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Post-ending DLC idea from a pro-ender.


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#101
hanshotfirs

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This is quite a good idea. Making the LI playable would a really cool idea.

I really hope someone from on high is listening, as this would be really fun to play.

:D

#102
Tyrannosaurus Rex

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sH0tgUn jUliA wrote...

Lizardviking wrote...

No.

<snip>

Third. What about low EMS destroy? Do those guys just get a glorified "mission failed" when starting it?


Uh. Low EMS Destroy? Earth is glassed. You really have to try to fail to get this one. I got it once and it took a lot of metagaming to do it. So... who cares about them? They can replay and get a better score


But Bioware seems to keep the policy that everyone should be able to access the DLC regardless of situation.

#103
GarvakD

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I like this idea.  Except I would rather 
http://social.biowar...4309/1#13714689
and be Shepard looking for your LI/crew.  But, if I had to pick this threads idea or nothing to actually be created, I would pick this thread in a heartbeat.

#104
Seival

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Uncle Jo wrote...

I... like your idea Seival.


Thanks :)

#105
Jamie9

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Seival, this is a really great idea. Considering there are 4 variations, I would lower the expected 5 hours of gameplay to 3. If they were making 4 variants, we can't expect 20 hours of gameplay from a DLC.

This would make the Crucible choice more important than it is now, and we would get to see the effects in more detail. We'd finally understand what Synthesis actually does, for instance.

#106
Seival

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Jamie9 wrote...

Seival, this is a really great idea. Considering there are 4 variations, I would lower the expected 5 hours of gameplay to 3. If they were making 4 variants, we can't expect 20 hours of gameplay from a DLC.

This would make the Crucible choice more important than it is now, and we would get to see the effects in more detail. We'd finally understand what Synthesis actually does, for instance.


Well, actually I meant about 5 hours of content in total (for all variants).

And thanks, by the way :)

Modifié par Seival, 17 août 2012 - 05:24 .


#107
Jamie9

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Seival wrote...
Well, actually I meant about 5 hours of content in total (for all variants).

And thanks, by the way :)


Oh, right, that makes sense then. Guess I misread.

Sure thing. I mean I don't really fit into pro-ender or anti-ender camp. I don't love the ending but I don't like the idea of conventional victory = instant win.

I think something like this, letting you experience the ME universe just after the Crucible fires would be a very memorable moment.

I wonder if we can bring a couple BioWare staff's attention to this idea...

#108
Seival

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Jamie9 wrote...

Seival wrote...
Well, actually I meant about 5 hours of content in total (for all variants).

And thanks, by the way :)


Oh, right, that makes sense then. Guess I misread.

Sure thing. I mean I don't really fit into pro-ender or anti-ender camp. I don't love the ending but I don't like the idea of conventional victory = instant win.

I think something like this, letting you experience the ME universe just after the Crucible fires would be a very memorable moment.

I wonder if we can bring a couple BioWare staff's attention to this idea...


I think BioWare already noticed this idea :)

#109
Jensencool

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I must say that I like the ending with the Extended Cut, but the question about Shepard's fate isn't answered.

I hope that Bioware have noticed this. It would be good for both, for us and for Bioware. I would pay for this DLC, but not for the Levithian or Omega DLC. Maybe...Omega, but this DLC would be for sure.

#110
Seival

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Jensencool wrote...

I must say that I like the ending with the Extended Cut, but the question about Shepard's fate isn't answered.

I hope that Bioware have noticed this. It would be good for both, for us and for Bioware. I would pay for this DLC, but not for the Levithian or Omega DLC. Maybe...Omega, but this DLC would be for sure.


I think they noticed. And I really want to hear their opinion actually :)

#111
Krushiev01

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You know... I'd actually buy this.

Consider me sold. BW/EA... Get on it, chop, chop.

#112
AlexandraK

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Great idea)) BioWare should do this, it'd be something different (and much better) than their usual DLCs))
(But it's BW so they won't do this xD)

Modifié par AlexandraK, 17 août 2012 - 06:07 .


#113
Krushiev01

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Just a thought...

What if, in the Refuse ending, it's Jimmy Vega that takes command of the ship (or Kaidan, or Ash) seeing that it's an Alliance vessel. Also, in Refuse, you could choose who to play (any of the surviving squad-mates). They're all going to die anyways, and in the final moments, I'd love to play Garrus :P

Anyways, great idea and as before, consider me sold.

#114
AlexandraK

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And maybe if we had high EMS (and maybe Leviathan) we could win in Refuse?

Modifié par AlexandraK, 17 août 2012 - 06:17 .


#115
known_hero

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Great idea!

However, the major flaw is that there are too many potential playable characters. You would have to record soooooo much dialogue in order for it to work. Maybe, if you narrowed it down to EDI, Traynor, Ash/Kaiden and have the player select. If EDI, Ash and Kaiden are dead then Traynor would be the only option.

#116
SentinelShepParagon

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This could be cool. Only problem would be with low EMS endings where everyone dies. Who would you control then?

#117
known_hero

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I just lol'ed at the thought of playing as EDI.

#118
Seival

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known_hero wrote...

I just lol'ed at the thought of playing as EDI.


Actually, this might be good idea in case if Shepard didn't have LI, and didn't choose Destroy :)

#119
Jadebaby

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I think it would be too hard to set up mechanically.

#120
GarvakD

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AlexandraK wrote...

And maybe if we had high EMS (and maybe Leviathan) we could win in Refuse?

That's an interesting concept.  One of the few  I support.  But the losses would have to be devastating still.  

#121
Seival

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Jade8aby88 wrote...

I think it would be too hard to set up mechanically.


It wouldn't be that hard actually. But it will be expensive (a lot of voice actors needed). And as I said, it will not be a problem, because they can make this DLC paid.

#122
Seival

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GarvakD wrote...

AlexandraK wrote...

And maybe if we had high EMS (and maybe Leviathan) we could win in Refuse?

That's an interesting concept.  One of the few  I support.  But the losses would have to be devastating still.  


I strongly believe that conventional victory is not possible, and will never be possible.

#123
GarvakD

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You can bet a load of fans will buy this DLC and be darned happy. If it goes according to plan. So, they can probably afford it.
Fans happy.
Bioware doesn't get yelled at anymore.

#124
Jensencool

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But there is one thing, that can be intergrated in this DLC, too. Was Anderson at the end real? He wasn't hurt, when he arrived at the console. And when Shepard was forced to shoot at him, Shepard got hurt, too. There are more than these two reasons, why Anderson couldn't have been real. So it can be about him, too. About the heros' fate, but especially about Shepard.

#125
Seival

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GarvakD wrote...

You can bet a load of fans will buy this DLC and be darned happy. If it goes according to plan. So, they can probably afford it.
Fans happy.
Bioware doesn't get yelled at anymore.


I think they can achieve that with such DLC even without conventional victory. Besides, conventional victory can disappoint some fans.

BioWare don't wanna change anything, some fans too. Most of pro-enders and anti-enders like idea of this DLC, and find it a nice way to provide final closure to the Trilogy. So, if BioWare will make such DLC and release it as the last one for ME3, then most people will be happy. Even haters will finally calm down I suppose :)

Modifié par Seival, 17 août 2012 - 09:19 .