Just want to mention my idea for the refuse ending, it might not happend but it worth sharing, if you have high war assets in the refuse ending, hacket will cut in call shepard to see if hes/shes still alive, before the catalyst goes all rage and says the cycle continues, shepard tells hecket to get evac, in which hacket calls joker to rush in to save shepard in a 3d flight simlution mini-game and you have to get pass reaper forces before shepards bar runs down.
You pick up shep but then you have to fight harbinger using the normandy. after the battle is over and everything settle down. shep could giving a speech and how joker saved day, etc. but that's wishful thinking on my part. if you like to add to it be my guess. i just liked to share what i think.
Post-ending DLC idea from a pro-ender.
Débuté par
Seival
, août 15 2012 09:30
#51
Posté 16 août 2012 - 04:02
#52
Posté 16 août 2012 - 04:03
Samantha's not combat capable though, she's a communications officer, if she was combat capable she'd be a squadmate. Most likely option if there's no LI would have to be James although the option for EDI could be possible to if you didn't choose destroy/
#53
Posté 16 août 2012 - 07:24
I'd buy this DLC.
#54
Posté 16 août 2012 - 07:28
I like the idea.
Me personally though, I'd like to leave ME3 just the way it is.
I mean..I guess I'd play it for kicks -- but ME without Shep would be tough for me.
Me personally though, I'd like to leave ME3 just the way it is.
I mean..I guess I'd play it for kicks -- but ME without Shep would be tough for me.
#55
Posté 16 août 2012 - 07:58
If i could play as miranda that would be awesome. That would shut me up about her not being in my squad and that weak story arc.
#56
Posté 16 août 2012 - 08:08
Love the idea. Maybe it would be better if you could just choose the character instead of always playing with the LI.
#57
Posté 16 août 2012 - 08:18
Well, as Cerberus apparently managed to grow from a terrorist group to a major field army and space navy quite effortlessly, I don't see why they, in the Control ending, couldn't grow into being a worthy adversary for a combined Alliance-Reaper force... (insert mild sarcasm).
Modifié par Xandurpein, 16 août 2012 - 08:18 .
#58
Posté 16 août 2012 - 10:44
I think it would be nice idea to release such DLC as the last one for ME3. It could be really great way to say farewell to our Shepards and to ME Trilogy in general
#59
Posté 16 août 2012 - 10:54
Playing as Liara, Tali or Garrus? Hell yeah I support that.
Great ideas OP, Support fully, but I doubt we'll get something like this unfortunately. ;(
Great ideas OP, Support fully, but I doubt we'll get something like this unfortunately. ;(
#60
Posté 16 août 2012 - 10:58
Keeping in mind that both pro-enders and anti-enders like the idea, I think BioWare could really consider creating such DLC
#61
Posté 16 août 2012 - 11:03
Can't support endings, which this would mean.
#62
Posté 16 août 2012 - 11:27
I realy like your ideas, even though the idea of Mass Effect without Shep is a little weird for me. But I got over it with Dragon Age, and playing as a squad mate is better than someone unestablished.
#63
Posté 16 août 2012 - 11:29
Seival wrote...
Bizantura wrote...
Anti ender and voted yes, nicely done.
Well, I'm really surprised that anti-enders also like the idea. I think it's one more reason for BioWare to make such DLC
It is a game for goodness sake, we are not entangled in a real war.
I think you have a good idea so I support. The fact you would play someone else of the team besides Shepard is brilliant and make my closure easier/smoother. And of course I would love to play as Liara.
#64
Posté 16 août 2012 - 11:42
No.
To start off, the idea of having so many different potential main characters is unrealistic to say the least.
Second. No thanks about fighting Cerberus, I already had enough of fighting this plot contrived and sorry excuse for an antagonist throughout ME3. The last thing we need is more of them after ME3 maingame. And why would the remaining Cerberus troops oppose you, other than because they are dicks?
Third. What about low EMS destroy? Do those guys just get a glorified "mission failed" when starting it?
To start off, the idea of having so many different potential main characters is unrealistic to say the least.
Second. No thanks about fighting Cerberus, I already had enough of fighting this plot contrived and sorry excuse for an antagonist throughout ME3. The last thing we need is more of them after ME3 maingame. And why would the remaining Cerberus troops oppose you, other than because they are dicks?
