Blackrising wrote...
So, I was tracing one of the character concepts in hopes that I wouldn't have to keep squinting whenever I looked at the picture and I noticed something.
As you can see from my subtle pointer, the character has what looks like a dagger or sword strapped to her hip. At least I assume that's a hilt, although I haven't been able to figure out how the positioning makes any sense.
At the same time, the character is clearly a mage, unless glowing hands suddenly became a common thing.
So what I'm getting from this is that either this is the concept for the PC, which would explain the mage hands and the additional weapon as a sort of reference to the classes and the fact that the character looks like a female version of the character depicted above.
Or this might mean that mages can equip something other than a staff in DA 3. That would make sense for battle mages, I think.
Or I'm just reading WAY too much into this.
DA3 Information & Speculation
#1126
Posté 20 août 2012 - 11:02
#1127
Posté 20 août 2012 - 12:24
I mean, a dagger/sword *could* mean that's some kind of battlemage/Arcane Warrior class, it *could* mean that particular character carries a weapon as well as using magic, or it *could* mean the artist took liberties with the costume design and added a weapon without actually knowing much about the character in detail. It could be for another reason entirely. It strikes me as a bit... presumptive to start reading into things like classes from character art.
#1128
Posté 20 août 2012 - 01:53
how many time does BW have to fall flat on the nose to learn something
#1129
Posté 20 août 2012 - 01:56
Torhagen wrote...
why dont send the survey to all people registered on the BSN to get a broad result of what people would like ?
how many time does BW have to fall flat on the nose to learn something
Because we are not their target demographic, they want the new mass market so they appeal to what they would like.
#1130
Posté 20 août 2012 - 02:00
Torhagen wrote...
why dont send the survey to all people registered on the BSN to get a broad result of what people would like ?
how many time does BW have to fall flat on the nose to learn something
They already have an idea of what we like by reading the forums. (And basically we like Cullen, Morrigan, silent protagonists, voiced protagonists and nothing at all.)
#1131
Posté 20 août 2012 - 02:04
#1132
Posté 20 août 2012 - 02:16
Torhagen wrote...
why dont send the survey to all people registered on the BSN to get a broad result of what people would like ?
how many time does BW have to fall flat on the nose to learn something
Because if what they're hoping to learn from the survey is how to best MARKET the game, not how to best MAKE the game, asking only the hardcore fanbase that hangs out at BSN is not particularly helpful; first because we tend to be a self-contradicting, contrarian bunch and secondly because they already have our attention. In marketing this thing they need to find out what elements would attract some positive attention from a broad range of people who might come across the marketing material, not just the established fanbase.
I did an online survey the other day which involved me reviewing a rough-cut of a trailer for an upcoming film. I happen to have read the book the film was based on so I already had a vested interest, but the point is the survey did not screen out people who hadn't read the book - because they wanted feedback that could make the trailer interesting and appealing to a whole bunch of people who might see it, not just the fans it already has paying attention. I suspect it's the same case here. Neither of them are about diluting the core brand or "pandering to a mass audience" or whatever - it's about not changing the core product but changing the marketing to hook new people in. That's how I see it, anyway.
#1133
Posté 20 août 2012 - 02:26
god, if this is true... grew up a little. Follow the Witcher's example. Follow A song of ice and fire (game of thrones) example.
The mage-templar's conflict was one of the few good things of DA2. It was mature, grey, realistic. Hold tight!
#1134
Posté 20 août 2012 - 02:27
Earthborn_Shepard wrote...
Oh btw, I'm back and I noticed I haven't even uploaded the description. Since I guess none of you speak German anyway, I'm just translating it. It's different from the one in the first survey, which is kinda interesting. Basically it's more clear and explicit. So here it comes:
"A portal between the worlds unleashes hords of demons in the land, civil wars rip apart nations and the corruption is limitless. Someone is behind the shadows, drawing the threads which destroy the world. Time has come for the Inquisition.
Take the Inquisitor's cloak and lead the only force able of bringing light into the darkness. Choose the direct method and gather your armies, send spies into the shadows or engage in a political war, make friends and use your connections indirectly: it is up to you how you lead the inquisition. But you'll have to take lead of it from the beginning. Make your player a rogue, warrior or mage and set up your crew from up to ten (!) complex companions to lead them against those who attack you by systematically spying on, revealing and destroying them."
