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DA3 Information & Speculation


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#476
Henioo

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People, people, I agree. I know BioWare's policy of late just like the next fellow.

I was just expressing my wishful thinking. 'Tis all. :P

P.S. I truly don't know how the same people who made ME2 in two years time could scre up so badly with ME3 in roughly the same perdiod of time.

Anyway, we went waaay off the topic, here.

#477
Jerrybnsn

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At least I've seen enough to know that the series isn't being cancelled by EA. The silence on DAIII was making me think for awhile the EA was on the fence on whether it would still be a profitable IP.

#478
Melca36

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Wiedzmin182009 wrote...

BioWare makes games for fans. So their opinion counts the most.

Dragon Age II was released in 2011. How long do we wait for the next part? 5 years?


Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:

#479
Henioo

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Jerrybnsn wrote...

At least I've seen enough to know that the series isn't being cancelled by EA. The silence on DAIII was making me think for awhile the EA was on the fence on whether it would still be a profitable IP.


Who knows if that wouldn't be the case if BioWare had another horse in the stable.

Anyway, in general - this leak made me feel mixed feelings, but that means positives are among them. I was, too, worried before they even talked about "the next thing" that DA3 would get stuck in the development hell

Modifié par Henioo, 16 août 2012 - 11:49 .


#480
TamiBx

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Melca36 wrote...

Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:


Then again, Guild Wars isn't a Bioware game. Or an EA game. :whistle:


But anyways, I really hope this leak IS real, because that would mean they really are working on it. Because unless they officially announce DA3 and start showing stuff like concept arts, it is hard to know what part of development they are or if the game won't be stuck in development process forever. 

I'm just really curious about the main character and if we will be dealing mostly with mages vs templar or if there will be other bigger problems (like Orlais civil war and darkspawns)

Modifié par TamiBx, 16 août 2012 - 11:55 .


#481
devSin

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I bet Silverman is behind this.

#482
BioFan (Official)

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TamiBx wrote...

Melca36 wrote...

Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:


Then again, Guild Wars isn't a Bioware game. Or an EA game. :whistle:


But anyways, I really hope this leak IS real, because that would mean they really are working on it. Because unless they officially announce DA3 and start showing stuff like concept arts, it is hard to know what part of development they are or if the game won't be stuck in development process forever. 

I'm just really curious about the main character and if we will be dealing mostly with mages vs templar or if there will be other bigger problems (like Orlais civil war and darkspawns)


i'm thinking so

#483
Brockololly

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Wiedzmin182009 wrote...
I think the first trailer will show on the VGA.


I agree. First trailer or an announcement at the VGAs in December. Then probably release it Fall 2013.

#484
twincast

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Melca36 wrote...

Earthborn_Shepard wrote...

Melca36 wrote...

I've decided not to believe any of this until official news come out.


Aww :crying:


Everytime stuff like this has been posted, its ALWAYS turned out to be false. There just is no point in wasting energy and I really hope this thread gets LOCKED eventually

If the info turns out right I will congratulate the posters but if it turns out to be wrong, be prepared to be laughed at and ripped on.

How cute.

#485
Guest_BrotherWarth_*

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Melca36 wrote...

Wiedzmin182009 wrote...

BioWare makes games for fans. So their opinion counts the most.

Dragon Age II was released in 2011. How long do we wait for the next part? 5 years?


Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:


Guild Wars 2 has a very different business model. It's an MMO, so it requires a much larger world with much more content. But being an MMO also means that the devs get money from players every month. That's a luxury Bioware won't have with DA3.
Comparing the 2 is pretty nonsensical.

#486
twincast

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Emzamination wrote...

Jerrybnsn wrote...


Emzamination wrote...

Anyways Concept Art


It's
hard to tell with such small pictures and the second one barely shows
from the chest up.  Sort of reminds me of Greek or Roman style. 
Tevintarium perhaps?


Well he is carrying a Trident which I believe is a weapon associated with greeks, and if it's associated with greeks, it is most definitely associated with the romans so Tevinter is a logical conclusion.


That's not a trident, though. A trident is a large (usually three-pronged, thus the name) straight fork historically scarcely seen without the (fishing) net that normally goes with it. What's shown on the image however is a man wielding a spear/pike: single spike with side-pieces for (advanced) blocking and (primarily) to pull people down more easily without losing it in the process; only that it's a bit too small and DA doesn't get polearms in games, let alone undersized ones, so it's most likely merely a stylized mage staff of no particular importance.

edit: after having taken a closer look it may actually amount to a full-sized spear (albeit with side-pieces too bent to be particularly useful). doesn't change it not being a trident and polearms being unlikely to be in the game, though.

Modifié par twincast, 17 août 2012 - 01:56 .


#487
Melca36

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BrotherWarth wrote...

Melca36 wrote...

Wiedzmin182009 wrote...

BioWare makes games for fans. So their opinion counts the most.

Dragon Age II was released in 2011. How long do we wait for the next part? 5 years?


Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:


Guild Wars 2 has a very different business model. It's an MMO, so it requires a much larger world with much more content. But being an MMO also means that the devs get money from players every month. That's a luxury Bioware won't have with DA3.
Comparing the 2 is pretty nonsensical.



