The reason I say the theme changes is because from the moment Shepard trys to activate the crucible and is pulled into the catalysts room the reapers are defeated no matter what you do. You can argue the manner in which you handle the threat is different. But every option, even refuse (though it takes a bit longer), results in the reapers no longer been at war with the galaxy, the cycle ends.
Destroy was obviously something very expected, though the catalysts motives, which were not really explored much before now, force an additional cost, which some people (myself included) find unacceptable (the cost, not the choice to add that cost).
Control was very much explored as well since the start of mass effect 3 and maybe even 2 and I have absolutely no argument against it (though it is not my ideal choice of an ending) and I think fit perfectly within the story.
Synthesis is pretty much space magic and really the easiest point for me to focus on for the deux ex machina ending argument since it is a very large stretch from anything we have done up to this point in the story. The idea behind synthesis is interesting but the way it is presented and described makes my head hurt when I try and think of it logically. Saying the technology is so advanced it looks like magic feels like a bit of an excuse Tbh since you can apply that to just about anything they do... seems like a slippery slope. I suppose its true I could just not choose the option, but its still a viable option in the story and hard to just ignore.
Personally I think they could have left the reapers unexplained for the most part and that would have been for for the story, they were always larger then life and I never expected to have any understanding of their motives, but that's just my preference.
Modifié par Isichar, 19 août 2012 - 08:22 .





Retour en haut







