Dragon Age II quick thoughts (just began second replay)
#1
Posté 16 août 2012 - 07:40
2. Please, please, please integrate DLC better in Dragon Age 3. I thought The Exiled Prince did it nearly perfectly - spread out over different parts of the game, so it felt organic to everything else. Just loaded up Legacy and Mark of the Assassin, and holy cow...how disappointing that they're sitting there as statues in the room to be accessed and done separately from everything else. Really a bummer.
Make it so that you have to find the DLC quests like you would anything else. Even with "The Exiled Prince" and "Black Emporium", don't just dump the quests right on the player when they start. Have them activate like any other quests: when you check the chanter's board for the prince's quest or when you get the letter from Xenon in your uncle's house. And for goodness sake, don't have it be sitting by itself in a "PREMIUM CONTENT" journal entry! Or at least make it optional for players who want the experience integrated instead of "must find now."
Otherwise, off I go, curious to see how the game plays without bugs (or at least fewer!). Specifically, I'm hoping a certain mirror-smashing comrade doesn't magically turn around and start begging after all to go complete it again.
#2
Posté 16 août 2012 - 08:23
#3
Posté 16 août 2012 - 09:12
If you played Warden again they would have to make a game that took into account all people who let the warden live, all who did Ultimate sacrifice, all who let Morrigan have a baby archdemon, all who didn't... Taking into account all player choices would make for a huge complex game. Better start from scratch and only have a common world.. Like dA2, the blight ended but doesn't matter how or who died to end the blight. Even then, they had to force Alistair King choice.phimseto wrote...
1. What was the philosophy behind not being able to replay the game as a character you've already created? I played DA2 at launch, had a buggy experience, and was looking forward to trying again with the game patched. No such luck! Color me very disappointed! Just curious why this is!
Exiled prince was likely done and designed together with DA2 and only released later because of lack of time (or excess greed). All the other DLC were developed long after the game itself hence the "separated" path.. No one likes to insert code / story on existing work. It is messy and can cause all sorts of problemsphimseto wrote...
2. Please, please, please integrate DLC better in Dragon Age 3. I thought The Exiled Prince did it nearly perfectly - spread out over different parts of the game, so it felt organic to everything else. Just loaded up Legacy and Mark of the Assassin, and holy cow...how disappointing that they're sitting there as statues in the room to be accessed and done separately from everything else. Really a bummer.
Make it so that you have to find the DLC quests like you would anything else. Even with "The Exiled Prince" and "Black Emporium", don't just dump the quests right on the player when they start. Have them activate like any other quests: when you check the chanter's board for the prince's quest or when you get the letter from Xenon in your uncle's house. And for goodness sake, don't have it be sitting by itself in a "PREMIUM CONTENT" journal entry! Or at least make it optional for players who want the experience integrated instead of "must find now."
#4
Posté 17 août 2012 - 12:08
Modifié par Pasquale1234, 17 août 2012 - 12:09 .
#5
Posté 18 août 2012 - 01:35
Definitely developed togethter then!Pasquale1234 wrote...
The Exiled Prince was a bonus gift to those who pre-ordered. It was available at launch.
Good on Bioware for giving it out for free to loyal customers. I thought it was only a paid DLC
#6
Posté 20 août 2012 - 11:25
Renmiri1 wrote...
Even then, they had to force Alistair King choice.
I don't know whoose ass you bury your head in, but Alistair isn't king if he wasn't in your save.





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