Third. What about low EMS destroy? Do those guys just get a glorified "mission failed" when starting it?
#65
Posté 16 août 2012 - 12:22
You got a fantastic idea there Seival and I would buy this DLC in a second.
#66
Posté 16 août 2012 - 12:45
As someone who hated the endings, I actually think this is a decent idea - my only change would be with Refuse. I've mentioned in the past that a post-ME3 game with Refuse as canon is an interesting possibility, if the races placed a bunch of people in stasis pods the way the Protheans did. Maybe with Refuse DLC, you have a last stand before going into the pods (kind of like Javik's flashbacks)
#67
Posté 16 août 2012 - 01:17
sounds better than expected, i support this^^
#68
Posté 16 août 2012 - 01:23
Actually I think this could work
#69
Posté 16 août 2012 - 03:22
I support this idea, even though I'm not sure if post-ending DLC is a good idea in the first place.
#70
Posté 16 août 2012 - 05:24
Ieldra2 wrote...
I support this idea, even though I'm not sure if post-ending DLC is a good idea in the first place.
Thanks
As I said, I believe that if the DLC will be released as the last one for ME3, then it will become a very nice way to
say farewell to our Shepards, and to ME Trilogy in general... And after that wait for new game in ME Universe
#71
Posté 16 août 2012 - 06:18
It sounds very very good. I have thought about it a few hours ago, too. My idea is a little different.
Condiction for all is, that the Crew survives and the Earth doesn't get destroyed.
Control.
Enemies: Remaining Cerberus troops. Their target is to assuming control of the Reapers. So they have to find the Catalyst (Shepard).
Allies: It's only a Normandy's Crew's mission. (It's the idea of Shepard's LI. If Shepard hadn't a LI, then it will be Joker's)
At the end: Crew meet Shepard as The Catalyst. Shepard's LI is sad, because he didn't return to her. Maybe the end of their love.
Synthesis.
Enemies: Remaining Cerberus troops. Their target is to assuming control of the Reapers. So they have to find the Catalyst.
Allies: It's only a Normandy's Crew's mission. (It's the idea of Shepard's LI. If Shepard hadn't a LI, then it will be Joker's)
At the end: EDI analyse that their is activity of Shepard's DNA. She concluses that Shepard died a honor death, where she thanks for.
Destroy.
Enemies: Remaning Cerberus troops. They wanted to revenge Shepard because of Kai Leng and the Illusive Man. They want to burn Shepard's body down.
Allies: It's only a Normandy's Crew's mission. (It's the idea of Shepard's LI. If Shepard hadn't a LI, then it will be Joker's)
At the end:
-If Shepard is dead: Shepard's LI will cry over his body. Shepard will get a funeral in London.
-If Shepard survives: Shepard's crew and LI will rejoice. Then Joker will tell Shepard, that it was Shepard's LI's idea to rescue him. After that Shepard ask her about a marriage and she will say Yes.
Refusal.
Here i have no idea.
At every Ending of this DLC, Cerberus will lose.
I think 2-4 hours would be good for this DLC. That only continues the story like the Arrival DLC in ME 2. And it is about Shepard's fate, not about the Galaxy. It isn't an Extended Extended Cut. It is a DLC.
Condiction for all is, that the Crew survives and the Earth doesn't get destroyed.
Control.
Enemies: Remaining Cerberus troops. Their target is to assuming control of the Reapers. So they have to find the Catalyst (Shepard).
Allies: It's only a Normandy's Crew's mission. (It's the idea of Shepard's LI. If Shepard hadn't a LI, then it will be Joker's)
At the end: Crew meet Shepard as The Catalyst. Shepard's LI is sad, because he didn't return to her. Maybe the end of their love.
Synthesis.
Enemies: Remaining Cerberus troops. Their target is to assuming control of the Reapers. So they have to find the Catalyst.
Allies: It's only a Normandy's Crew's mission. (It's the idea of Shepard's LI. If Shepard hadn't a LI, then it will be Joker's)
At the end: EDI analyse that their is activity of Shepard's DNA. She concluses that Shepard died a honor death, where she thanks for.
Destroy.
Enemies: Remaning Cerberus troops. They wanted to revenge Shepard because of Kai Leng and the Illusive Man. They want to burn Shepard's body down.
