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I can't do it anymore... and it pisses me off


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#226
OH-UP-THIS!

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Ravensword wrote...

On the other hand, MP in ME3 is a waste of resources!.



There fixed it for ya..........you're welcome.

#227
The Heretic of Time

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ohupthis wrote...

Ravensword wrote...

On the other hand, MP in ME3 is a waste of resources!.



There fixed it for ya..........you're welcome.


It's ironic but I actually think the MP in ME3 is a lot better than the SP in every single aspect. Even though the MP does get repetitive and boring after a while.

#228
Conniving_Eagle

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Heretic_Hanar wrote...

ohupthis wrote...

Ravensword wrote...

On the other hand, MP in ME3 is a waste of resources!.



There fixed it for ya..........you're welcome.


It's ironic but I actually think the MP in ME3 is a lot better than the SP in every single aspect. Even though the MP does get repetitive and boring after a while.


MP? You mean Pinnacle Station 10.0?

#229
Grub Killer8016

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OP, just play ME1. ME1 is still the only game that has no connection to the depression that is the ending of ME3.

EDIT: Sorry for not adding this: If you have PS3 I'm sorry, becuase ME1 is the superior one of the trilogy.

Modifié par Grub Killer8016, 18 août 2012 - 12:37 .


#230
AlanC9

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iakus wrote...

AlanC9 wrote...

iakus wrote...
Bioware said our choices here would matter, went so far as to brag about all the hundreds (or was it thousands?) of choices that were recorded.  And in the end, your choices can't even affect Shepard's fate.  BG2's end chocie, at least, did that much.


MEaning BG2 + ToB, of course. BG2 just ends with a dead Irenicus.


Well, yes.  I got them both at the same time so I kinda consider them both to be one long game.

You're not suggesting ME3 needsa ToB-style expansion, are you?  ;)


Nope. I'm not quite ready to sign on with the IT guys yet.:P

This whole line of argument makes me wonder if maybe ME wasn't a bad idea from the start. What people want from such a trilogy doesn't seem to be feasible.

#231
Iakus

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AlanC9 wrote...
Nope. I'm not quite ready to sign on with the IT guys yet.:P

This whole line of argument makes me wonder if maybe ME wasn't a bad idea from the start. What people want from such a trilogy doesn't seem to be feasible.


Bah, this is nothing like IT.  With ToB, "Control" is a valid option Image IPB

I admit when I first heard about the trilogy I was astounded that we had reached that point in gaming and in gaming technology.  Very exciting to hear.

Now I'm soured on the whole importation process.  It's only really used for shoutouts and cameos, not to make "trilogies"  At least BG2, in knowing they couldn't predict who was alive and who was dead, had fun with that fact.

But that still doesn't excuse the dark and futile fate for Shepard at the end of ME3.  Hopelesness doesn't add to replayability

Modifié par iakus, 18 août 2012 - 01:09 .


#232
AlanC9

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Well, I just don't see dying in the moment of total victory -- even assuming he dies, and that's not what I saw - to be futile. Dark, maybe. But these are separate issues.

As for imports, you've got a point. I'm OK with the level of continuity that they can do. But it's not very important to me, and since the main effect seems to be to disappoint lots of people, they're better off not bothering.

Modifié par AlanC9, 18 août 2012 - 01:18 .


#233
Iakus

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AlanC9 wrote...

Well, I just don't see dying in the moment of total victory -- even assuming he dies, and that's not what I saw - to be futile. Dark, maybe. But these are separate issues.

As for imports, you've got a point. I'm OK with the level of continuity that they can do. But it's not very important to me, and since the main effect seems to be to disappoint lots of people, they're better off not bothering.


It's futile because the ending is so unsatisfying to me.  Lagely because it's so dark.  And there's absolutely nothing I can do to make it better. 

For imports, I've advocated on teh DA boards to simply provide a checklist at the beginning of details that will end up being important.  Like you said, the rest is just a recipe for disapointment.  KOTOR2 got it mostly right by handling the Revan details in conversations

#234
yukon fire

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I feel for you OP, Mass Effect was my brothers favorite game. He was bed-ridden most of his life and when he wasn't playing it, he was watching me play it. He loved the dialogue, especially how he and I could have almost two completely different experiences. He'd keep me up nights just talking about it. He passed on back in Sept. Now I can't play Mass Effect without seeing how they outright lied and ripped everything he loved out of the game, and even my cherished memories of playing Mass Effect with my brother have become tainted by bioware's low-effort "art".

Modifié par yukon fire, 18 août 2012 - 01:24 .


