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The Typhoon is fine


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#126
Gamemako

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Oh look, Sp3c7eR raging again because he can't solo Platinum by killing every Atlas in 6 seconds.

The main problem with the gun right now is that it's buggy as hell. We don't actually even know how it's supposed to work because it doesn't function consistently at all.

#127
121210Olivia

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Jammer wrote..

Well, "one guy" tell me where I misunderstood you. You saw a Typhoon equipped Destroyer fail and die, no?

(quote)Jammer:

"And there was that one guy who saw a Destroyer fail to kill a Centurion with a Typhoon and instead got killed himself. This apparently meant something. I'm not sure what..."


This. But, please, do not bother me with a reply. Thanks.

Modifié par 121210Olivia, 18 août 2012 - 07:25 .


#128
landylan

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Jammer wrote...

Sheesh, a lot of people here not bothering to address the argument and instead say I have no clue by looking at my manifest. I play a lot more than once a week. Not as much or as well as people who solo Platinum, but enough to know that UR's do no "drop like candy.".


There wasn't an argument to be addressed. You just said that the typhoon is awesome and that the people who think it is bad now can't aim.

#129
DeathScepter

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UR weapons should be overpowered and used often in Platinum matches.

Rares Weapons should be gold worthy.

#130
Mgamerz

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Terraflare wrote...

Mgamerz wrote...

Terraflare wrote...

I've played this game from day 1 and have just unlocked the typhoon. I did not have it pre-nerf and I see no point in using it now.

Anyone who says it's fine please cite any other class that can use it effectively on platinum aside from a destroyer. Even then, a harrier + piranha does the job better.

Please cite another class that can use the Javelin as well then.


What's your point? All single shot snipers are gimped because of shield gating, even though the small bleed through is a step in the right direction. How is the Javelin being a terrible weapon related to the fact that the Typhoon is now an equally terrible weapon in every class except the destroyer's hands?

Because you're saying it needs to be OP like every other UR. By your logic they should buff every UR to the point where it kills atlases in six seconds on platinum.
Which defeats the purpose of even having a platinum mode.

Modifié par Mgamerz, 18 août 2012 - 07:39 .


#131
ChemicalGenocide

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Really don't bring it out much, I tried the Typhoon VII and I'd rather use the Harrier V, PPR VI or Saber X. It's not horrible but compared to the other 3 rifles in it's class it is way outdone.

#132
Sp3c7eR

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Gamemako wrote...

Oh look, Sp3c7eR raging again because he can't solo Platinum by killing every Atlas in 6 seconds.


Lol, you for real? Why don't you stop stalking me and b**ching just for the purpose of showing how good you are at it?

You'll be glad to know I don't play ME3 anymore, and if it wasn't for my video you wouldn't have any material to base your "analysis" on. So show some respect where it's due. Oh and by the way, after reviewing your typhoon calculations, peddroelmz concluded they are wrong, so you fail even in that. Won't even mention how there's no hope whatsoever of you soloing platinum because we all know that's beyond your ability.

Did I mention a lot of clueless & trolls in those threads? You just proved me right.

#133
ryoldschool

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Gamemako wrote...

Oh look, Sp3c7eR raging again because he can't solo Platinum by killing every Atlas in 6 seconds.

The main problem with the gun right now is that it's buggy as hell. We don't actually even know how it's supposed to work because it doesn't function consistently at all.


That comment about Sp3c7er is really not necessary - in his video he mainly used the GPS.  But your own testing has shown that the Typhoon post-nerf is buggy as hell.  Pehaps you could post in this thread some of your testing results.   My thinking is that they somehow messed up how the bonus factors are applied when they implemented the nerf.

I am almost tempted to record a gold match with Destroyer/Typhoon on Gold and post some clips showing how it performs.  To date nobody who says "The Typhoon is just fine" has posted any video evidence that they can make headshots from across the map, or melt bosses with it post-nerf.  But like Sp3c7er said the burden of (video) proof is on the people that say it  is a great weapon right now.   You surely don't see any lack of people posting videos of taking down Atlases with the GI/Piranha.

#134
cronshaw

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The seriousness with which some people take this stuff is quite disturbing

#135
thegamefreek78648

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Rifneno wrote...