Might sound a bit clumsy due to the translation.
This sounds very interesting to me.
I do worry about how much we can take this info as true. I think it's plausible. I just don't want to get too excited.
If it is true, it doesn't necessarily mean they'll put these elements in the game.
If they do put these in the game, it doesn't mean they'll fulfill the potential of the ideas.
That said...these ideas sound very intriguing to me. I'm liking this. I hope we do have real options in how we lead the Inquisition. There are some intriguing options. Maybe even a little mix and match.
If they really work with this, DA3 might turn out to be a very Dynamic Action/Rpg.
(Except for the castle part. I'm not interested in having a castle. Just cuz I imagine we'll be traveling alot. I don't want to have to run back and forth to my castle/fort.
I mean, I want a "lair", but after being trapped in Kirkwall, I really want a bit more freedom.)
Also though, if this is for real--to a degree, I still don't understand how our PC would get to be Inquisitor. It seems like a pretty big deal to be entrusted to some mook off the street. I would think the PC would have to already have some...standing. Or some involvement in the first place.
I guess that can all be worked around.
Either way, if this is for real, it sounds promising. We'll see.
#1135
Posté 20 août 2012 - 02:30
kal_reegar wrote...
bad, ugly demons want to destroy the world.
god, if this is true... grew up a little. Follow the Witcher's example. Follow A song of ice and fire (game of thrones) example.
The mage-templar's conflict was one of the few good things of DA2. It was mature, grey, realistic. Hold tight!
It was also dull and had little to no stakes.
I couldn't be more happy that we may actually have a proper threat this time around. It's not like there won't still be political issues- they will just be secondary to the primary threat, like in Origins.
Modifié par EJ107, 20 août 2012 - 02:32 .
#1136
Posté 20 août 2012 - 02:33
#1137
Posté 20 août 2012 - 02:44
#1138
Posté 20 août 2012 - 02:44
Wonderllama4 wrote...
where did you take this survey? I won't believe it until I get solid info!
It was apparently a fairly widely known internet survey site called Toluna, they have a huge database of users' information and are contracted by partner companies.
I'm not entirely sold on it (the fact that they'd be doing market research at this point kinda astonishes me), but the concept art certainly matches the rest of what we've been shown very recently in terms of the Grey Warden/Seeker, and little things like Gaider's mentioning of the Inquisition in a UK interview a small while ago have got me erring towards believing it.
#1139
Posté 20 août 2012 - 02:46
#1140
Posté 20 août 2012 - 02:51
It also Almost sounds like your companions Might play a more active role in events. Well, to an extent. The line about leading up to 10 complex comp. against your attackers by spying, revealing and destroying them.
Maybe we can send a companion, or two off on assignment? Some spying? Or, whatever. We'd have to pick the best comp. for whatever mission. The most suitable skills.
And hope it goes well, or we'll have to bust them outta jail later....
Idk, lol. But I do know I'm scared of Cole. I am. He scares me. I won't get any sleep if he's skulking around the campfire.
Heck, with the way it sounds, I'll have a hard time trusting anybody. It all sounds very cloak and dagger. Nobody is to be trusted.
#1141
Posté 20 août 2012 - 02:56
Spicen wrote...
News Flash this thread is so popular that diff gaming sites are linking this thread. Good job Earth bron shepherd
Source
"Update: EA's lawyers have contacted us and demanded that we take down the character images and list of possible subtitles for Dragon Age 3.
While it's annoying to pull content, the upside is that this takedown
notice seems to confirm the legitimacy of the rumored survey.
"
No more leaks for me, too much heat
Modifié par Emzamination, 20 août 2012 - 02:59 .
#1142
Posté 20 août 2012 - 02:57
cogsandcurls wrote...
Torhagen wrote...
why dont send the survey to all people registered on the BSN to get a broad result of what people would like ?
how many time does BW have to fall flat on the nose to learn something
Because if what they're hoping to learn from the survey is how to best MARKET the game, not how to best MAKE the game, asking only the hardcore fanbase that hangs out at BSN is not particularly helpful; first because we tend to be a self-contradicting, contrarian bunch and secondly because they already have our attention. In marketing this thing they need to find out what elements would attract some positive attention from a broad range of people who might come across the marketing material, not just the established fanbase.