#235
AlanC9

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iakus wrote...
For imports, I've advocated on teh DA boards to simply provide a checklist at the beginning of details that will end up being important.  Like you said, the rest is just a recipe for disapointment.  KOTOR2 got it mostly right by handling the Revan details in conversations


Revan, yeah.... but making the LS and DS endings go to the same sucky place was just pure concentrated fail. For me.

#236
Ryoten

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Xellith wrote...

That cool story bro crap is ancient. Its like if you were to rick roll somone. Its just out of date now and makes you look foolish.


Quoting internet meme's in general is ancient and doesn't add up to anything.  I honestly don't understand why people feel the need to recite internet memes over and over.  It's almost as if the people saying the memes have a belief that they're going to get respect from others, or are doing something so original. 

#237
3DandBeyond

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Pitznik wrote...

Reapers are repeatable, so it is sort of eternal solution, with a little risk of failure. Still, way more permanent than destroy.

Creating synthetics with post-destroy level of technology is nearly instant, knowledge is not erased. Geth were created completely independent of Reaper tech, this can be done again, and knowing how people's minds work, it will be. No matter how much time it will take, there will be no stone/bronze/iron/antiquity/medieval/steam etc to go through again, it will be much sooner than 50,000 years. Much, much sooner.

He can't annihilate the galaxy because his goal is to prevent tech singularity to destroy organic life, he isn't allowed to just destroy organic life - he could do it long time ago. He is logical, just amoral and literal. He may also be wrong, but not willingly. We have nothing to base on that he can freely skip part of its governing directive, everything above it can only be head canon. As far as we know, destroy is only a huge step back for him, without the ability to undo it when needed.


However, geth did not gain full sentience or sapience without reaper upgrades given by Legion and they cannot be replicated as they once were.  Nor can they be easily created with other tech damaged that they must first repair.  You can say sooner, but you don't know that.

And the reapers were very temporary since the kid says his current solution will no longer work.  He already changed his goal. You can keep saying that is his goal but he was given the goal to find balance and peace between organics and synthetics.  His implementation of that created war. No matter what you say he can warp things to something other than the intended meaning.  You say he's supposed to save organics, but even that is not what he states he was programmed to do.  He came to the conclusion that synthetics would destroy all organics if he didn't save them.  He was never told to "ascend" organics, but he did that.  And he kills organics, which he was never told to do either.  He has interpreted his purpose, and he says that the conflict always returned.  It still does even with the reapers because he creates it, by seeding reaper tech.

He was told or believed (we aren't even told he was told this-it may have been his interpretation) that synthetics will always rebel and kill all organics.  This is faulty logic as evidenced by the true geth.  He was programmed to achieve balance and be the catalyst for peace between the two.  He never says he was programmed to "save" either one just for balance and peace.  He interpreted his programming.

With his logic he very well could determine that no solution is permanent and could conclude annihilation would achieve that.  It makes as much sense as anything he says.  He certainly wasn't programmed to do what he is doing and he wasn't programmed to do what he did with his creators.  He either wasn't specifically programmed to stop a tech singularity from destroying organics or he no longer is following his programming.  He could easily do that with the reapers and not have to harvest people-he could just harvest pre-sentient synthetics.  But he used sentient synthetics to kill people-the heretic geth.

If he did destroy the galaxy, he would prevent a tech singularity.  He doesn't see that he is causing it himself. 

This also very much sounds like a book I read or a Twilight Zone episode, or maybe the Outer Limits.  Parts of it are very reminiscent of the most recent version of The Day The Earth Stood Still.

#238
3DandBeyond

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AlanC9 wrote...
Nope. I'm not quite ready to sign on with the IT guys yet.:P

This whole line of argument makes me wonder if maybe ME wasn't a bad idea from the start. What people want from such a trilogy doesn't seem to be feasible.

I know we don't always see eye to eye, but there is something we might actually agree on, but at first there is something we may not.

It was completely feasible.  All they had to do was have the type of Shepard you played and decisions you were making lead to outcomes and they needn't have tried to make it so abstract.

They could have made a bigger 2 part game-one for getting ready for the fight and one for the fight.  Really getting assets together and not continuously used the idea of impossibility.  Sure, very hard but I know you hate for people to say it but there were ways for them to say it wasn't impossible.

And have endings where Shepard could die or live, and others could die or live, the galaxy saved or not, and gray areas in between.  One similar to the refuse ending, but with scenes and action of trying to fight and failing.  Shepard admits they've failed and then fine go to the time capsule.  But make it very dark and grim and have a bad aftermath.  And then the opposite to that would be a happier version (not bunnies and rainbows) where the galaxy is saved, but is a mess and Shepard and friends live but there's a mountain of grief to climb.

