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You don't like Destroy's consequences? Let's make it interesting


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#76
Massa FX

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It would depend on which Shepard I was roleplaying. My paragons would die for synthetics but my renegades... nope. My renegades are able to shrug off any fallout from her decision while she grabs her man and has a long vacation.

#77
Zardoc

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Cthulhu42 wrote...

Zardoc wrote...

JeffZero wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


Change "geth and EDI" to "quarians and turians". Do you still feel the same way?


Why not throw in the krogan and asari for good measure?

Actually, the asari I would be willing to sacrifice. Don't be touching my krogan though.


What about elcor and hanar then?

Modifié par Zardoc, 15 août 2012 - 08:35 .


#78
Guest_Cthulhu42_*

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Zardoc wrote...

Cthulhu42 wrote...

Zardoc wrote...

JeffZero wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


Change "geth and EDI" to "quarians and turians". Do you still feel the same way?


Why not throw in the krogan and asari for good measure?

Actually, the asari I would be willing to sacrifice. Don't be touching my krogan though.


What about elcor and hanar?

Expendable as well.

#79
noxsachi

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Truly hard decision. You have to either kill StarBrat and your LI, or Liara and Wrex.

#80
3DandBeyond

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noxsachi wrote...

I'd still pick the option that lets Shepard live. Largely because its coming from the Catalyst. Anything it says is suspect, hell Destroy is too, but Destroy is also the only ending that actually kills the damn Reapers. So I'd never trust the Starbrat if it said Shepard could save EDI/Geth in the first place, but also because I have never entirely been about self-sacrificing characters. I don't think they are interesting. It's always more interesting to see a character make a third option themselves than just accept what is given, especially if what is given is death.

Now if Shepard came up with a way to save EDI/Geth on her own, maybe it'd be an interesting choice and one I'd have to think about, but if it comes from starbrat the answer remains "Go to hell."


I did think up one possible way it could happen short of them rewriting the whole thing and removing the kid (preferable, but it is what it is).  I thought up one way they could make the kid less valid or credible (he already isn't but some people think he is).  The only thing is it would work along with DLC to add to EMS and build up the crucible (currently at best it's not complete).  Getting it to 100% intact could possibly make synthesis more obviously the kid's choice, control a bad kind of status quo, where the reapers and their controller (like bad Shepard as an AI) are in full control, and where destroy "works" correctly.  Consider it the exact opposite of if you have low EMS which makes destroy just try and kill off everything.  Very high EMS would or could create a better crucible and would be unlocked with DLC or sometime after DLC was released (for those who don't buy DLC) as a grand finale type of thing.

#81
AmpTuttle

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Eh I've already sacrificed the Batarians, so what if I kill off the geth and EDI while I'm at it? Shepard's been through a lot, he deserves to go home and boink Miranda and Ashley.

#82
The Heretic of Time

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Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


I chose Renegade Control. Does that make me Space Satan? :P


Anyway, my Shepard already destroyed the geth on rannoch so it's obvious that he'd choose the Destroy version where he himself lives. I mean the choice in my case would be between Shepard's life or EDI's life. Of course I'm going to choose for Shepard's life!

Modifié par Heretic_Hanar, 15 août 2012 - 09:09 .


#83
Guest_Cthulhu42_*

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Heretic_Hanar wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


I chose Renegade Control. Does that make me Space Satan? :P

No, it's Refusers who send everybody to hell.

#84
The Heretic of Time

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Cthulhu42 wrote...

Heretic_Hanar wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


I chose Renegade Control. Does that make me Space Satan? :P

No, it's Refusers who send everybody to hell.


True, true.

So what does Renegade Control make me?

#85
MegaSovereign

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Heretic_Hanar wrote...

Cthulhu42 wrote...

Heretic_Hanar wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


I chose Renegade Control. Does that make me Space Satan? :P

No, it's Refusers who send everybody to hell.


True, true.

So what does Renegade Control make me?


A dic-tator.

#86
Master Xanthan

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jtav wrote...

