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How do you know you're "carrying someone"?


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#101
aarnold1

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121210Olivia wrote...

Caephire wrote...

Everyone's points so far are valid and I find it's a combination of all. It's hard to know simply based on the scoreboard. I find that the best way to spot if you're carrying someone is to watch people on the field. Sometimes we'd be running around close to each other and I'd be watching how other people play. If you do that and mutter "what the heck is that guy doing?" Chances are, you're carrying them. The best time to do this too is when you've been One-Hit KO'd by a Banshee. Flip through the players in spectator mode and watch how they play, it gets pretty entertaining sometimes when they suddenly run away when they see a Banshee and just hide for cover waiting for other players to kill it.

Simply, if you noticed that someone died way too many times, and they scored significantly lower than all the other players, it means that that person was "carried" throughout the game.


+1. Neatly sums it up. Two points I might add: (1) If the less skilful are really trying hard (I generally go with my gut-feeling on this) then I don't mind carrying too much. I kind of view it as training them -- after all, we all had to start Gold and probably, in all honesty, weren't that good when we did. Tell tale signs to go by are a genuinely good feeling throughout the game, albeit intense. While (2) is the opposite (i.e. you're left feeling frustrated). 





Ok, I take it that this isn't some universal statement taken to the extreme.  Just don't discredit the newbies with N7 rank of 5 who you hate to carry.  They have to learn somehow, and I get really sad when they get a poor sampling of ego and disrespect.

#102
Schneidend

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synapsefire wrote...

Lol. No. 

It is very, very rare that you absolutely need a stealther to finish an objective and there is absolutely no reason for you not to top the scoreboard while doing so and have a 15 revives medal in your pocket. Using support as an excuse is getting very old.


I'm not sure you know what "invaluable" means. It certainly doesn't mean "absolutely need."

#103
L.ast L.ife

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If you have to ask this question at any given point in time... there's a 99.9% chance you aren't carrying anything other than the weapon in your hand. It's stupid easy to spot in a real match and the scoreboard has nothing to do with it.

#104
OMG iTz R3PT4R

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tl;dr

I know I'm carrying someone when I notice that I'm playing substantially better than they are, whether they're trying or not. 

Speaking of which, since we're on the subject, one thing I find most entertaining is carrying people. It makes me laugh every time to know that I'm playing so well that the other players don't need to be trying in order for us to succeed. It's happened more times than I can count. 

#105
TheKillerAngel

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You know you are carrying the team if you are certain that if you die, the team will be unable to complete the mission. You get a sense of the level at which you are contributing.

#106
121210Olivia

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RGI wrote...

121210Olivia wrote...

Unless it's a 4-point objective and they take the "Cover Me!" command to mean they should stand next to you, thus attracting everything where you don't want it! True story.


Amen to that. While i understand they do it to help you, i still wish it was not "Cover me!" but "Stay as far from me as possible!", especially if you're playing Infiltrator.


LOL. Actually though, it can lead to more advanced tactics -- I learned to take ze enemy to a distant corner of the map, return, and finish the uploads in relative peace as a positive consequence of this. Still, it's all about the credits and investing time to acquire them. Sometimes I simply want to get the job done as efficiently as possible. 

Modifié par 121210Olivia, 18 août 2012 - 06:13 .


#107
aarnold1

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TheKillerAngel wrote...

You know you are carrying the team if you are certain that if you die, the team will be unable to complete the mission. You get a sense of the level at which you are contributing.


If you are playing the game right, all 4 players are carrying the team.

#108
spinachdiaper

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You know your carrying your team when the guys in the lobby introduce themselves like this" Hi I'm Larry this is my brother Darryl and this is my other brother Darryl"

Modifié par spinachdiaper, 18 août 2012 - 06:04 .


#109
PSUHammer

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spinachdiaper wrote...

You know your carrying your team when the guys in the lobby introduce themselves like this" Hi I'm Larry this is my brother Darryl and this is my other brother Darryl"


Better in the lobby then in game after wasting equipment, Newhart.  ;)

#110
PSUHammer

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You know you are carrying the team when people start accusing you of kill stealing? Hence, they don't really understand what the game is about.

#111
Obsidian Gryphon

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Just a question. I've been looking but can't seem to find what I want.

Was there a kick player in the game feature added recently? I know players can be kicked in the lobby, what about in the game?

