AlanC9 wrote...
SpamBot2000 wrote...
AlanC9 wrote...
Right. So people love a game with no actual plot choices that matter, and love the sequel that resurrected all the dead NPCs (only to kill some offscreen in different ways) and told you who your default party from the previous game was despite that your character might have hated or even killed the characters who are now his friends. And that also has almost no significant choices.
Funny how not advertising falsely makes a difference that way.
Hmm. So I wasn't much bothered by ME3 because I expected standard Bio product, but other folks were disappointed because the prerelease chatter led them to expect a level of choice and consequences that Bio's never delivered or even attempted.
Could be.
Well, gee so now apparently in order to appreciate the BW is making claims that are untrue, buyers must understand that's just the way they do things? But if a person only ever liked ME as a BW product, and pre-orders and pre-order hype is a truly new over the top phenomenon, how were they expected to just know that BW lovers to hype things, making promises they never keep?
And, at what point are you supposed to say enough is enough? Is there a timeframe that I am unaware of? Or isn't it just human nature to let a lot of things slide and then finally burst at having been promised too many things that are never done? If you told me a lie a month ago and then one yesterday and you tell me a lie today, is it now not ok if I tell you to stop lying to me? People are told to give others a second chance. Hell, I've seen it here-people complained about the original endings and others said to cut BW a break, give them a chance, everyone makes mistakes, but you are specifically saying these are not mistakes. That's just how BW works according to what you are saying. That means it's intentional. Well, enough is enough, then. If that's true, then they need to stop it. It isn't helping them and maybe it's no longer working as far as marketing methodology.
You may have no problem with it, but all of this was compounded by what is known by fiction writers as the internal promise that is made in a story. None of BW's other games seems to have been geared to work like ME-that one game funnels choices into another and then another. So, none of the other games are quite so affected by the other games in the same franchise. But if you create a trilogy, then you are setting lore and you do follow that lore. That's the promise. The other external promises were still being made even after people said they weren't true.
Bioware themselves wanted ME3 to be an entry into the ME universe, so why would some new BW customer that was targeted to buy ME3 alone even know that BW constantly overhypes things?





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