I've heard many people complain about having to kill the geth and EDI to destroy the Reapers. So let's propose an alternate. At 3100 EMS, the beam can be focused to destroy only the Reapers. However, this also destroys Shepard's implants and makes another Lazarus impossible. Shepard is gone for good. Or he can choose the more generalized wave, which he will survive. If the player chooses survival, both the death of synthetics and the reunion with the crew is shown.

Yes, I'm asking players to choose between their life and synthetics.


That sounds pretty cool. It essentially creates a renegade destroy ending and a paragon one. I like it. 

#87
The Angry One

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Cthulhu42 wrote...

Heretic_Hanar wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


I chose Renegade Control. Does that make me Space Satan? :P

No, it's Refusers who send everybody to hell.


The Catalyst sends everyone to hell.
You can rag on refusers all you like, but do stop being disingenuous about who the true guilty party here is.

#88
Guest_Cthulhu42_*

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Heretic_Hanar wrote...

Cthulhu42 wrote...

Heretic_Hanar wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


I chose Renegade Control. Does that make me Space Satan? :P

No, it's Refusers who send everybody to hell.


True, true.

So what does Renegade Control make me?

Supreme Emperor of the Galaxy.

Best ending after Destroy, I'd say.

#89
AresKeith

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Heretic_Hanar wrote...

Cthulhu42 wrote...

Heretic_Hanar wrote...

Cthulhu42 wrote...

If I wanted the self-sacrificial Space Jesus ending, I'd have picked Paragon Control.

I choose life.


I chose Renegade Control. Does that make me Space Satan? :P

No, it's Refusers who send everybody to hell.


True, true.

So what does Renegade Control make me?


Shreaper with its Sheptactorship - control

#90
Pitznik

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Cthulhu42 wrote...

Supreme Emperor of the Galaxy.

Best ending after Destroy, I'd say.

GOD Emperor. Geth would start worshipping you on the very next day.

#91
3DandBeyond

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The Angry One wrote...

The Catalyst sends everyone to hell.
You can rag on refusers all you like, but do stop being disingenuous about who the true guilty party here is.



Honestly it would have been really funny if low EMS destroy or low EMS anything had had the kid show that he is the spawn of Satan or the Mother Reaper and have him start pew pewing Shepard with a baby reaper beam. 

He is guilty in so many ways.  He's guilty of being badly written, of existing at all, and of thinking he knows all and sees all, when the little bug...brat didn't even see what happened between the geth and quarians.  Convenient that the one thing he could never do was accomplished one way or another by a human without reapers, and the kid never mentions it. 

#92
Guest_alleyd_*

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 First EMS should be scrapped totally Its too arbitary and complicated and unnecessary for the single player campaign IMO.

In destroy the victims are the Geth and EDI, but they are 2 of the biggest contradictions to the catalyst and have actually developed solutions that work on the Tech singularity question. Its a bit WTF for me, a machine only existing for one reason. Find a solution. It's solutions are proven to be failures and invalid it even admits it and is willing to shut itself down, but that will only do so by removing all other competing solutions regardless that they are successfull ones. 

All the ending solutions of the catalyst are invalid and created by its false logic. It has no foresight or predictive ability and It cannot change from the assumptions of its core programming. The choices may end the cycle or they may not. 
All are hypothetical events, none are proven solutions. 

All cat-bots choices are chaotic yet catbot was created to fight chaos. Mm Paradox me thinks.

There should be a true destroy choice to take out the catalyst alone and shut down the reapers. could be called Catalyst Patch fix. Allow Shepard the opportunity to truly challenge the Cat-Bot and drill down to its core weaknesses. Using story triggers, not ems. Simple use of 3 trigger choices

In ME2 If Shepard does the Legion loyalty campaign and Legion survives the Collector base there is one ending point added.
In ME3 if Shepard sollows EDI through her path to true consciousness another ending point
In ME 3 if shepard resolves the Geth Quarian debate peacefully and gets the Geth full story Another ending point

These 3 triggers provide the evidence etc to challenge the Cat-Bot Sheaprds follows this he can win, failing to trigger them positively he doesn't have enough info or evidence to prove the paradox and the standard destroy ending stands.

Modifié par alleyd, 16 août 2012 - 03:33 .


