In other words, the amount of personal interaction between DAO and DA2 is about equal.
Modifié par thats1evildude, 11 septembre 2012 - 12:03 .
Modifié par thats1evildude, 11 septembre 2012 - 12:03 .
Guest_BrotherWarth_*
thats1evildude wrote...
There are fewer dialogues in DA2 where you run up to a character and say "Hey, I want to talk to you about XXX." That said, there are still quite a few dialogues with companions. And what's more, each companion has one personal quest per chapter. In DAO, you more or less just ran into a character and said "Hey, do you want to come to the Emerald City with us?" and went skipping down the Yellow Brick Road.
In other words, the amount of personal interaction between DAO and DA2 is about equal.
BrotherWarth wrote...
Party banter is great, but it's just shallow fun. It doesn't flesh out characters, it's just amusing. I'm talking about actual conversations between the PC and the companions.
BrotherWarth wrote...
thats1evildude wrote...
There are fewer dialogues in DA2 where you run up to a character and say "Hey, I want to talk to you about XXX." That said, there are still quite a few dialogues with companions. And what's more, each companion has one personal quest per chapter. In DAO, you more or less just ran into a character and said "Hey, do you want to come to the Emerald City with us?" and went skipping down the Yellow Brick Road.
In other words, the amount of personal interaction between DAO and DA2 is about equal.
A lot of the personal quests do nothing to flech out characters character. Pretty much all of the personal quests in DA2 left me wanting more interaction with the character they center around.
Modifié par Dagr88, 11 septembre 2012 - 09:36 .
Cutlasskiwi wrote...
BrotherWarth wrote...
Party banter is great, but it's just shallow fun. It doesn't flesh out characters, it's just amusing. I'm talking about actual conversations between the PC and the companions.
I disagree. I think the banter did flesh out the characters. Having both Carver and Merrill or Isabela and Aveline, for example, in the party at the same time did much to explore their relationships. And their banter changed over the years as their relationships grew.
ElitePinecone wrote...
^ That might be true, but I felt like we learnt more about Origins' characters from its conversations, and it seemed like there was more depth there in terms of dialogue branching and topics covered.
Modifié par thats1evildude, 11 septembre 2012 - 04:59 .
Guest_BrotherWarth_*
thats1evildude wrote...
ElitePinecone wrote...
^ That might be true, but I felt like we learnt more about Origins' characters from its conversations, and it seemed like there was more depth there in terms of dialogue branching and topics covered.
I found quite a few of the conversations in DAO were simply about various worldly topics and not about the characters themselves. "Hey, Alistair, how do templars get their abilities?" "Hey, Morrigan, tell me more about Flemeth." "Hey, Sten, why are all qunari such big f***ing killjoys?" This was all well in fine in a game that was introducing us to the Dragon Age universe, but in a sequel where I'm already conscious of most of the lore, it's just unnecessary exposition.
thats1evildude wrote...
ElitePinecone wrote...
^ That might be true, but I felt like we learnt more about Origins' characters from its conversations, and it seemed like there was more depth there in terms of dialogue branching and topics covered.
I found quite a few of the conversations in DAO were simply about various worldly topics and not about the characters themselves. "Hey, Alistair, how do templars get their abilities?" "Hey, Morrigan, tell me more about Flemeth." "Hey, Sten, why are all qunari such big f***ing killjoys?" This was all well in fine in a game that was introducing us to the Dragon Age universe, but in a sequel where I'm already conscious of most of the lore, it's just unnecessary exposition.
Modifié par Sylvianus, 11 septembre 2012 - 05:35 .
Guest_BrotherWarth_*
Modifié par Sylvianus, 11 septembre 2012 - 05:57 .
Sylvianus wrote...
Did you ever talk seriously to your companions ? Or are you just kidding ? There is far more than that. Your learn about the world, personal quests with their personal story, anecdote, details about their lives, what they think.
BrotherWarth wrote...
You don't know all of the lore. There's an entire continent of lore to be explored. Every nation in Thedas has tons of lore, every age having its own historic events, every cultural/religious group has its own customs and history, etc.
Modifié par thats1evildude, 11 septembre 2012 - 06:02 .
So Wynn for example didn't talk at all about her past with you, she didn't talk about her mistakes with her first apprentice, her experience with the spirit, the chantry, how she was found by the templars, her experience with the circle ? etc etcthats1evildude wrote...
Sylvianus wrote...
Did you ever talk seriously to your companions ? Or are you just kidding ? There is far more than that. Your learn about the world, personal quests with their personal story, anecdote, details about their lives, what they think.
Jesus, I feel like I've spent half my life talking to companions in both games. At the end of DAO, I'd run out of things to talk about without picking options that were either pointlessly antagonistic or contradictory to our established relationship.
Modifié par Sylvianus, 11 septembre 2012 - 06:02 .
Sylvianus wrote...
So Wynn for example didn't talk at all about her past with you, she didn't talk about her mistakes with her first apprentice, her experience with the spirit, the chantry, how she was found by the templars, her experience with the circle ? etc etc
Modifié par thats1evildude, 11 septembre 2012 - 06:16 .
Guest_BrotherWarth_*
thats1evildude wrote...
Been there, done that, have the postcards to prove it.
Modifié par thats1evildude, 11 septembre 2012 - 06:14 .
Modifié par thats1evildude, 11 septembre 2012 - 06:42 .
Modifié par Sylvianus, 11 septembre 2012 - 06:56 .
Sylvianus wrote...
No, you don't, obviously. That's what I wanted to find out. Now I know and I don't need to post any more x).
With a character development, you can know accurately why characters are what they are, how, which is pretty much the case for every companion in DAO thanks precisely to their personal stories, their anecdotes, their experience told to you, fun details, their thoughts, and everything they talk about in this game that isn't just exposition to the lore.
Modifié par thats1evildude, 11 septembre 2012 - 07:04 .
Cynarra wrote...
I adore DAO. Just finished playing my 4th character and adding mods for the first time. I am hoping the 3rd version of the game has the relationship and banter features of the first. It was really interesting to hear about cutscenes they left out of the game due to time and budget contraints. I would love to see them expand on those things in the next version.
Funny, my family and friends that know me, know my play style, and have played DA2 have all advised me against even purchasing it. They were all very dissatisfied with how it was changed to be more "console" like and the continious clicking on a PC game was another complaint. Hearing it was like Mass Effect was another reason I was uninterested in playing it. My play style is a definite mesh with DAO.
Hopefully they can take the good things in both games and make something even better.
So you never saw that Anders had a hand embroidered pillow given to him by his mother ? That Justice didn't allow him to drink anymore ? That he kissed an ogre while drunk on the Deep Roads ? The he can do a pretty neat naughty trick with electricity that amazed people at the Pearl in Denerin ? That his favorite cat breed is tabby ? That he has had dreams about a naked Grand Cleric and a giant cheesewheel ?Sylvianus wrote...
** snip **
With Anders, the only thing personal you learn is that he misses his cat, otherwise, it is always about mages, justice, mages, justice, mages.
Try Wynn again and you'll see how it is different. You talk about everything with her. And the same with pretty much every companion in DAO.
And that's why many folks felt DAII conversations lost depth compared to DAO.