JackieLee13 wrote...
It's disappointing to hear people continue to say that one race/class is supposed to be played a certain way, and if you're not playing it that way you're "doing it wrong". When playing ANY character, you need to find your own comfort zone, and when you do, you may not feel that the char is necessarily outclassed by other chars. But it's also a matter of what you're trying to accomplish with the char - do you care about score, squad success, etc?
When I was first getting familiar with the Justicar, I was using a Carnifex X for the 200% cooldown, and I liked her well enough. It wasn't until I switched to the Harrier III for one match out of chance (just to tick someone off) that I found my comfort zone with her. Sure the power cooldown % was much lower, but I kept tweaking the build until I found one I really liked. Now I absolutely love my Justicar! It's a great mix *for me* between biotic powers and gun damage. I survive better and contribute to squad success more.
Same with the Fury. Every post said she needs to be spec'ed a certain way, and *always* use lighter weapons for 200% cooldown. When I was first learning the Fury, I was doing what everyone else was saying was the "correct" way to use her. However, I never felt I enjoyed using her with Carnifex X or even the Pirhana X as much as I enjoyed the Justicar. Then I went back to the Harrier with the Fury, and now I love her. The % cooldown can't get as high as the Justicar (because of the Justicar's 30% assault rifle reduction at Justicar lvl 6), but it's still a great mix *for me* between powers and guns. Then recently I got the Hurricane I smg, so I tried that. It requires that I play the Fury more aggressively, but I like it just fine.
As far as the regular Asari Adept, I didn't have too much experience using her until recently. I was in a group about to do a white/cerb/platinum, but my adept level was only 12. However, since I'm most comfortable with adepts (compared to other classes), I wanted to use one but also wanted to contribute as much as possible to the group. A close friend suggested I use the AA and spec for stasis bubble, so I did and the rest of my points I spent on other powers I thought would help the team. So I spec'ed her, got out my Harrier, and then proceeded to pwn. My lvl 12 AA topped the scoreboard by a wide margin with a squad that had three lvl 20 chars, including a Krogan Soldier, a Demolisher, and the other I believe was Salarian Infiltrator. I didn't achieve too many biotic explosions, but I did tear into any and all phantoms that made the mistake of trying to flank us. I don't enjoy using the AA as much as the Justicar or Fury so I really don't use her that much, but when used properly she can be very valuable to a team.
So, the point is I don't believe she's underpowered - she can hold her own. But it also depends on how you want to use her. If you're looking to solo and get a lot of explosions, then yes, other characters probably put her to shame. But if you're looking to help your team get through a match, which is always my main goal, she is very good. You need to find your own comfort zone when using her. In my experience, if I wasn't very happy with a particular char, I used a bigger gun. That made it easier to take down mobs, and also helped me learn how to use the char better.
You read my mind.
People need to think outside the box more often, yes even in a online video game.
Similar to my defense to the human sentinel, that he is not outclassed. Reading through these pages I can see a pattern that of all the people calling the class outclassed, play in a similar way and encounter the same problem - warp and throw getting dodged by enemies.
Use some creativity, and use bigger, better guns.





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