#93
garrusfan1

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So you would choose if shepard dies geth survive and if shep lives geth die. If so shep lives will always be my choice

#94
fainmaca

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jtav wrote...

I've heard many people complain about having to kill the geth and EDI to destroy the Reapers. So let's propose an alternate. At 3100 EMS, the beam can be focused to destroy only the Reapers. However, this also destroys Shepard's implants and makes another Lazarus impossible. Shepard is gone for good. Or he can choose the more generalized wave, which he will survive. If the player chooses survival, both the death of synthetics and the reunion with the crew is shown.

Yes, I'm asking players to choose between their life and synthetics.

See, now THIS is a choice with proper weight to it. Oh, and I choose to give my life. Every time. But it would be MY choice.

#95
sH0tgUn jUliA

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jtav wrote...

I've heard many people complain about having to kill the geth and EDI to destroy the Reapers. So let's propose an alternate. At 3100 EMS, the beam can be focused to destroy only the Reapers. However, this also destroys Shepard's implants and makes another Lazarus impossible. Shepard is gone for good. Or he can choose the more generalized wave, which he will survive. If the player chooses survival, both the death of synthetics and the reunion with the crew is shown.

Yes, I'm asking players to choose between their life and synthetics.


But what about at 7650 EMS? That's considerably more. And yes that's 100% Galactic readiness. It shouldn't destroy Shepard's implants. It shouldn't even destroy the Geth. Sorry starbrat.

#96
Dav3VsTh3World

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Ok lets change this up

You could save the Geth and EDI, but as consequence you have to sacrifices your love interest, (don't ask for details)

Which would you choose?

#97
Riszad

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Dav3VsTh3World wrote...

Ok lets change this up

You could save the Geth and EDI, but as consequence you have to sacrifices your love interest, (don't ask for details)

Which would you choose?


sacrifice edi and the geth

#98
Dav3VsTh3World

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alleyd wrote...

 First EMS should be scrapped totally Its too arbitary and complicated and unnecessary for the single player campaign IMO.

In destroy the victims are the Geth and EDI, but they are 2 of the biggest contradictions to the catalyst and have actually developed solutions that work on the Tech singularity question. Its a bit WTF for me, a machine only existing for one reason. Find a solution. It's solutions are proven to be failures and invalid it even admits it and is willing to shut itself down, but that will only do so by removing all other competing solutions regardless that they are successfull ones. 

All the ending solutions of the catalyst are invalid and created by its false logic. It has no foresight or predictive ability and It cannot change from the assumptions of its core programming. The choices may end the cycle or they may not. 
All are hypothetical events, none are proven solutions. 

The Catalyst is over millions of years old and has seen countless civilisations rise and fall, no other being would have a better understanding of what makes a civilisation rise and fall

alleyd wrote...

All cat-bots choices are chaotic yet catbot was created to fight chaos. Mm Paradox me thinks.

There should be a true destroy choice to take out the catalyst alone and shut down the reapers. could be called Catalyst Patch fix. Allow Shepard the opportunity to truly challenge the Cat-Bot and drill down to its core weaknesses. Using story triggers, not ems. Simple use of 3 trigger choices

In ME2 If Shepard does the Legion loyalty campaign and Legion survives the Collector base there is one ending point added.
In ME3 if Shepard sollows EDI through her path to true consciousness another ending point
In ME 3 if shepard resolves the Geth Quarian debate peacefully and gets the Geth full story Another ending point

These 3 triggers provide the evidence etc to challenge the Cat-Bot Sheaprds follows this he can win, failing to trigger them positively he doesn't have enough info or evidence to prove the paradox and the standard destroy ending stands.


Just because 3 events happened over the a series of months does not reflect on millions of years

#99
MrStoob

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One the subject of the alternative endings, I found the Control EC quite disturbing TBH.

"For the many" Shepard keeps stating. That just sounds like one step away from Reaper mentality. If the organics start kicking off again, then for the sake of 'the many' would the Shepard Reaper come up with a 'solution' also?

#100
Memnon

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I would pick to live, but for purely meta-gaming reasons - I would recognize this for the social experiment that it is and do it just out of rebellion ...