What they misunderstood I think about the original endings is that they thought that people didn't want to see the relays destroyed in any ending (though with lower EMS that can happen I guess).  So, they purposely show the relays being fixed in every ending except refuse.  Well, that rings false with me.  I didn't want 3 basic endings with half bad and silly half good parts to them.

I wanted really dark, quasi-dark, bittersweet and sacrificial, and somewhat happier endings.  As it is we have 3 basically half and half endings that many see very little good in, but that have some ridiculous happy scenes afterward, and 1 ending that becomes impossible to roleplay and is like a bad joke.

I know you wanted to relays destroyed.  Well, I agree with you.  I just didn't want them destroyed in every ending.  I wanted a broad spectrum.  Seriously, it would be fun for me to play an ending that showed Shepard giving up his/her life for a much better thing, not for some dubious outcome that goes against the way I played.  So, for my Shepard there is no sacrificial ending, because control and synthesis are eliminated on their face.  Destroy makes no sense based on the kid's description, so my Shepard must be incredibly stupid because she doesn't ask what the kid means about synthetics (parts or just life).  So, destroy makes no sense.  And then I have to believe the kid in the first place.

I wanted simpler, but more varied endings that were about what happened in destroying the reapers-good, bad, sad, happier, but no question it was about trying to destroy them.  I didn't expect to get different choices that may not destroy them and that are all equally bad.

Modifié par 3DandBeyond, 18 août 2012 - 02:08 .


#239
PSUHammer

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3DandBeyond wrote...

Hammer6767 wrote...

Ithurael wrote...
Also note, the restaurant does not charge you 60-80 dollars per meal per person and then add in pre-meal dlc that you pay more for before you even order your meal.

I understand the point you are trying to make but your example doesn't make a lot of sense, economically.  I pay $20-$25 for a good meal (double with the wife in attendance) at a nice local restaurant and it lasts 2 hours, tops, if you are having some drinks and conversation. 

An ME game will give you roughly 40 hours of enjoyment, not counting replays and MP.  So, your dollar to "entertainment value by the hour" equation is skewed highly in favor of the game price.  Plus, all the free DLC would cancel out that one you paid for?

The problem is you are comparing the wrong thing here.  You can't compare something that is consumable to a game that should have replay value and that free MP DLC is not so free and is not relevant especially if you don't play MP at all.  MP is geared toward getting more money out of you-you don't have to pay for packs, but it isn't technically free.  They purposely make it so that a lot of people will buy the packs.  So, please don't add into the mix.  I didn't pay for MP, I paid for the SP game and they can keep MP.  It could have been on a separate disk or downloadable only.

I wanted a complete SP game that meshed with the previous games. 

But using your example.  How about if the steak makes you sick and if that was your favorite restaurant and meal.  And how about if just thinking of that restaurant and steak or any steak just makes you sick.  Then the comparison is closer.  You can't tell someone that the ending of ME3 shouldn't ruin ME for them, because that would be like me telling you that it should ruin ME for you.  You can't change how you feel and I can't change how I feel about it.  In playing ME1 and 2, I'd jump at the chance to play them again, over and over and I really didn't like the Mako missions that much.  And I started several Shepards for ME3.  I planned on playing the games over again several times, several different ways, but I have no desire to now.  I don't like any of them all that much and believe me I do try to play again. 


Actually, eating out comes out of the consumable/entertainment budget at my house, so it is indeed a valid comparison. 

The SP game, alone, provides 30-40 hours of entertainment.  If you don't like the ending or the steak...don't eat there again.  If I have a bad steak, I won't go to the restaurant every night and yell at the owner, even though the cost of my entertainment hours for the meal are much higher.

Again, it is just my opinion.  I loved the original Star Wars trilogy as much as the next guy (well, not the people who dress up as Darth Vadar) and HATED the prequels.  But, I never felt the need to send Lucas letters about it.  I just don't watch them and continue to enjoy the original trilogy.  Maybe that is just me, but there are way too many games/films/books out there to get all riled up over one.  Some of the incessant posting on this forum just doesn't shine the posters in a very good light.

Modifié par Hammer6767, 18 août 2012 - 01:15 .


#240
PSUHammer

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ohupthis wrote...

Ravensword wrote...

On the other hand, MP in ME3 is a waste of resources!.



There fixed it for ya..........you're welcome.


Actually, it was developed by another team but don't let silly little facts get in the way.  Image IPB

Anyway, even if it wasn't, I am thoroughly enjoying MP and think it was a viable use of resources.

#241
3DandBeyond

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Hammer6767 wrote...