But seriously not worth trying to explain to this guy.  He's got a piranha 1 and no acolyte.  To say he got lucky to get a typhoon is a colossal understatement.  Guy probably plays an hour a week and thinks UR's drop like candy.  My manifest was more impressive than his before I got my first UR.  2 ranks of GPS, a gun that's been out since launch.  No.  Not worth talking about the balance of UR's to people that play that little.


Take a look at mine and tell me I dont play enough or have enough weapons to compare it to.

It is still an excelent weapon, I take mine over the Rev, used it on a gold run recently and topped the chart

I hate the Harrier on the Destoyer because i need a pylon AND an ammo box on hand to keep fireing for more than a few seconds.

#136
thegamefreek78648

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ryoldschool wrote...

I am almost tempted to record a gold match with Destroyer/Typhoon on Gold and post some clips showing how it performs.  To date nobody who says "The Typhoon is just fine" has posted any video evidence that they can make headshots from across the map, or melt bosses with it post-nerf.  But like Sp3c7er said the burden of (video) proof is on the people that say it  is a great weapon right now.   You surely don't see any lack of people posting videos of taking down Atlases with the GI/Piranha.


Next gold I run I will have fraps running

#137
Folgor

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regarding the original post and Typhoon

My view is they went too far with their nerf. I think it needed to be reduced a tad, but not how much BW did. Now the typhoon is simply a "cool" weapon instead of a "useful" one. After trying it in platniums and comparing to PPR IV and Saber V I can say that it truly is just meh at this point :/.

In short it direly needs a buff :/.

#138
BlackDahlia424

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My 2 cents. I didn't have the pre-nerf Typhoon, so I can't talk about that.

What I can say is that it is still a very good gun. Everyone saying a Revenant is better is just nuts. The Typhoon shoots through shields and armor way faster from my experience. Compared to the rare or uncommon ARs, it is better than all of them, even at level 1. It may not kill your mooks as fast due to the charge up, but its boss killing capabilities are far better - which is more important on higher difficulties.

However, it is definitely the worst UR assault rifle. That's the main reason I think it could stand a slight buff. The Particle Rifle is a better boss killer (and about the same at killing basic enemies) and the Harrier is a much better mook/crowd killer. I won't compare it to the Saber since that's just an entirely different type of weapon, but I still overall like it better than the Typhoon.

#139
Tallgeese_VII

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BlackDahlia424 wrote...

My 2 cents. I didn't have the pre-nerf Typhoon, so I can't talk about that.

What I can say is that it is still a very good gun. Everyone saying a Revenant is better is just nuts. The Typhoon shoots through shields and armor way faster from my experience. Compared to the rare or uncommon ARs, it is better than all of them, even at level 1. It may not kill your mooks as fast due to the charge up, but its boss killing capabilities are far better - which is more important on higher difficulties.

However, it is definitely the worst UR assault rifle. That's the main reason I think it could stand a slight buff. The Particle Rifle is a better boss killer (and about the same at killing basic enemies) and the Harrier is a much better mook/crowd killer. I won't compare it to the Saber since that's just an entirely different type of weapon, but I still overall like it better than the Typhoon.


Everyone saying a Revenant is better is just nuts?
Factor in the weight?

#140
BlackDahlia424

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Tallgeese_VII wrote...

BlackDahlia424 wrote...

My 2 cents. I didn't have the pre-nerf Typhoon, so I can't talk about that.

What I can say is that it is still a very good gun. Everyone saying a Revenant is better is just nuts. The Typhoon shoots through shields and armor way faster from my experience. Compared to the rare or uncommon ARs, it is better than all of them, even at level 1. It may not kill your mooks as fast due to the charge up, but its boss killing capabilities are far better - which is more important on higher difficulties.

However, it is definitely the worst UR assault rifle. That's the main reason I think it could stand a slight buff. The Particle Rifle is a better boss killer (and about the same at killing basic enemies) and the Harrier is a much better mook/crowd killer. I won't compare it to the Saber since that's just an entirely different type of weapon, but I still overall like it better than the Typhoon.


Everyone saying a Revenant is better is just nuts?
Factor in the weight?


Ok, I didn't factor weight into that since you're obviously going to only use the Typhoon on a cooldown immune/non-reliant class. Even on a Turian Soldier, the cooldown on Marksman isn't that bad with a Typhoon.

