Jack Crapper wrote...
Kenadian wrote...
Lathrim wrote...
kicsimalac wrote...
Lathrim wrote...
Kalas321 wrote...
I love it. I got tired of running out of ammo. Fire ammo is better though.
This. Incendiary Rounds are far better for the Particle Rifle.
That is good aswell, but the warp ammo handles shields aswell.
AFAIK Warp Rounds net you a general damage bonus, nothing special against shields and/or barriers.
AFAIK Warp only gives bonuses to health, barriers and armour. It weakens armour as well and gives a damage bonus to lifted enemies.
AFAIK Warp Ammo gives the largest general bonus of 35% (Warp Ammo III). It obviously does do add'l damage to Barriers, but as to how much, I don't know. It also weakens armor. Don't know about health.
Is this not correct?
I've tried both out, and it's hard for me to come to a good conclusion. I did find Warp Ammo worked really well for me. I do also like Incendiary, which I've used more of lately. Will try again tonight with Warp Ammo vs Reapers.
Warp ammo III gives a straight 35% damage bonus, ignores 50% of armor reductions, and does 75% extra damage to lifted targets. The damage bonuses may not apply to shielded targets though.





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