The Twilight God wrote...
HYR 2.0 wrote...
Actually, Control/Destroy are built into the Crucible!

Nope.
That theory is full of holes.
BTW, I made that image _and_ the
render of the 8
(there are 8 on the choice map) prongs in a cylinder.
Your "holes" are pretty weak themselves, but I'm not going to argue, simply put IMHO the explaination above is the most likely explaination after spending a _lot_ of time with the map assets and in flymore around the end map, YMMV.
It was never intended to be "proof" of anything, it was simply an illustration of an proposal, and I still think it's more likely than the other options.
BTW, for the person asking about the "control" panel...
Its actually on _wheels_ further suggesting it "rolled out" along the unfolding thin rails
(Thin rails are part of the Crucible[green], thick are part of the Citadel[red])...
Ok maybe I will argue a bit, I'm a sucker for defending my hypotheses
1. Whatever it is it is small enough to fit within the "grasp" of the Crucible dock fingers. There is no possible way all that stuff could fit into a shape that thin. My guess is that it eventually breaks off like those other parts we see.
The nubbin is present right up until the Crucible stops moving forward and has locked onto the Citadel, we then have a second or so were we cant see before seeing the light-up sequence where it has gone. IMHO after lining up the control and synthesis consoles I don't think it's unreasonable they were intended to be packed in there by the Bioware art staff.
2. Those contraptions have cables running into the Citadel. It isn't something that just laying on top of the Citadel. Follow the cables on both the Control and Power Junction and see where they lead.
None of those cables look native to that area, they look "dropped", as if ME fields hooked them into place and then dropped them.
3. There are no bendable parts. All the canitlevers are solid steel or finished concrete. No joints.
Memory metal from other cultures, designed long ago, not designed by this cycles engineers.
4. If you look to your right past the power junction you'll notice some of the parts that would be the extended "legs" of this proposed nubbin extend underneath parts that are definitively the Citadel (looks like a walkway for 2 addtional future endings). Which means it would have to slide in vs. extending over and setting down on top.
Nubbin settles, even prongs rotate, thin rails unfold and slide out along the surface, locking into place, control and destroy consoles roll and lock into place, cables attach. IMHO perfectly possible, tough and expensive to animate though, hence the sequence was skipped.
5. The rings of solar panel looking parts on the inside of the cantilevers have no breaks for folding even if it was possible for the rest of the contraption to fold.
Memory metal it's still thin enough to fold, this is supposed to be advanced.
6. Pic #6 in the photo doesn't even match up with the actual contraption on the Citadel or the nubbin. Somebody pulled that model out of their ass. It completely ignores entire sections of the thing and look nothing like it is presented in pic #1 (which is clearly a cylinder).
Did you miss the word "mockup" it is there for a reason, it is _illustrating_ the that prongs could make a container shape similar to the nubbin. the Cinematic Crucible model and the map crucible are notably different in _many_ places due to being modelled by different studios (The cinematics were frequently outsourced) they are similar enough for me.
7. There is still the issue of the walkway that forks into three paths (I think this is more Bioware presenting a conversation wheel so I'm willing to ignore it)
That is part of the Citadel, just like the parts that retract to make the chasm
Modifié par Mobius-Silent, 16 août 2012 - 11:57 .