JamesFaith wrote...
PHGDAL wrote...
Every franchise needs a symbol. Halo has MasterChief, if he didn't die, why does Shepard have to? EA and Bioware are effectively crippling their franchise by removing him. No other character will match him.
Captain Kirk was replaced by Picard and then we got Sisko, Janeway and Archer... and it worked.
SG-1 was replaced by Atlantis team with brand new enemies... it worked.
There are dozens Star Wars novels without characters from movies... and they are good.
There are franchise which stands and fall with main character (Tombraider) and those, which are more about universe then main character (Star Trek). Mass Effect is more second type.
In a videogame it's different than a movie. Those characters aren't "you" nor do you have other characters interact with you. In movies you're just a third person watching everything from the sidelines.
In a video-game that is "you", where the character is the way you want the character to be, there is a lot more emotional attachment than any other character.
The Tomb Raider is a good example right there. Don't people get tired of Lara Croft? I mean, she's still there. Game is good.
And not necessarily. Mass Effect isn't just about the universe. Since the novels of Mass Effect were based on the game and the original game was Shepard, then the whole story is not about the universe but the universe from Shepard's perspective.
For example, I adore the Quarians, but If the original Mass Effect was me playing as a Geth trying to communicate with the Migrant Fleet and failing when they attacked me instead of showing my relationship as a Human to Tali who is innocent, I would hate the Quarians.
The aspects of the universe that you love and hate are purely based on the perspective of Shepard. If Bioware changes the character that you play as, the universe won't be the same.