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Starting New Game Imported Shep need advice


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#1
Ndcj

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Hey all right i just finished ME1 on normal and ME2 on insanity now will be starting ME3 i have been importing save data's so far i got a few questions about importing to ME3.

1.How much credits and other resources do i get for an imported lvl 30 shepard from ME2 and will i be able to keep my full paragon bar from ME2.

2.Do i start with aditional weapons kept from ME2 or do i have to start with fresh weapons.

3.Will my shepaerd still be lvl 30 from the import from ME2 save or will it be reset to lvl 1? also do i get a bonus to xp?

4. I will also be needing an ideal class for mass effect 3 insanity run i will not go as a sentinel again.

5. I did not romance anyone in Mass Effect 1 but i did romance kelly chambers in ME2 *got no achieve though*. Now i want to try and romance ashley, i was nice to her in mass effect 1 and i did try be nice to her on horizon  on ME2.

Thats it guys i hope you all can help me with some of this, now i am  just waiting on you guys
So i can rock and roll.

Thanks in Advance.

Modifié par Ndcj, 15 août 2012 - 03:10 .


#2
JasonSic

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I'm not 100% sure on some of these answers, but I'll do my best.

1. I'm not sure how many credits, but you will receive a portion of your paragon bar, (less than 50% probably)

2. You only start with the default ME3 weapons, plus any DLC weapons.

3. You will be level 30 from the start, with the same exact skills you had at the end of ME2. (You can reset your skills in the Normandy's medbay once you get there)

5. I believe you can still romance Ashley.

#3
Ndcj

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Ah thank you you mentioned i will start at lvl 30 after i import, so does that mean all the enemies/bosses etc will scale upto lvl 30 as well?.

Modifié par Ndcj, 15 août 2012 - 03:20 .


#4
Locutus_of_BORG

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Yes, but don't worry about it; the game is hardest when starting from lvl1, just because you can't really power combo yet. IDK how familiar you are with ME3's combat, but once you get a hang of the combo mechanics, you'll realize that at lvl 30, you'll have all the luxury tools you never quite needed to bulldoze through the game.

ME3 Insanity is nothing like ME2's Insanity. You don't have to worry about stripping defenses or CC'ing anymore; just kill everything in as direct a manner as you can, and you'll quickly dominate things pretty handily. Specific set-piece sequences excluded, ofc.

Modifié par Locutus_of_BORG, 15 août 2012 - 03:50 .


#5
tholloway93

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as above.

kelly doesnt count for the paramour achievement sadly, i did that on my first playthrough two and was like whaaaa? it has to be a squadmate

#6
capn233

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Locutus_of_BORG wrote...

Yes, but don't worry about it; the game is hardest when starting from lvl1, just because you can't really power combo yet. IDK how familiar you are with ME3's combat, but once you get a hang of the combo mechanics, you'll realize that at lvl 30, you'll have all the luxury tools you never quite needed to bulldoze through the game.

ME3 Insanity is nothing like ME2's Insanity. You don't have to worry about stripping defenses or CC'ing anymore; just kill everything in as direct a manner as you can, and you'll quickly dominate things pretty handily. Specific set-piece sequences excluded, ofc.

The flipside is that enemy scaling is better if you start at level 1.  I think finishing the game at level ~50 or so with Level V weapons is a little easier than finishing at 60 with Level V. But yeah, it partly depends on the class and how you invest those first points.  But I think most are pretty workable with a focused investment since you should be around Level 8 after Mars.

#7
Locutus_of_BORG

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^Yes, the scaling definitely seemed better when starting at lvl1. When I did my 1st PT with a new Shepard, I actually ran into a few enjoyably challenging fights and a few I thought were genuinely hard. Granted, I was still trying to play it like it was ME2 for much of the start, but when I did an NG+ PT with that Shep, I just steamrolled everything.

Modifié par Locutus_of_BORG, 15 août 2012 - 11:40 .


#8
I Tsunayoshi I

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Ndcj wrote...

Hey all right i just finished ME1 on normal and ME2 on insanity now will be starting ME3 i have been importing save data's so far i got a few questions about importing to ME3.

1.How much credits and other resources do i get for an imported lvl 30 shepard from ME2 and will i be able to keep my full paragon bar from ME2.

2.Do i start with aditional weapons kept from ME2 or do i have to start with fresh weapons.

3.Will my shepaerd still be lvl 30 from the import from ME2 save or will it be reset to lvl 1? also do i get a bonus to xp?