And I get that you could put the Revenant on a caster class, I don't see why you would considering the alternatives (Hurricane/Carnifex/Paladin/Talon/etc.).

#141
WaffleCrab

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Jammer wrote...

I played the Typhoon pre-nerf and yes, it was awesome. I played it right after the nerf and yes, it was not as awesome as before. Then I got into the Fury and didn't use the Typhoon for a while.

Tonight I grabbed my Destroyer and picked the Typhoon back up. Slapped some Warp 3 on it and just mowed things on Gold. Phantoms melted like cotton candy in a blowtorch. It was glorious.

I also used the stability mod and the EB. I'm telling you, that gun still owns. You people claiming it was nerfed into uselessness need to learn to shoot.


See how fast something dies with harrier, then with revenant, then with indra, then PPR, then try typhoon, and see how much ammo you just used. Yes it is useless if you have any of those guns leveled up(PPR at same level as phoon, or indra on same level, or rares at lv10)

#142
Guest_PKTracer_*

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ryoldschool wrote...

Gamemako wrote...

Oh look, Sp3c7eR raging again because he can't solo Platinum by killing every Atlas in 6 seconds.

The main problem with the gun right now is that it's buggy as hell. We don't actually even know how it's supposed to work because it doesn't function consistently at all.


That comment about Sp3c7er is really not necessary - in his video he mainly used the GPS.  But your own testing has shown that the Typhoon post-nerf is buggy as hell.  Pehaps you could post in this thread some of your testing results.   My thinking is that they somehow messed up how the bonus factors are applied when they implemented the nerf.

I am almost tempted to record a gold match with Destroyer/Typhoon on Gold and post some clips showing how it performs.  To date nobody who says "The Typhoon is just fine" has posted any video evidence that they can make headshots from across the map, or melt bosses with it post-nerf.  But like Sp3c7er said the burden of (video) proof is on the people that say it  is a great weapon right now.   You surely don't see any lack of people posting videos of taking down Atlases with the GI/Piranha.


Gamemako...  that personal attack is inappropriate and disrespectful.  Out of all the players who submitted proof of the magnitude of the Typhoon nerf, Sp3cter went way out of the way to provide video evidence.  Since he'd soloed platinum before, and used the Typhoon pre-nerf, he had to re-do the same thing post-nerf, record it, run the two side-by-side, and submit it for everyone to watch.  That was above and beyond the call of duty, and BW ignored the video evidence as well as a lot of anecdotal evidence many other players offered.

Why do people refuse to see the facts of his video evidence pre and post-nerf Typhoon?  Is it that hard to grasp that the nerf doubled the time to take out an Atlas?  There could be much more at play as far as bugged variables than the change in math from 2.0 to 1.5, but that doesn't alter the fact that the gun suffered a huge drop in damage.

#143
Xaijin

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Ronnie Blastoff wrote...

Rifneno wrote...

Ronnie Blastoff wrote...

The typhoon like all other "OP" guns is just fine as it is now. People were abusing the gun @ level 1. No level 1 gun, besides bi-weekly N7 weapons should ever be on almost any class and still be awesome. Thats not balanced, thats giving kids a crutch to play in higher difficulties than they should be.

The typhoon also like any other weapon gets modded and people orgasm in they're tighty-whiteys. ....Every gun has some kick to it when you fully mod it up. (Cept every geth gun besides the shotgun) People need to stop getting wow factor and start actually looking at #s.

People are just b****in because they're level 1 gun isn't shooting like a level 10. Now the gun is just an accurate Revenant until its 8+ i believe, which most people don't have, so now they don't see the magic anymore. LOL excuse me I just find it hilarious people get butthurt that they have to work for something good instead of just have it given to them like they're trash azzes deserve stuff.


This kind of drivel shows exactly what kind of "people" think the nerf was justified.  This genius thinks an ultra rare should be at lvl 8 to outshine a rare.

I appreciate the complement thank you. You like everyone else on the other hand don't think outside of what they see I notice. The nerf is justified, why? Because someone who just got out of bronze because they got a typhoon 1, playing on destroyer with no experiance ever on gold is able to "keep up" with the rest of the team simply because his magic gun is melting everything, IS NOT BALANCED. The same thing was an issue with the krysea, "I have no skill and I can't shoot, but this gun lets me hit things Im not even shooting at, so I can play gold just fine." Take your trash and sell it to someone who eats that garbage. I'm with the nerf 100%.


