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Characters in ME2 are obsolete thanks to ME3's poor treatment


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#51
AVPen

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BrysonC wrote...

At the end of ME2 you get the distinct impression that your team is really *your* team. You're no longer part of the Alliance, you're no longer part of Cerberus (provided you take the Paragon path), and your only allegiance is to your squad and defeating the Reapers.

And then in ME3 they're all inexplicably scattered to the 4 corners of the galaxy even though they nearly died fighting the Reapers and logically should have remained together continuing to fight toward their goal, waiting for Shepard to return - and the reason that Shepard is unable to stay with them is only properly explained in a paid-for ME2 DLC? Bleh.

You know what's even worse? The Arrival DLC isn't even f***ing needed to ME3's story after all, cause if you didn't play it in ME2 then Shepard wasn't the one who crashed the Project into the Alpha Relay and destroyed the Bahak system (a group of unknown Alliance soldiers did it instead).... which makes the entire reason why Shepard's now back with and detained by the Alliance all the more puzzling and idiotic. :?

BobZilla 2k10 wrote...

And the people that Romanced Miranda,Jack,Thane,Jacob,Kelly,Samara I think that Bioware essentially has shown their stance on this issue and the same can be said about Ashley & Kaiden as well both where handled poorly in Mass Effect 3.

Ashley was pretty damn terrible, I'll give you that (unless she was romanced, but that only makes her somewhat marginally improved...), but I thought Kaidan was handled exceptional well throughout ME3.

Modifié par AVPen, 19 août 2012 - 05:26 .


#52
Guest_Cthulhu42_*

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^ Yeah, I agree. Kaidan was done really well in ME3. I went into the game expecting him to be really boring, and was pleasantly surprised.

#53
Renmiri1

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ME3 makes ME2 mostly irrelevant. Cerberus is evil, Sheppard was a dumb*ss for accepting her resurrection and working for them, Suicide Mission was pointless, your team is mostly gone...

To be fair ME3 is also mostly pointless since 3 of the 4 endings kill Sheppard and the one which doesn't forces you to kill an entire sentient race.

#54
Straw Nihilist

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The problem itself was actually mass effect 2's fault. By setting it so that any of the squad mates could have died, they were more or less instantly relighted from any major roles in me3, less if a squad mate died they would miss out on plot details, etc etc IMO

#55
Vlk3

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I'll repeat once again: Both Garrus and Tali could have died in ME2, yet they're squadmates in ME3, so it's possible to bring every ME2 squadmate back, especially LI's. I have multiple playthroughs, one of them is with everyone saved, one with only just a few. DLC's are for people who play this game more than once, so it's perfectly ok to expect that ME2 squad could return in DLCs.

Saying ME3 is bad because it's ME2 fault is just as though you said ME3 is bad because Mass effect franchise exists...