Allies: It's only a Normandy's Crew's mission. (It's the idea of Shepard's LI. If Shepard hadn't a LI, then it will be Joker's)
At the end:
-If Shepard is dead: Shepard's LI will cry over his body. Shepard will get a funeral in London.
-If Shepard survives: Shepard's crew and LI will rejoice. Then Joker will tell Shepard, that it was Shepard's LI's idea to rescue him. After that Shepard ask her about a marriage and she will say Yes.
Refusal.
Here i have no idea.
At every Ending of this DLC, Cerberus will lose.
I think 2-4 hours would be good for this DLC. That only continues the story like the Arrival DLC in ME 2. And it is about Shepard's fate, not about the Galaxy. It isn't an Extended Extended Cut. It is a DLC.
#72
Posté 16 août 2012 - 06:25
decent, kinda don't see the ME universe the same without shepard though. shepard is mass effect to me so be different playing as someone else,
#73
Posté 16 août 2012 - 07:47
I think this is a decent start, but after all of the madness of the ending, there should be a more urgent goal than simply talking to someone. And as this would be the new ending sequence of the game, I think it's a bit more proper if we're playing Shepard. I really don't see (at the moment) how any kind of post-campaign DLC could work, unless it's something that's going to bridge ME3 and 4, but that would take an incredible amount of work, and I'll also assume that BioWare want to wash their hands of the Shepard story now that ME3 is over, so I won't hold my breath. Don't get me wrong, though: I fully support any attempt on the developers' part to do a post-campaign DLC, but it's pretty obvious that they intend the ending to be the ending, from a narrative and cinematic point of view.
#74
Posté 16 août 2012 - 07:48
I love it.
#75
Posté 16 août 2012 - 08:08
Lizardviking wrote...
No.
<snip>
Third. What about low EMS destroy? Do those guys just get a glorified "mission failed" when starting it?
Uh. Low EMS Destroy? Earth is glassed. You really have to try to fail to get this one. I got it once and it took a lot of metagaming to do it. So... who cares about them? They can replay and get a better score.
And I don't think it's that unrealistic to do this with that many protagonists. I think it could act as a kind of bridge between ME3 and the next installment.
Control: Here's an idea -- the LI could make contact with the construct inside the Citadel and convince the construct to make the reapers invisible to the galaxy again. The memories are still too fresh. People don't understand, and quite frankly they won't.
Synthesis is just weird. It's that Keiji's Gray Box thing. I wish Synthesis would just go away. In this one it is conceivable Shepard could actually be brought back like an EDI from DNA samples with proper work done by the right Salarian genetics teams and given the collective knowledge of all the reapers thrown in.... oy. Robot/hybrid body made out of hybrid DNA + downloaded memories = Shepard is alive.
The Destroy ending aftermath is pretty self-explanatory. You've got a humanitarian crisis. You've got Cerberus mooks who are going to be trying to protect their asses. Then you've got some who are going to be in serious need of help. You have to distinguish which is which.
Now what happens with the indoctrinated? IIRC Vigil mentioned that they just forgot how to survive. Does this just get broken in the Destroy ending? Or do we have to uncover information in Cerberus research stations about indoctrination and control to reverse this? How much of the population is affected? Remember they had them in camps prepping them for harvest. In synthesis this isn't going to be a problem. In control they will be under direction of the construct, unless put under passive control.
In other words the aftermath could be pretty nasty in terms of humanitarian crisis. There are going to be Cerberus mooks that are going to resist and there are going to be Cerberus people who are simply going to be in tragic situations and desperate for help. This may turn into more of a humanitarian effort than a wipe out pockets of resistance even regarding Cerberus. Cerberus is the only organization that studied indoctrination in depth.
And what do you do with the information on indoctrination afterward? If we're talking about Control, and the renegade Shepard ending, do you as say Dr. Liara or Miranda keep that information just in case you need to develop a counter to indoctrination some day should the Shepard AI construct go North Korea?
Finally, you could use it to show that in the high EMS destroy ending that Shepard, while alive and even though having all faculties, is in no shape to carry on fighting and saving the galaxy in the future.
Modifié par sH0tgUn jUliA, 16 août 2012 - 09:03 .





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