4. I will also be needing an ideal class for mass effect 3 insanity run i will not go as a sentinel again.

5. I did not romance anyone in Mass Effect 1 but i did romance kelly chambers in ME2 *got no achieve though*. Now i want to try and romance ashley, i was nice to her in mass effect 1 and i did try be nice to her on horizon  on ME2.

Thats it guys i hope you all can help me with some of this, now i am  just waiting on you guys
So i can rock and roll.

Thanks in Advance.


1 - No bonus credits to start ME3 off with and your bar is reset to next to nothing.

2 - You will have to find all the weapons again. All ship models bought in ME2 will have to be found on the ship as well.

3 - You start at level 30. I do believe your points are pre-invested though.

4 - Soldier seems to be able to do it best.

5 - You should have no issues with romancing Ash, and it may be recommended if you didnt pursue anything with her in ME1.

#9
I Tsunayoshi I

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capn233 wrote...

Locutus_of_BORG wrote...

Yes, but don't worry about it; the game is hardest when starting from lvl1, just because you can't really power combo yet. IDK how familiar you are with ME3's combat, but once you get a hang of the combo mechanics, you'll realize that at lvl 30, you'll have all the luxury tools you never quite needed to bulldoze through the game.

ME3 Insanity is nothing like ME2's Insanity. You don't have to worry about stripping defenses or CC'ing anymore; just kill everything in as direct a manner as you can, and you'll quickly dominate things pretty handily. Specific set-piece sequences excluded, ofc.

The flipside is that enemy scaling is better if you start at level 1.  I think finishing the game at level ~50 or so with Level V weapons is a little easier than finishing at 60 with Level V. But yeah, it partly depends on the class and how you invest those first points.  But I think most are pretty workable with a focused investment since you should be around Level 8 after Mars.


Rank 5 weapons can be worked with if you have certain powerhouses like the Saber or Harrier on hand.

Caster classes can just explode anything in the way to clear mobs as well.

#10
Ndcj

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I just bought the firefight dlc and was thinking of using cerberus harrier with the bloodpack punisher smg what do you guys think of those two weapons for soldier on single player insanity.

#11
I Tsunayoshi I

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Ndcj wrote...

I just bought the firefight dlc and was thinking of using cerberus harrier with the bloodpack punisher smg what do you guys think of those two weapons for soldier on single player insanity.


Both are spectacular weapons

#12
Nimpe

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capn233 wrote...

Locutus_of_BORG wrote...

Yes, but don't worry about it; the game is hardest when starting from lvl1, just because you can't really power combo yet. IDK how familiar you are with ME3's combat, but once you get a hang of the combo mechanics, you'll realize that at lvl 30, you'll have all the luxury tools you never quite needed to bulldoze through the game.

ME3 Insanity is nothing like ME2's Insanity. You don't have to worry about stripping defenses or CC'ing anymore; just kill everything in as direct a manner as you can, and you'll quickly dominate things pretty handily. Specific set-piece sequences excluded, ofc.

The flipside is that enemy scaling is better if you start at level 1.  I think finishing the game at level ~50 or so with Level V weapons is a little easier than finishing at 60 with Level V. But yeah, it partly depends on the class and how you invest those first points.  But I think most are pretty workable with a focused investment since you should be around Level 8 after Mars.


Enemies don't scale period in ME3

#13
Locutus_of_BORG

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Sora Kitano wrote...

capn233 wrote...

Locutus_of_BORG wrote...

Yes, but don't worry about it; the game is hardest when starting from lvl1, just because you can't really power combo yet. IDK how familiar you are with ME3's combat, but once you get a hang of the combo mechanics, you'll realize that at lvl 30, you'll have all the luxury tools you never quite needed to bulldoze through the game.

ME3 Insanity is nothing like ME2's Insanity. You don't have to worry about stripping defenses or CC'ing anymore; just kill everything in as direct a manner as you can, and you'll quickly dominate things pretty handily. Specific set-piece sequences excluded, ofc.

The flipside is that enemy scaling is better if you start at level 1.  I think finishing the game at level ~50 or so with Level V weapons is a little easier than finishing at 60 with Level V. But yeah, it partly depends on the class and how you invest those first points.  But I think most are pretty workable with a focused investment since you should be around Level 8 after Mars.


Rank 5 weapons can be worked with if you have certain powerhouses like the Saber or Harrier on hand.

Caster classes can just explode anything in the way to clear mobs as well.

True, I suppose the Firefight DLC lets you start with the Harrier now... Headshot massacre from Mars onward. Or at least Palaven... Posted Image



Nimpe wrote...

Enemies don't scale period in ME3

Yes, they do. That's why the Avenger I starts to suck hard by the time you reach Palaven.