Um...Guild Wars 2 is not going to have a MONTHLY fee. :wizard:

#488
Guest_BrotherWarth_*

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Melca36 wrote...

BrotherWarth wrote...

Melca36 wrote...

Wiedzmin182009 wrote...

BioWare makes games for fans. So their opinion counts the most.

Dragon Age II was released in 2011. How long do we wait for the next part? 5 years?


Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:


Guild Wars 2 has a very different business model. It's an MMO, so it requires a much larger world with much more content. But being an MMO also means that the devs get money from players every month. That's a luxury Bioware won't have with DA3.
Comparing the 2 is pretty nonsensical.



Um...Guild Wars 2 is not going to have a MONTHLY fee. :wizard:


What do they charge? An annual fee?

#489
Melca36

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BrotherWarth wrote...

Melca36 wrote...

BrotherWarth wrote...

Melca36 wrote...

Wiedzmin182009 wrote...

BioWare makes games for fans. So their opinion counts the most.

Dragon Age II was released in 2011. How long do we wait for the next part? 5 years?


Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:


Guild Wars 2 has a very different business model. It's an MMO, so it requires a much larger world with much more content. But being an MMO also means that the devs get money from players every month. That's a luxury Bioware won't have with DA3.
Comparing the 2 is pretty nonsensical.



Um...Guild Wars 2 is not going to have a MONTHLY fee. :wizard:


What do they charge? An annual fee?



Its just like Guild Wars 1 except the Level Cap is bigger (Level 80)

Theres no monthly fee. You just pay for game and they have a store for things like if you want another character slot, etc. 


https://www.guildwars2.com/en/

Modifié par Melca36, 17 août 2012 - 02:11 .


#490
Kaiser Shepard

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BrotherWarth wrote...

Melca36 wrote...

BrotherWarth wrote...

Melca36 wrote...

Wiedzmin182009 wrote...

BioWare makes games for fans. So their opinion counts the most.

Dragon Age II was released in 2011. How long do we wait for the next part? 5 years?


Guild Wars 2 had 5 years of development.  Its coming out on August 28th and supposedly 7 million have preordered. :wizard:


Guild Wars 2 has a very different business model. It's an MMO, so it requires a much larger world with much more content. But being an MMO also means that the devs get money from players every month. That's a luxury Bioware won't have with DA3.
Comparing the 2 is pretty nonsensical.



Um...Guild Wars 2 is not going to have a MONTHLY fee. :wizard:


What do they charge? An annual fee?

Erhm, Guild Wars is buy to play and that's it. Always has been, too.

That's common knowledge, dude; I have nowhere near a game-worthy pc and even I know that.

#491
Guest_BrotherWarth_*

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Kaiser Shepard wrote...

Erhm, Guild Wars is buy to play and that's it. Always has been, too.

That's common knowledge, dude; I have nowhere near a game-worthy pc and even I know that.


I don't play MMOs. At all. Not once in my life. I don't follow a single MMO. When I hear about MMOs I tune out.

Modifié par BrotherWarth, 17 août 2012 - 02:14 .


#492
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Melca36 wrote...

Theres no monthly fee. You just pay for game and they have a store for things like if you want another character slot, etc. 

https://www.guildwars2.com/en/


Ah, so it's maintained by microtransactions. Still a luxury DA3 won't have.

#493
Lemina Ausa

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BrotherWarth wrote...

Ah, so it's maintained by microtransactions. Still a luxury DA3 won't have.


DLCs are technically a form of microtransaction, but I get what you're saying.

#494
ElitePinecone

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Atakuma wrote...

This has nothing to do with judging the game. It's about the lack of forethought it takes to release information like this to urvey site where it could be so easily leaked. This could be potentially damaging to their marketing. Hell, I'm half expecting the whole game to be leaked given Bioware's recent track record.

Edit: Then again that's only if this is in fact, genuine. 


I have to agree - plus the image of predicting more transparent development then saying nothing for months while doing market research about the direction of the game seems troubling.

It leaked anyway, so why not announce game details on Bioware's terms and avoid the stupid misconceptions that are already appearing, like interpreting marketing blurbs as game-quality writing?

If this is genuine, obviously.

#495
Shadow of Light Dragon

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BrotherWarth wrote...

Melca36 wrote...

Theres no monthly fee. You just pay for game and they have a store for things like if you want another character slot, etc. 

https://www.guildwars2.com/en/


Ah, so it's maintained by microtransactions. Still a luxury DA3 won't have.


Weapon/armour/item pack DLCs, anyone?

The original Guild Wars didn't have microtransactions for years. They brought out three expansions, so the revenue was coming entirely from people buying the core game and/or expansions (Note that two of the expansions did not even require the core game, as they were set on different continents).

Mictotransactions only came about after all that, and it mainly dealt with increasing account bank storage, purchasing extra character slots, altering character aesthetics post-char creation, and buying vanity items like costumes.

