FINALLY!
#1
Posté 18 août 2012 - 06:37
SHE IS AWESOME!
Shadow strike is great and she just handles great. Whats the best spec for her?
#2
Posté 18 août 2012 - 06:42
The novelty wore off for me within a week
btw, what difficulty were you playing on? She is great on Silver, but Gold and up more often than not shadow strike is a good way to get yourself killed.
Modifié par born2beagator, 18 août 2012 - 06:47 .
#3
Posté 18 août 2012 - 06:58
Drop on an Acolyte with melee stunner and extended barrel and if that's not enough, take Piranha with Shredder/Damage barrel. Use Acolyte for stripping shields and/or phantom killing, use the Piranha for boss mobs after shadow strike.
Shadow Striking in gold is an artform in itself as it requires AMAZING tactical awareness. Get good at it and expect to be destroying the field, leaving little behind in your wake.
#4
Posté 18 août 2012 - 07:03
TC: duration, melee, extra power
full melee fitness and SS for shield regen and speed boost
use a pistol, SG or AR with melee mod and keep it light to keep cooldown short.
#5
Posté 18 août 2012 - 07:16
http://social.biowar.../index/13279446
#6
Posté 18 août 2012 - 07:18
all the recent player I know now started to focus on slash now. As said, its decent on silver but shadow strike on gold is tricky.
Fury, on the other hand, is much fun and viable.
#7
Posté 18 août 2012 - 07:21
1. The rank 6 evolution of fitness is broken for shadow strike.
2. Power damage bonus also affects shadow strike.
If you want the best shadow strike, spec in power damage bonus.
#8
Posté 18 août 2012 - 07:21
really wanted sword mastery up since i tend to use her up close and personal. i've been using the hurricane as well which has been working great and for long range i'm using the viper. it's also lightweight so it keeps recharge speed fairly decent and rate of fire is good too. fast firing rate for a fast little lady.
#9
Posté 18 août 2012 - 07:24
wngmv wrote...
Its been proven that rank 6 of martial arts doesn't work.
all the recent player I know now started to focus on slash now. As said, its decent on silver but shadow strike on gold is tricky.
Fury, on the other hand, is much fun and viable.
SS on gold one shots almost everything (but big bosses) 2 hit's phanthoms with the correct build.
6/6/6/3/5 I spec all power/damage.
Modifié par Nuisance78, 18 août 2012 - 07:26 .
#10
Posté 18 août 2012 - 07:36
JayCally80 wrote...
Out of the EARTH DLC, I only really wanted Fury & shadow. I've been buy PSPs like crazy trying to them and finally got the shadow.
SHE IS AWESOME!
Shadow strike is great and she just handles great. Whats the best spec for her?
I love the Shadow, arguably my best character.
I've played around with a few setups, and I've gone with 6/3/6/6/5 or 6/4/6/5/5 as my two favorite.
First one:
TC: Duration, Melee Damage, Bonus Power
ES: First 3
SS: Damage, Electric Damage, Damage
N7: Damage & Capacity, Power Damage, Weapon Weight
SM: Damage, Martial Artist
Weapons: Currently I am running with an Eviscerator X with Shredder and Melee attachments, with an Acolyte VI with Melee and Barrel. This gives me 197% CD and enough of a punch to not feel helpless when SS doesn't OHK an enemy. I always equip a gear that increases melee damage, and then whatever other equipment I feel like or best helps the squad.
Playstyle: The Shadow is pure support, you are not a boss killer (other than Phantoms). Your job is to go around and take out the mobs, and even on Gold a SS can OHK virtually every non-boss unit in the game. Cloak, SS, and either use the cloak time to get in cover or take out another unit with SS that is near cover. Either way, any time you break cloak roll-dodge back to cover (harder to hit and I believe you get a damage reduction like the Phantom does). ES and Eviscerator can help deal damage to boss-types and turrets, though your primary goal should be to let the team focus on the bosses while you take out the mobs covertly. The Eviscerator also is a decent option to finish off units that you didn't OHK with SS. ES can be used to hit multiple targetrs in enclosed spaces, and knock back bad guys to give you a chance to hit cover and start the TC/SS/SS cycle again.
As for Phantoms, that is where the Acolyte shines. Charge, cloak, fire, SS = dead Phantom (yes, even on Platinum - with Hydrualic Joints II and no other consumables) and time to get in cover.
Now, for the 6/4/6/5/5:
TC: Same as before
ES: I take the Ev 4 Damage, radius is not worth it IMHO
SS: Same
N7: Same
SM: Same
Weapons: Anything that gives you close to 200% CD and has a melee attachment.
Playstyle: Same as before, though if you do not take the Acolyte you will have a harder time OHK'ing Phantoms, leaving you potentially exposed.
I prefer the 6/3/6/6/5 build at the moment, and generally score 90-115K on Gold with her. I hold my own on Platinum, but on either level the key is playing to her strengths and playing intelligently. Quickly taking down the enemy mobs (esp Hunters/Rocket Troopers, Centurions/Engineers, and Cannibals/Mauraders) makes for quicker waves and an easier time for the team as they can focus on the bosses without being overrun. You can move throughout the battle with ease, but you must move intelligently. Platinum is more difficult due to the greater number of boss units, but using the Acolyte to strip barriers is a great help to the team and makes the bosses go down quickly.
#11
Posté 18 août 2012 - 07:38
NOME wrote...
Two things
1. The rank 6 evolution of fitness is broken for shadow strike.
2. Power damage bonus also affects shadow strike.
If you want the best shadow strike, spec in power damage bonus.
Power damage does NOT effect Shadow Strike. The menus are lying to you.
Only melee damage boosts effect Shadow Strike.
