I think, despite the fact that I love ME3, that the amount of fan backlash over this whole ordeal solidifies my belief that future Mass Effect installments ought to be self-contained with choices impacting endgame and absolutely not needing to be sent forth in a big way in following titles. Basically what Dragon Age is doing (what Origins did, in any case...) with save file uploads for "syncing" but nothing monumental.
The developers have alluded to the extreme difficulties of this process a plethora of times, and you know what? They're probably right. It's tough as nails, and it shows in ME2 and ME3. Could some of us have done a better job? Hell, I'm not gonna answer that straight-up. I don't know what they've gone through to a tee like some of the fans seem to think they do. But maybe. Probably.
But I recognize the myriad hardships involved in doing a trilogy like this. It's a shame, but I don't think the medium is ready as yet. Or maybe it is and they just aren't the right people for it, but this level of backlash is likely giving other developers with similar goals the willies.
Keep things synced but don't have hundreds upon hundreds of variables going from one file to the next, with the same lead and so forth, if avoidable. At least not for a few more years.
Again, I love ME3, but there's no ignoring some of its shortcomings with regard to choice impact. I never went into the game expecting BioWare to do much better than they did -- only a few things really grind my gears, like Morinth's near-complete disregard and Miranda's out-of-character plot arc. I didn't expect much more than what we got, I really didn't. But many of you did -- and believe you completely deserved it at that, and I feel for you, maybe even agree with you somewhat, and it's obvious BioWare isn't ready for this stuff.
Give it time. Maybe the fan-adored CD Projekt can do it eventually. For now, I really hope a potential ME4 is a big-scope, high-impact hit with a self-contained story that peaks naturally and doesn't need to hold off on that peak for the next game, and the next game after that.
Modifié par JeffZero, 17 août 2012 - 01:46 .