Your premise is a literal joke, and your hyperbole is rather easily defenestrated. A bronze only player would never and has never been able to "keep up" in platinum, and a specifically designed single target assault rifle with a naturally extended to-target-time is only asking for that player to be splattered all over the place even faster than lack of situational awareness would call for in natural progression..

Take your elitist ridiculocity elsewhere.

Modifié par Xaijin, 18 août 2012 - 09:49 .


#144
Ronnie Blastoff

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Xaijin wrote...

Your premise is a literal joke, and your hyperbole is rather easily defenestrated. A bronze only player would never and has never been able to "keep up" in platinum, and a specifically designed single target assault rifle with a naturally extended to-target-time is only asking for that player to be splattered all over the place even faster than lack of situational awareness would call for in natural progression..

Take your elitist ridiculocity elsewhere.

oooo words that make me have to look in the dictionary. I will take my elitist somewhere, thats anywhere I wanna go because I'm a promoter and people love my N7 rating. The red comment you made btw just goes to show that your doing a great job at trying to sound like you know what your talking about, but dont. Have any bornze player come into your match on a platinum camp run in glacier and spam biotic/electric slash in the small room near the stairs. Highest player on the scoreboard. Which to them, you and any other person who doesn't belong, looks important.

#145
Xaijin

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Total BS. Platinum is based on fire concentration and maximizing wave management, and a Typhoon is a very small part of that equation. A weapon has to be fired by an operator, and your performance jealousy is pretty damn transparent by you bringing up score.

Better luck next time.

#146
Gamemako

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Sp3c7eR wrote...

Lol, you for real? Why don't you stop stalking me and b**ching just for the purpose of showing how good you are at it?


Oh, I didn't realize I was the one whining about the nerf and accusing all who disagree of being noobish "pubstars" and trolls. My mistake. I guess I'll stop posting in his holiness' personal forum.

Sp3c7eR wrote...

...you wouldn't have any material to base your "analysis" on. So show some respect where it's due.


I've recorded and analyzed tons of my own video. But ignorance is bliss, I guess.

Sp3c7eR wrote...

Oh and by the way, after reviewing your typhoon calculations, peddroelmz concluded they are wrong


Actually, he believes that the ammo power bonus is applied differently, which has very little effect on the overall calculations (8.6% against armor, 0 effect against shield because Warp Ammo doesn't affect shields). Once again, your ignorance is astounding.

ryoldschool wrote...

That comment about Sp3c7er is really not necessary - in his video he mainly used the GPS.


That is not relevant. He's here complaining, accusing others of being disingenuous, ignorant fools. To wit,

Sp3c7eR wrote...

Too many clueless people or trolls in threads like these. All the "typhoon is fine" comments come from pubstars that play exclusively silver and bronze and have never completed a platinum extraction. Interestingly there's also some self-proclaimed "veterans" that don't offer any evidence...

...these same individuals will spend most of their time kissing the floor in a competitive shooter.



His adoration of spreading misinformation to whine about nerfs grates my nerves. He may be skilled, but he's incredibly ignorant.

ryoldschool wrote...
 
But your own testing has shown that the Typhoon post-nerf is buggy as hell.  Pehaps you could post in this thread some of your testing results.   My thinking is that they somehow messed up how the bonus factors are applied when they implemented the nerf.

I am almost tempted to record a gold match with Destroyer/Typhoon on Gold and post some clips showing how it performs.  To date nobody who says "The Typhoon is just fine" has posted any video evidence that they can make headshots from across the map, or melt bosses with it post-nerf.  But like Sp3c7er said the burden of (video) proof is on the people that say it  is a great weapon right now.   You surely don't see any lack of people posting videos of taking down Atlases with the GI/Piranha.


I can post video of it dealing considerable damage against a Gold Atlas (all shields and half armor in one clip). The observed DPS out of that is pretty damn impressive: it delivers over 4000 DPS to that Atlas. A Revenant in the same situation will put out around 2000 DPS.

I can also post video of it leaving 2 bars of shield on a Silver Atlas after all 180 rounds. I observe a 140% difference in per-round damage where a 50% difference should have been observed (difference in additive bonuses). So yeah, it's really, really broken. I can also produce video of the gun with an AP mod getting awful damage against armor on Silver. Through all the testing, it's damn hard to figure out even what's supposed to happen.

