Hello,
I was wondering how hard is fixing bugs making some classes or builds not playable. I'm especially thinking about 2 bugs:
1. ULM materials for SMG (how the hell it's still not working while ULM for Pistols works fine?! does it use different rules?)
Here's proof:
, and in one topic a member of BioWare confirmed they need to patch it (maybe it could be done along with ULM for Pistols...). It makes some power-based builds stick only with one type of weapon (e.g. pistols, light sniper rifles, etc.) :/
2. Decloaking bug: I use Tactical Cloak (with maxed time) and try to run close to the enemies to revive squadmate and after 1 or 2 seconds I get decloaked and shoot by enemies... I don't use any powers, I don't shoot, I don't have loaded GPS or Kischock in hands - I just get decloaked (and my friends also...). It's really annoying and I stopped playing Infiltrator class because the only power making it Infiltrator is bugged and totally unusable... It happens more often when I run and simultanously use TC power, but there's no rule for that.
Post your ideas on what bugs are killing classes/builds or whole matches in general.
Fixing existing MP bugs
Débuté par
R3TZ3V
, août 16 2012 12:36
#1
Posté 16 août 2012 - 12:36





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