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Asari Adept and Human Sentinel are outclassed :(


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#176
rmccowen

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dzero wrote...

No 6/6/6/0/6 love here, above two posters?

edit: two posters above Manbearbig...

My favorite Human Sentinel build, without question, and I'd say one of my three most reliable characters in Reaper PUGs.

corporal doody wrote...

i would rather not give up on the power damage %.  

i would go 6/6/6/6/0 before i would go 6/6/6/0/6.

DPS from Warp and Throw are absolutely inadequate. You're relying on BEs for damage anyway, and the extra points are what allow you to be one of the most durable characters in the game.

#177
Royvios

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I specced out one of my Human Sentinels 6/5/3/6/6 with an emphasis on weapon damage and durability. Warp to debuff enemies and throw just to knock mooks out of the way.

It worked out surprisingly well. It's incredibly fun and aggressive.

#178
corporal doody

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Blind2Society wrote...

Warp just needs a base AoE blast on impact of a meter or so. Warp "misses" constantly and that is the problem.


an AoE version of warp would be SICK!!  or something akin to the splash you see from a BE.  primary target takes full damage while everything else takes % damage from the warp...but are still able to get detonated with a throw. perhaps something like area reave.

Oh...another thing  i noticed too while i was using  the AA...i was using stasis A HELL OF A LOT. i mean i hadnt used stasis the way i did the other day since back in the demo when the cast time was quicker.  i just didnt trust the warp throw combo enough to use it on everything like in the "good ol' days."  i would only use warp on stuff that i knew wouldnt try to dodge. and since i was the host...the number of dodges decreased dramatically when compared to what i have been accustomed to. BE's were down. Stasis was up. but things were still dying relatively fast.

On gold as host......narida.pytalhost.com/me3/classes/#01OOOIDN2@0AEFFG4I4@0@0  i was able to kill pyros (untouched....full shields) with one BE. only problem was....i had to pop off somerounds or let it get close so it couldnt dodge. i dont like engaging pyros that close tbh.   MAYBE IT WAS TWO...I WAS PRETTY DRUNK LAST NIGHT.  WILL TRY AGAIN TO CONFIRM.

think im gonna host more often.

Modifié par corporal doody, 20 septembre 2012 - 06:02 .


#179
xxprokillazxx

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Asari Adept outclassed I dont think so the AA is one of the most strongest characters just because she can freeze enemies and line them up fo easy head shots warp and throw Is excellent for dealing with heavy enemies every time I have used the AA I always take fist place in the match.

#180
corporal doody

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xxprokillazxx wrote...

Asari Adept outclassed I dont think so the AA is one of the most strongest characters just because she can freeze enemies and line them up fo easy head shots warp and throw Is excellent for dealing with heavy enemies every time I have used the AA I always take fist place in the match.


it aint about whether you can take first place or not. 

..IF you told me the AA and Human Sentinel arent "handicapped" due to the probabilty of having 2 of your 3 powers dodged (AS MUSH AS THEY CURRENTLY ARE)....i would say you were HIGH. I would then ask you to share whatever it was you were smoking. IF YOU ARE ABLE TO LAND YOUR POWERS on a consistant basis.....no problem. 


NOW.....i played a match last night as a Human Sentinel on gold versus cerberus. I was NOT the host.....and it was extremely frustrating because they were dodging AT LEAST 50% of the time....unload a full magazine....trying to spam powers while they are stunned....but cant reload cuz your power is canceling your reload...and your reload sequence isnt far enuff in for the reload cancel....so it turns into you trying to spam powers that are constantly dodged and you being unable to fire off a round cuz the chamber is empty.


Then Right after i played a match as the HS on gold against cerberus AS THE HOST. 

TOTALLY DIFFERENT EXPERIENCE.

it is, therefore, MY OPINION......that the AA and HS are best played as host!

#181
ToaOrka

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(Anything With Singularity + Acolyte) x Biotic Teammates > Anything Else

I used math, so I'm right.

#182
Biotic_Warlock

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Warp + Throw still does more damage than fury, and most of the time fury has to go up close.

The AA and HSe has in no way become outclassed, and there are bound to be many players who prefer them to the fury.

The main problem is that throw and warp keep missing targets due to lag (though if you target the enemy directly using the crosshair it's most likely to hit).
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