a banshee hugging me or a brute chasing me away from cover into a ravager's perfect accuracy.

All that bullcrap about cover is moot, just like your arguement. Geth die when you shoot them. They move at .0005 miles per hour and only stun you when you've allowed them to close in. If you can't handle something as simple as staying in cover when appropriate and running out when necessary, then you're just bad.

Think before you post or better yet just don't.

#124
IllusiveManJr

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9/10 because you got a lot of funny responses.

#125
Tallgeese_VII

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Generally, I find geth more annoying.
However, the team without firepower suffer more from Reapers, while the team without anti-phantom set-up suffer more from Cerberus. It all depends.

But I definitely won`t deny that Geth are CHEAP and CHEESY. Other factions are at least challenging and fun.