Been tested to death, power bonusses don't effect it, was even posted by a Bioware dev somewhere but forgive me that I'm too lazy to find that post.
#12
Posté 18 août 2012 - 07:39
but then I changed up to 6/4/6/5/5 (i think?)
works better + the melee tree rank 6 doesnt affect SS so thats why i leave it at 5.
#13
Posté 18 août 2012 - 07:40
JayCally80 wrote...
Out of the EARTH DLC, I only really wanted Fury & shadow. I've been buy PSPs like crazy trying to them and finally got the shadow.
SHE IS AWESOME!
Shadow strike is great and she just handles great. Whats the best spec for her?
Yeah she is!! I tried her out on gold...kind of squishy...but I am new to her so hopefully things get better. What's the best weapon for her. Right now I'm using the piranha.
#14
Posté 18 août 2012 - 07:41
Use this amazing guide to help you out some. I just unlocked her myself and am loving the path of destruction she leaves.
]http://social.bioware.com/forum/1/topic/343/index/13279446[/quote]
I agree with that guide. Cloak and SS should obviously be maxed out. ES is only going to kill common enemies, so 3 or 4 is good enough. Rank 6 of Sword Mastery doesn't affect SS, so it would be idiotic to max it out or to skip Shadow Training. OP, if you have a fairly leveled up Piranha then that would be my top pick.
#15
Posté 18 août 2012 - 07:53
OneTrueShot wrote...
Power damage does NOT effect Shadow Strike. The menus are lying to you.
Only melee damage boosts effect Shadow Strike.
Been tested to death, power bonusses don't effect it, was even posted by a Bioware dev somewhere but forgive me that I'm too lazy to find that post.
No, the menu says the opposite.
Power damage bonus does not suppose to affect shadow strike, because shadow strike is considered as a melee move. It affects shadow strike because it is bugged.
The bioware dev,i think is Eric Fagnan said that SS was a melee move and would not be affectted by power damage bonus before the release of Earth DLC. However, lots of people have tested and said It was bugged.
I have not tested myself, but I am pretty sure that you can find threads on that if you search for it.
#16
Posté 18 août 2012 - 02:47
I'm going to practice with her more before taking her to gold/plat. Still really want Fury.
#17
Posté 18 août 2012 - 02:55
#18
Posté 18 août 2012 - 04:11
[quote]Callibys wrote...
Use this amazing guide to help you out some. I just unlocked her myself and am loving the path of destruction she leaves.
]http://social.bioware.com/forum/1/topic/343/index/13279446[/quote]
I agree with that guide. Cloak and SS should obviously be maxed out. ES is only going to kill common enemies, so 3 or 4 is good enough. Rank 6 of Sword Mastery doesn't affect SS, so it would be idiotic to max it out or to skip Shadow Training. OP, if you have a fairly leveled up Piranha then that would be my top pick.
[/quote]
Seems that most people don't fully spec electric slash. Is it a viable ability only speced to lvl4? Or should it not be used at all?
#19
Posté 19 août 2012 - 05:44
[quote]Assumedkilla wrote...
[quote]Callibys wrote...
Use this amazing guide to help you out some. I just unlocked her myself and am loving the path of destruction she leaves.
]http://social.bioware.com/forum/1/topic/343/index/13279446[/quote]
I agree with that guide. Cloak and SS should obviously be maxed out. ES is only going to kill common enemies, so 3 or 4 is good enough. Rank 6 of Sword Mastery doesn't affect SS, so it would be idiotic to max it out or to skip Shadow Training. OP, if you have a fairly leveled up Piranha then that would be my top pick.
[/quote]
Seems that most people don't fully spec electric slash. Is it a viable ability only speced to lvl4? Or should it not be used at all?[/quote] It's good for killing or hurting common enemies, but it's not really going to do anything major to bosses other than knock their shields down two or three bars on gold (while cloaked). It should be used, especially if you're using a piranha with her, so you'll have a ranged attacked besides SS, but SS is mainly for bosses or fast enemies.
#20
Posté 19 août 2012 - 05:58
I had fun with SS the first 2 days i had her. Then moved onto a supportive role with fully speced ES. It's great for tech burst.
#21
Posté 19 août 2012 - 06:23
I probably wouldn't SS a prime, but those other enemies are easy. A shadow can kill a brute in less than 6 seconds if you do it right and ravagers are easy, just roll back so you won't get in their acid blood. Banshees are fine as long as you don't get stuck in a corner, which goes for anything that can instant kill you. You should hit them then do a few flips away. Ideally, you would SS a banshee when they teleport, because they might be 15 feet away from their old spot by the time you get there, but the SS still counts as a hit.wngmv wrote...
For those who says SS is good for bosses, good luck SS banshees, brutes, ravagers and primes on Gold. That leaves Atlases and Phantoms.
I had fun with SS the first 2 days i had her. Then moved onto a supportive role with fully speced ES. It's great for tech burst.
#22
Posté 19 août 2012 - 06:23
#23
Posté 19 août 2012 - 06:26
Modifié par weezer1201, 19 août 2012 - 06:28 .
#24
Posté 19 août 2012 - 06:45
6/3/6/6/5 If you can use shadow strike without dying (tricky but totally worth it)
all survivability comes from duration cloak and extra power, so is better to play on host and know the quirks of the cloak to avoid a punch to the face that will stop your SS.
Electric Slash is awesome, but you won't become a great player by spaming a single power.
if you can't handle CQC and you suffer from tunnel vision syndrome go this way.
6/6/3/6/5
SS only used for mobility and to get out of ****ty situations (similar to a defensive vanguard)
#25
Posté 19 août 2012 - 06:48





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