Which do you request I upload?

PKTracer wrote...

Why do people refuse to see the facts of his video evidence pre and post-nerf Typhoon? Is it that hard to grasp that the nerf doubled the time to take out an Atlas? There could be much more at play as far as bugged variables than the change in math from 2.0 to 1.5, but that doesn't alter the fact that the gun suffered a huge drop in damage.


*facepalm*

Yes, because shooting at Atlas with one clip is the the only thing you ever do, and when you're finished, you stop, reload, and have a picnic. That so tells you absolutely everything about the gun and the game in general. It's why everyone uses only the Revenant so they can fire a lot of bullets before they have to see the reload animation.

I guess the Claymore instantly defeats the entire map on Platinum because his TTK on an Assault Trooper is 1 frame. Oh wait, that's total nonsense. You've ignored every other opponent, just like Sp3c7eR ignored that you can kill every other enemy in in the game on the highest difficulty in one clip. Instead, he gave the most meaningless video he could: TTK on the only enemy that withstands one clip and the only enemy on which he could include reload and warm-up times just to skew things as much as possible. The only way he could have done better is by killing with the first round after the second warm-up.

#147
ryoldschool

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thegamefreek78648 wrote...

ryoldschool wrote...

I am almost tempted to record a gold match with Destroyer/Typhoon on Gold and post some clips showing how it performs.  To date nobody who says "The Typhoon is just fine" has posted any video evidence that they can make headshots from across the map, or melt bosses with it post-nerf.  But like Sp3c7er said the burden of (video) proof is on the people that say it  is a great weapon right now.   You surely don't see any lack of people posting videos of taking down Atlases with the GI/Piranha.


Next gold I run I will have fraps running



lol, yeah, I know its a lot of work - people who don't post videos don't have any idea of the time needed.  Plus you have to find a place where you are the only one shooting at something, yatta, yatta.   Here is a video on platinum by Invaderone, he is using it on a demolisher - but everyone is shooting at the targets and he is throwing grenades also.

#148
Jay_Hoxtatron

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Gamemako wrote...


PKTracer wrote...

Why do people refuse to see the facts of his video evidence pre and post-nerf Typhoon? Is it that hard to grasp that the nerf doubled the time to take out an Atlas? There could be much more at play as far as bugged variables than the change in math from 2.0 to 1.5, but that doesn't alter the fact that the gun suffered a huge drop in damage.


*facepalm*

Yes, because shooting at Atlas with one clip is the the only thing you ever do, and when you're finished, you stop, reload, and have a picnic. That so tells you absolutely everything about the gun and the game in general. It's why everyone uses only the Revenant so they can fire a lot of bullets before they have to see the reload animation.

I guess the Claymore instantly defeats the entire map on Platinum because his TTK on an Assault Trooper is 1 frame. Oh wait, that's total nonsense. You've ignored every other opponent, just like Sp3c7eR ignored that you can kill every other enemy in in the game on the highest difficulty in one clip. Instead, he gave the most meaningless video he could: TTK on the only enemy that withstands one clip and the only enemy on which he could include reload and warm-up times just to skew things as much as possible. The only way he could have done better is by killing with the first round after the second warm-up.


Yeah, it's possible to kill every other enemy in the game on Platinum in one clip.


IF : you put all your bullets on target, while moving at nail's pace, with a Typhoon X with level III amps and IV ammo.

In theory : it's possible.

In reality : not that easy anymore. 

I'm pretty sure banshees are now even harder to kill than atlases post-nerf. If you can't put enough DPS to stop her on her tracks, you have to run away, reload, etc... which will drastically increase your kill-time.

#149
ryoldschool

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Gamemako wrote...

Sp3c7eR wrote...

Lol, you for real? Why don't you stop stalking me and b**ching just for the purpose of showing how good you are at it?


Oh, I didn't realize I was the one whining about the nerf and accusing all who disagree of being noobish "pubstars" and trolls. My mistake. I guess I'll stop posting in his holiness' personal forum.

Sp3c7eR wrote...

...you wouldn't have any material to base your "analysis" on. So show some respect where it's due.


I've recorded and analyzed tons of my own video. But ignorance is bliss, I guess.

Sp3c7eR wrote...