Anyway, I have my GW2 pre-order :) I wouldn't touch a subscription-based MMO for longer than it's free tial period.

Modifié par Shadow of Light Dragon, 17 août 2012 - 03:02 .


#496
Guest_BrotherWarth_*

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Shadow of Light Dragon wrote...

BrotherWarth wrote...

Melca36 wrote...

Theres no monthly fee. You just pay for game and they have a store for things like if you want another character slot, etc. 

https://www.guildwars2.com/en/


Ah, so it's maintained by microtransactions. Still a luxury DA3 won't have.


Weapon pack DLCs, anyone?


They released, what, 2 or 3 of those? Hardly an entire in-game store to sell you items.

#497
Shadow of Light Dragon

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BrotherWarth wrote...

Shadow of Light Dragon wrote...

Weapon pack DLCs, anyone?


They released, what, 2 or 3 of those? Hardly an entire in-game store to sell you items.


Still revenue.

Anyway, isn't it a bit presumptuous to assume DA3 won't have a microtransaction store?

Or was there an announcement I missed?

#498
Guest_BrotherWarth_*

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Shadow of Light Dragon wrote...

BrotherWarth wrote...

Shadow of Light Dragon wrote...

Weapon pack DLCs, anyone?


They released, what, 2 or 3 of those? Hardly an entire in-game store to sell you items.


Still revenue.


But hardly comparable. With an in-game store items are constantly available for players to buy. With DLC packs you buy it and that's it.

Anyway, isn't it a bit presumptuous to assume DA3 won't have a microtransaction store?

Or was there an announcement I missed?


There's not a single reason to think there would be.
Furthermore, it's nonsensical to think there would be. They have to pay Microsoft/Sony to add content. Why would they opt to pay (tens of?)thousands of dollars every time they want to add items if it's just part of a big in-game store?

Modifié par BrotherWarth, 17 août 2012 - 03:13 .


#499
Shadow of Light Dragon

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BrotherWarth wrote...

But hardly comparable. With an in-game store items are constantly available for players to buy. With DLC packs you buy it and that's it.


So? ;) If I may quote your previous comment:

Guild Wars [...] has a very different business model. It's an MMO, so it
requires a much larger world with much more content. But being an MMO
also means that the devs get money from players every month
. That's a luxury Bioware won't have with DA3. Comparing the 2 is pretty nonsensical.


You were talking about subscriptions at first, and then you siezed microtransactions as a means of financial support. Whether or not online purchases are once-off content or repeatable transactions, that's the potential for more money from players every month, no matter if that game is an MMO or single player.

Furthermore, the availability of microtransactions is no guarantee that people will pay them. I, personally, never have, nor do I intend to.

Anyway, isn't it a bit presumptuous to assume DA3 won't have a microtransaction store?

Or was there an announcement I missed?


There's not a single reason to think there would be.
Furthermore, it's nonsensical to think there would be. They have to pay Microsoft/Sony to add content. Why would they opt to pay (tens of?)thousands of dollars every time they want to add items if it's just part of a big in-game store?


*shrug* Business models are funny things. I think it's nonsensical to require an internet connection/online validation to play a single player game, but someone up there thinks it's a good way to combat piracy, so that's what we have to do in this modern age.

If Diablo III, a single player game, can introduce something that uses real world currency, there is no reason to think why another single player game couldn't use a similar approach if they wanted to.

If the price is right, as they say.

In any case, it sounds as though comparing GW2's business model to that of DA3, which we know next to nothing about, is what's nonsensical about this entire argument.

Modifié par Shadow of Light Dragon, 17 août 2012 - 03:37 .


#500
Guest_BrotherWarth_*

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Shadow of Light Dragon wrote...

BrotherWarth wrote...

But hardly comparable. With an in-game store items are constantly available for players to buy. With DLC packs you buy it and that's it.


So? ;) If I may quote your previous comment:

You were talking about subscriptions at first, and then you siezed microtransactions as a means of financial support. Whether or not online purchases are once-off content or repeatable transactions, that's the potential for more money from players every month, no matter if that game is an MMO or single player.


As I already said, I didn't know that that game used microtransactions to make money instead of subscriptions. And the rest of that is pretty irrelevent.

Furthermore, the availability of microtransactions is no guarantee that people will pay them. I, personally, never have, nor do I intend to.


But obviously a lot of people are. Just maintaining an MMO is very expensive from what I understand. They have to have a steady stream of money from customers just to keep their servers running smoothly. Then factor in everything that comes post-release and it takes a lot of money to sustain such a game. You not buying something does not mean no one does or that many people don't.



If Diablo III, a single player game, can introduce something that uses real world currency, there is no reason to think why another single player game couldn't use a similar approach if they wanted to.


You're comparing a PC-only game to a console game. The developers can add whatever content they want whenever they want on PC. On console the developers have to have it approved by Microsoft/Sony and pay a sizeable chunk of change to add it. And it has to go up on the Live Marketplace/PlayStation Store. A bunch of single items would require that tedious and expensive process every time.
Do you see why it's extremely unlikely?

Modifié par BrotherWarth, 17 août 2012 - 04:15 .