Enemies scale up in ME3, but so do your weapons & powers. The problem is that Weapons & Powers (weapons, especially) scale up more than enemies do, meaning that lvl 60 mobs die to lvl X guns like Lvl1 mobs to lvl I guns (or maybe a bit worse, since powers are thrown in too).  Point is, at lvl 60 NG+, the game is simply a murder-fest.

Modifié par Locutus_of_BORG, 16 août 2012 - 09:41 .


#14
Ezlo86

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You can still romance Ashley. Check you e-mails regularly to know when you can visit her on the Citadel, just be nice to her and you should get the option. Sorry you went with Chambers, some of the dialogue with the squad love interests are really memorable (especially if you got a love triangle going on). Plus, Kelly is only in ME3 for a split second.

And for the insanity class, I would do it on a second playthrough, since you get to keep your level, guns, money and reputation. And if you manage to do it on ME2, this will feel insultingly easy.

#15
Locutus_of_BORG

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I'd do insanity right from the start. If you came from ME2 Insanity, you seriously will miss the difficulty if you don't.

Sorry, I misread that... Yes, try doing a fresh Insanity PT before importing. Since you've already played ME2 Insanity, you will not be challenged using your imported Shep.

Modifié par Locutus_of_BORG, 17 août 2012 - 04:56 .


#16
I Tsunayoshi I

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Ezlo86 wrote...

You can still romance Ashley. Check you e-mails regularly to know when you can visit her on the Citadel, just be nice to her and you should get the option. Sorry you went with Chambers, some of the dialogue with the squad love interests are really memorable (especially if you got a love triangle going on). Plus, Kelly is only in ME3 for a split second.

And for the insanity class, I would do it on a second playthrough, since you get to keep your level, guns, money and reputation. And if you manage to do it on ME2, this will feel insultingly easy.


Odd. With the exception of my first time through the game, I've always had Kelly from start to finish.

#17
Ndcj

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What you guys think of the soldier for insanity run? i done insanity on me2 no problem because
1. I was a sentinel and tech armor saved my ass alot
2. and was using the locust which i think is one of the most op guns in me2.

Reason i want to do another class in me3 is because i read alot of forums posts stating that tech armor in me3 is really crappy is that true?

So if i choose a soldier then what is the ideal bonus power. and build and how good is cryo ammo on insanity? i like breaking stuff.
And i will be running with the harrier and bloodpack punisher smg.

Thanks for the help guys.

#18
TheSovietPenguin

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Ndcj wrote...

What you guys think of the soldier for insanity run? i done insanity on me2 no problem because
1. I was a sentinel and tech armor saved my ass alot
2. and was using the locust which i think is one of the most op guns in me2.

Reason i want to do another class in me3 is because i read alot of forums posts stating that tech armor in me3 is really crappy is that true?

So if i choose a soldier then what is the ideal bonus power. and build and how good is cryo ammo on insanity? i like breaking stuff.
And i will be running with the harrier and bloodpack punisher smg.

Thanks for the help guys.


Soldier on insanity is much more challenging than sentinel, but alot more fun IMO. I went with Carnage early on for crowd control but i switched to marksman later since carnage is weak against armor. Cryo ammo is nice for squaddies but it is outdone by disruptor and incendiary for shepard. Harrier is a good choice but the punisher is kind of a waste of space. If you like getting close, bring a shotgun and if you like being at range sometimes, bring a scoped paladin/carnifex or a sniper. And NEVER have more than 3 guns at a time, otherwise your cooldowns will suffer.

#19
All-a-Mort

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Soldier is fun just for the weight allowance so you can take any weapons you like, but Sentinels in ME3 are not useless. See the Sentinel threads for more on this. Personally my Sentinel run without tech armour was the easiest by a long way.

BTW, if you haven't got it, seriously consider getting the 'From Ashes' DLC. Whilst the actual mission is short, the squadmate is good and has interesting dialogue, and the weapon you get the Particle Rifle is little short of Awesome, on a par with the Harrier and Adas. And if you did do a Sentinel run then Javik with his biotics and powerful Particle Rifle is a very handy companion for biotic combos.

#20
capn233

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Nimpe wrote...

Enemies don't scale period in ME3

Locutus addressed this, but I will elaborate.

Enemies scale in HP directly with Shepard's level or progress through the game (unclear on which it is).

For instance, a Cerberus Assault Trooper starts with 1125hp, but at end game has 1687.5hp.  In general all hp goes up by 1.5 at the end.

Personally I thought it seemed like it was based on Shepard's level, with them at max when you hit 60, but some say it is progress through the missions.