CronoDragoon wrote...
Well, for one, the fact that it is possible for everyone to survive the Suicide Mission. It's emotionally satisfying and I feel like a total badass, but regarding it from a literary perspective it's pretty much a cop out. And why would the Reapers build ships in the shape of the original species? Why the Human Reaper?
Yep, you're reaching for minor flaws and inconsistencies, thus proving my point.
The suicide mission is tied to player agency. Maybe it wouldn't work in a movie, but this is a videogame, videogames have their own rules and the more flexible they make the narrative in a game that's supposed to be influenced by player choice, the better. Something Walters completely disregarded.
Yes the human Reaper was silly. I'm not going to defend it. It just wasn't completely lore breaking.
There's also the fact that Saren can shoot himself, which is completely contradicted by what we know regarding Indoctrination from the official novels. Indoctrinated persons don't have the ability to do stuff that contradicts the Reapers' wishes.
Those are off the top of my head.
Saren was never 100% indoctrinated, that was the whole point of his research into indoctrination.
He's able to find a little bit of resistance at the end there because he realises he's losing the battle and he'll be Sovereign's puppet.
Modifié par The Angry One, 15 août 2012 - 08:47 .