Oh and by the way, after reviewing your typhoon calculations, peddroelmz concluded they are wrong


Actually, he believes that the ammo power bonus is applied differently, which has very little effect on the overall calculations (8.6% against armor, 0 effect against shield because Warp Ammo doesn't affect shields). Once again, your ignorance is astounding.

ryoldschool wrote...

That comment about Sp3c7er is really not necessary - in his video he mainly used the GPS.


That is not relevant. He's here complaining, accusing others of being disingenuous, ignorant fools. To wit,

Sp3c7eR wrote...

Too many clueless people or trolls in threads like these. All the "typhoon is fine" comments come from pubstars that play exclusively silver and bronze and have never completed a platinum extraction. Interestingly there's also some self-proclaimed "veterans" that don't offer any evidence...

...these same individuals will spend most of their time kissing the floor in a competitive shooter.



His adoration of spreading misinformation to whine about nerfs grates my nerves. He may be skilled, but he's incredibly ignorant.

ryoldschool wrote...
 
But your own testing has shown that the Typhoon post-nerf is buggy as hell.  Pehaps you could post in this thread some of your testing results.   My thinking is that they somehow messed up how the bonus factors are applied when they implemented the nerf.

I am almost tempted to record a gold match with Destroyer/Typhoon on Gold and post some clips showing how it performs.  To date nobody who says "The Typhoon is just fine" has posted any video evidence that they can make headshots from across the map, or melt bosses with it post-nerf.  But like Sp3c7er said the burden of (video) proof is on the people that say it  is a great weapon right now.   You surely don't see any lack of people posting videos of taking down Atlases with the GI/Piranha.


I can post video of it dealing considerable damage against a Gold Atlas (all shields and half armor in one clip). The observed DPS out of that is pretty damn impressive: it delivers over 4000 DPS to that Atlas. A Revenant in the same situation will put out around 2000 DPS.

I can also post video of it leaving 2 bars of shield on a Silver Atlas after all 180 rounds. I observe a 140% difference in per-round damage where a 50% difference should have been observed (difference in additive bonuses). So yeah, it's really, really broken. I can also produce video of the gun with an AP mod getting awful damage against armor on Silver. Through all the testing, it's damn hard to figure out even what's supposed to happen.

Which do you request I upload?

PKTracer wrote...

Why do people refuse to see the facts of his video evidence pre and post-nerf Typhoon? Is it that hard to grasp that the nerf doubled the time to take out an Atlas? There could be much more at play as far as bugged variables than the change in math from 2.0 to 1.5, but that doesn't alter the fact that the gun suffered a huge drop in damage.


*facepalm*

Yes, because shooting at Atlas with one clip is the the only thing you ever do, and when you're finished, you stop, reload, and have a picnic. That so tells you absolutely everything about the gun and the game in general. It's why everyone uses only the Revenant so they can fire a lot of bullets before they have to see the reload animation.

I guess the Claymore instantly defeats the entire map on Platinum because his TTK on an Assault Trooper is 1 frame. Oh wait, that's total nonsense. You've ignored every other opponent, just like Sp3c7eR ignored that you can kill every other enemy in in the game on the highest difficulty in one clip. Instead, he gave the most meaningless video he could: TTK on the only enemy that withstands one clip and the only enemy on which he could include reload and warm-up times just to skew things as much as possible. The only way he could have done better is by killing with the first round after the second warm-up.


If you have the video of the big difference that you are seeing vs the published factors, then yes those would be helpful, imo.

Like I said I would record some video, but with the results you mention, plus my own experience, I would rather just play the game with something else.  That plus I do not think Bioware is listening to anyone about this.

#150
Gamemako

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ryoldschool wrote...

If you have the video of the big difference that you are seeing vs the published factors, then yes those would be helpful, imo.

Like I said I would record some video, but with the results you mention, plus my own experience, I would rather just play the game with something else.  That plus I do not think Bioware is listening to anyone about this.


I'm not sure they know what's actually going on with it. I can publish the video of my Krogan Sentinel using the gun on a Silver Atlas, though you won't see anywhere that it says Silver and you won't see my build as the video was created for my personal use. Still want it?

I just had a thought on how the numbers there could be produced and how the gun might be working (and it would be a bug). What if the gun is double-applying additive bonuses, like Shadow Strike double-applies TC's bonus? I'm going to run some more numbers in the balance group.