Actually, eating out comes out of the consumable/entertainment budget at my house, so it is indeed a valid comparison. 

The SP game, alone, provides 30-40 hours of entertainment.  If you don't like the ending or the steak...don't eat there again.  If I have a bad steak, I won't go to the restaurant every night and yell at the owner, even though the cost of my entertainment hours for the meal are much higher.

Again, it is just my opinion.  I loved the original Star Wars trilogy as much as the next guy (well, not the people who dress up as Darth Vadar) and HATED the prequels.  But, I never felt the need to send Lucas letters about it.  I just don't watch them and continue to enjoy the original trilogy.  Maybe that is just me, but there are way too many games/films/books out there to get all riled up over one.  Some of the incessant posting on this forum just doesn't shine the posters in a very good light.

If that restaurant made you sick, I'm sure you would never complain about it.  But again, that's not something you decide for me or for anyone else.  If I get sick by the steak or if any product fails to do as promised, people complain as they see fit, within what is ethically and legally allowed.  But a steak you just didn't like won't stick with you and does not impact other steaks you had at the restaurant.  The ending of ME3 impacts the other games, books, comics, and so on that people bought.  You completely ignored what I said.  I didn't say you got one bad steak.  If you have never gotten sick on food then you can't make the comparison.  I used to like angel food cake, until I got sick (not the cake's fault) and threw up angel food cake.  Now, I can't think of it without feeling a bit nauseated.  I can't help it, it's an association.

If I go to my favorite restaurant and get my favorite meal (steak) there and I eat it and then they bring me my favorite dessert, and it tastes ok, but the last bite I take is rotten and makes me throw up my whole meal, I will always remember that.  I will find it very difficult to eat there again and won't want their specialty dessert or steak again because I will associate the bad memory with that.  People do work that way and you can't argue that they are wrong for feeling that way-assocations are why you love a song that was playing when you fell in love.  It's why we remember where we were and what we were doing when certain things happened.  I will always have a certain subconscious feeling about the Today Show on NBC tv, because I was watching it when 9/11 happened.  Associations form feelings and subconscious thoughts.

It is natural then to associate the ME games with the ME3 ending-it's a closer association than your steak or my cake.  ME3 was supposed to be the icing on the ME1 and 2 cake and parts of it were, but the ending was to many like a last bite of dessert that is rancid and rotten.  It destroys the rest of the meal.  And it was a long meal, so it destroyed a much bigger chunk of future entertainment (replayability) than one merely unsatisfying steak could.

MP is horde mode.  It is also an attempt to morph ME into CoD: ME.  It's a time killer.  And I'm a person that has played CoD repeatedly to get the highest prestige at times.  Entertaining enough, but nothing like ME SP mode and nowhere nearly as fun.  And it gets old really fast.  It also gets pretty annoying. 

And saying another team created it means it wasn't a waste of resources is denying the point that poster was making.  That other team could have been working on something else that was better. 

Modifié par 3DandBeyond, 18 août 2012 - 03:35 .


#242
GarvakD

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The series certainy doesn't feel as good as before, but I don't dislike it or feel it was ruined to the extent of the OP

#243
PSUHammer

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3DandBeyond, I think you missed my point. It is that there is nothing wrong with complaining...just that repetitive complaining over the same thing (even though it will not change) is obsessive and it doesn't shine positively on the people in this forum that continue to troll every positive sounding post with another ending comment.

I think you got lost in the sick/association point you were trying to make. If you got food poisoning at your favorite restaurant, would you go back every night just to complain about it?

Also, to the other team who worked on MP for ME3. I thought Gamble said the team was put together specifically for that project? They also said ME3 had the largest team of all three games, by far. So, the insinuation that throwing more people at the project would make it "better" isn't something you can objectively substantiate. Having gone from a small company to one of the largest in the world, I can assure you that bigger teams with more budget does not always equal a better product.

#244
TookYoCookies

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Simotech wrote...

You're not alone OP.

You're not alone.


Yea, i know that feel bro. RIP mass effect.

#245
babachewie

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Sucks to be you I guess

#246
Alien Number Six

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Then why post? So others can weep with you?

#247
SpamBot2000

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Alien Number Six wrote...

Then why post? So others can weep with you?


Why ask?

#248
Alien Number Six

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Why ask? I was curious. If I didn't like the game I wouldn't post in the fourms.

#249
SpamBot2000

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That's funny, I probably wouldn't post in the forums if I did like the game. I'd be playing it.

#250
Isichar

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SpamBot2000 wrote...

That's funny, I probably wouldn't post in the forums if I did like the game. I'd be playing it.


Same here:P