I did an online survey the other day which involved me reviewing a rough-cut of a trailer for an upcoming film. I happen to have read the book the film was based on so I already had a vested interest, but the point is the survey did not screen out people who hadn't read the book - because they wanted feedback that could make the trailer interesting and appealing to a whole bunch of people who might see it, not just the fans it already has paying attention. I suspect it's the same case here. Neither of them are about diluting the core brand or "pandering to a mass audience" or whatever - it's about not changing the core product but changing the marketing to hook new people in. That's how I see it, anyway.
I think this is probaby accurate, although obviously we have no idea what the marketing strategy or thinking is...
Knowing what to emphasise to certain audiences (or what they find underwhelming) is something I don't think EA's marketing team handled well with DA2, at all. The "think like a general, fight like a Spartan" herp derp was bad enough, but I don't think it was anticipated that the button-awesome rubbish would make so many people so cynical and snarky towards the game. If there's a tendency to blame the backlash towards DA2 on segments of the Internet throwing a tantrum, it's probably also good to at least examine what made them so disillusioned.
#1143
Posté 20 août 2012 - 02:57
Modifié par Emzamination, 20 août 2012 - 02:58 .
#1144
Posté 20 août 2012 - 03:02
EJ107 wrote...
I couldn't be more happy that we may actually have a proper threat this time around. It's not like there won't still be political issues- they will just be secondary to the primary threat, like in Origins.
yes, and the darkspawn sections were boring and trivial.
a big bad dragon (or dark lord, or reaper, or monster) want to destroy the world with a horde of beasts. So what? You stop the dragon and the world is saved. I knew how DAO would have ended from the beginnig. So Skyrim.
the cliché "destroy the world" is so... bad aged. Books, videogames, comics, movies... i'm sick of it. Nobody can work it out again decently.
A entire storyline cannot be based on this. You have to be a genius like tolkien to make it acceptable.
#1145
Posté 20 août 2012 - 03:04
Dorian peacock. Flashy, vain, witty?
(Bioware's writers
#1146
Posté 20 août 2012 - 03:10
But besides that, any news regarding multiple races?
#1147
Posté 20 août 2012 - 03:12
#1148
Posté 20 août 2012 - 03:16
Cstaf wrote...
Wait, what is all this talk about the Inquisition? Are they really going to make the origin of the protagonist to be a religious nut-cake? I understand why they want the protagonist to have a title, since writing the dialogue will be a lot easier, but that worked in DA:O due to the wardens not having any allegiance to a institution. I might be wrong when it comes to what the Inquisition really is but it sounds like a organization with a motive.
But besides that, any news regarding multiple races?
We don't really know but it sounds like a fresh organisation formed after a cataclysm (or in marketing-speak: "from the ashes of that explosion, something new rises"). I'd guess that the new Inquisition doesn't necessarily subscribe to the religious nut-cake model of the older one, not least because the Inquisitor can be a mage and several of the other companions appear to be mages, even a magister.
(Also because if Cassandra really is a companion, she's definitely with Leliana on the more moderate, Divine-allied faction/wing of the Chantry.)
#1149
Posté 20 août 2012 - 03:16
Earthborn_Shepard wrote...
I deleted my posts with the links and description. Not like many people haven't seen them by now, but something about the sentence "EA's lawyers have contacted us" makes my skin crawl, so I'm trying to show some good will.
Same here, earthborn, I want no part of EA's legal division, It's just no worth it
#1150
Posté 20 août 2012 - 03:22
Cstaf wrote...
Wait, what is all this talk about the Inquisition? Are they really going to make the origin of the protagonist to be a religious nut-cake? I understand why they want the protagonist to have a title, since writing the dialogue will be a lot easier, but that worked in DA:O due to the wardens not having any allegiance to a institution. I might be wrong when it comes to what the Inquisition really is but it sounds like a organization with a motive.
But besides that, any news regarding multiple races?
Ah I love how the BSN makes these wild accusations when there isn't even a freaking game announced yet.
We get a small blurb of a vague possibility and we immediately jump to EXTREMES.






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