Post-ending DLC idea from a pro-ender.
#251
Posté 14 septembre 2012 - 09:32
#252
Posté 14 septembre 2012 - 09:39
Hannah Montana wrote...
What's the point, who cares.
#253
Posté 14 septembre 2012 - 10:05
Epique Phael767 wrote...
Hannah Montana wrote...
What's the point, who cares.
The ones who want the best last SP DLC for ME3, and really nice way to say farewell to their Shepards.
Modifié par Seival, 14 septembre 2012 - 10:06 .
#254
Posté 15 septembre 2012 - 07:07
#255
Posté 16 septembre 2012 - 03:12
#256
Posté 17 septembre 2012 - 08:19
#257
Posté 17 septembre 2012 - 08:23
#258
Posté 17 septembre 2012 - 08:36
As much as we want to have hope we can salvage the ending of Mass Effect, it will never be done. All that is left is for it to fold into video game history as one of the most hated endings of all time.
#259
Posté 17 septembre 2012 - 08:42
Bathaius wrote...
Post ending? There will never be any changes to the ending or additions post ending. Bioware has stated as much.
As much as we want to have hope we can salvage the ending of Mass Effect, it will never be done. All that is left is for it to fold into video game history as one of the most hated endings of all time.
That is what YOU think, I really liked the synthesis ending
#260
Posté 17 septembre 2012 - 09:27
(mmm Borgs alike, anyone?
Modifié par The Shadow Broker, 17 septembre 2012 - 09:34 .
#261
Posté 18 septembre 2012 - 03:07
#262
Posté 18 septembre 2012 - 08:39
SirLugash wrote...
I voted yes just for the possibility to talk to Harbinger xD
#263
Posté 19 septembre 2012 - 09:16
#264
Posté 19 septembre 2012 - 09:26
Seival wrote...
I know the idea might sound crazy, but still wanna share it because I believe it may become a brilliant addition to the current endings
So... Shepard makes her/his final choice and we watch the epilogue. But in the end of epilogue and before titles plus "Old Man and a Kid" scene we have an additional playable content. Game notifies us that 1 year have passed. DLC starts aboard the Normandy, and the protagonist is... Shepard's LI. If Shepard had no LI, then the protagonist is Samantha Traynor, or a squad mate with the best "romance-progress-bar" value.
The main goal of DLC depends on the chosen ending. The DLC should have about 5 hours of additional gameplay, dialogues and cut-scenes. Playable LI should be stronger than its NPC variant in terms of combat effectiveness. And after DLC is complete, we will finally see "Old Man and a Kid" scene and titles.
Control.
Goal: Reach the Citadel (Citadel Tower, Council Chamber) and talk to the Catalyst-Shepard's hologram.
Enemies: Remaining Cerberus troops.
Allies: Reaper warships and Hasks, some United Fleet forces.
Synthesis.
Goal: Reach the Earth and talk to the Harbinger.
Enemies: Remaining Cerberus troops.
Allies: United Fleet forces, some independent Reaper warships and Hasks.
Destory.
Goal: Reach the Earth and talk to Admiral Hackket (if Shepard survived, then talk to Shepard).
Enemies: Remaning Cerberus troops.
Allies: United Fleet forces.
Refusal.
Goal: Install one of Liara's beacons and die trying to escape from Reaper forces. Watch Normandy's (and its crew) death.
Enemies: Reaper warships and Hasks.
Allies: Remaining Cerberus troops, some remains of United Fleet.
Thoughts?
EDIT: Created a poll http://social.biowar...72/polls/38364/
I think you could be on to something. Could work and an excellent way of exploring NPCs.
Nice Work!
#265
Posté 19 septembre 2012 - 09:27
#266
Posté 19 septembre 2012 - 09:29
#267
Posté 20 septembre 2012 - 08:42
#268
Posté 21 septembre 2012 - 08:01
#269
Posté 21 septembre 2012 - 08:41
Don't make more bumbs Seival. Otherwise the forum moderators will close this thread.Seival wrote...
Bump for more votes
Anyways, your idea could work. I'm still bitter at the end of ME3. I was never given proper closure with Shephard.
#270
Posté 27 septembre 2012 - 08:23
I think it would be nice to use some dream sequences for such DLC. Remember how dream sequences used red lighting in some cases? That was really beautiful.
Now imagine. LI will have several dream sequences about her/him and Shepard. And in some episodes those sequences will use lighting based on chosen ending. Control will use blue lighting, Synthesis - green, and Destroy - red... And Refusal will remain grey all the time.
Modifié par Seival, 27 septembre 2012 - 08:24 .
#271
Posté 27 septembre 2012 - 08:30
sH0tgUn jUliA wrote...
Anti-ender voted yes. Closure at last. Would buy, and this would make the rest of the pre-ending DLC worth it.
Seriously doubt we'd get it. Chris Priestly said they're not going to do anything more with the ending.
This.
#272
Posté 27 septembre 2012 - 09:30
Bester76 wrote...
sH0tgUn jUliA wrote...
Anti-ender voted yes. Closure at last. Would buy, and this would make the rest of the pre-ending DLC worth it.
Seriously doubt we'd get it. Chris Priestly said they're not going to do anything more with the ending.
This.
Sadly yes......
#273
Posté 27 septembre 2012 - 10:31
We'll keep on fighting to get the endings we worked so hard to be rewarded! It will not end like that Ultima IX that's full of crap.golak wrote...
Bester76 wrote...
sH0tgUn jUliA wrote...
Anti-ender voted yes. Closure at last. Would buy, and this would make the rest of the pre-ending DLC worth it.
Seriously doubt we'd get it. Chris Priestly said they're not going to do anything more with the ending.
This.
Sadly yes......
If we don't do something soon, EA/Bioware will win.
Modifié par DrwEddy, 27 septembre 2012 - 10:31 .
#274
Posté 27 septembre 2012 - 10:43
DrwEddy wrote...
If we don't do something soon, EA/Bioware will win.
Well no, they won't win. I'll be £40 richer when I don't buy their next game.
#275
Posté 27 septembre 2012 - 11:03
For those who doubt about Cerberus, it will take time to Cerberus officers to acknowledge the death of TIM. Since TIM is a control freak, most of QEC must be linked to chronos station and with the ftl comm system destroy communication between cell will be pretty hard.





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