#112
Mgamerz

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When you smell delicious pizza.

#113
Jade Elf

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PrimeGeth wrote...

You do have the choice not to revive and just keep playing, right?   If you're "constantly" reviving, that indicates that in some way you NEED THEM enough to stop your rampage and revive.   So how is that carrying? 

Unless of course you're inventing the new class called Martyr.   


Ok, let me put it this way. You're likely to be carrying if the other players in the game require revival several times every single wave. Wether I do so or not is situational(other side of the map, yes/no; am I going to get caught in crossfire, yes/no; etc.). If I started a PUG - I always host -, I generally don't want to solo it, if possible...



Edit: fixed quote.

Modifié par Jade Elf, 18 août 2012 - 06:14 .


#114
aarnold1

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Obsidian Gryphon wrote...

Just a question. I've been looking but can't seem to find what I want.

Was there a kick player in the game feature added recently? I know players can be kicked in the lobby, what about in the game?


I know the game automatically kicks you under specific criteria.  Vanguards know this all too well.

#115
Tallgeese_VII

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Unbelievable, that so many people are saying SCORE has nothing to do with carrying.

YOU KNOW, SCORE has SOMETHING to do with carrying.

True Leechers NEVER score high. NEVER.

#116
TheKillerAngel

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Score is mostly a measure of damage output. A Salarian engineer is unlikely to score as high as a GI but they can still make invaluable contributions to the team.

#117
aarnold1

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Tallgeese_VII wrote...

Unbelievable, that so many people are saying SCORE has nothing to do with carrying.

YOU KNOW, SCORE has SOMETHING to do with carrying.

True Leechers NEVER score high. NEVER.


There is truth both ways but I prefer to ignore extremes like "Never" and "Always".  It's like the N7 argument where high N7 means high skill, etc. which isn't always right and isn't always wrong.

We're smart and able to figure things out from game to game.  We certainly don't need standards or rules on how to believe and how to react.  It's called maturity.

#118
Tallgeese_VII

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aarnold1 wrote...

Tallgeese_VII wrote...

Unbelievable, that so many people are saying SCORE has nothing to do with carrying.

YOU KNOW, SCORE has SOMETHING to do with carrying.

True Leechers NEVER score high. NEVER.


There is truth both ways but I prefer to ignore extremes like "Never" and "Always".  It's like the N7 argument where high N7 means high skill, etc. which isn't always right and isn't always wrong.

We're smart and able to figure things out from game to game.  We certainly don't need standards or rules on how to believe and how to react.  It's called maturity.


Oh my god. In your life you cannot always be BLUR.
There are times where you can say NEVER and ALWAYS. Sir.

#119
synapsefire

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Schneidend wrote...

synapsefire wrote...

Lol. No. 

It is very, very rare that you absolutely need a stealther to finish an objective and there is absolutely no reason for you not to top the scoreboard while doing so and have a 15 revives medal in your pocket. Using support as an excuse is getting very old.


I'm not sure you know what "invaluable" means. It certainly doesn't mean "absolutely need."

The only way that person is "invaluable" is if you "absolutely need" a stealther to finish the objective. I don't see how you interpret that wrong. 

Moving on.

#120
Darburger

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Points are never a black and white indicator. Sure, some low scorers are actually clueless, but getting top score because you went Rambo like a badass does not equal carrying. It just means you're really good. I know I've played games where I've decided to just let the guy going balls to the wall do his thing while I sit back and look for flankers. If he doesn't need my help, why should I just try to make it a pissing contest to see who can get the kill first?

#121
Tallgeese_VII

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I am not saying Score is everything. But it is definitely not NOTHING when we talk about leecher and carrier.

#122
Obsidian Gryphon

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Nvm, found the answer. :D

Modifié par Obsidian Gryphon, 18 août 2012 - 06:26 .


#123
KalilKareem

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TheKillerAngel wrote...

Score is mostly a measure of damage output. A Salarian engineer is unlikely to score as high as a GI but they can still make invaluable contributions to the team.


Except that another GI would have contributed even more. Seriously, decoy is bloody useless these days. Just kill stuff.

#124
aarnold1

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Tallgeese_VII wrote...

aarnold1 wrote...

Tallgeese_VII wrote...

Unbelievable, that so many people are saying SCORE has nothing to do with carrying.

YOU KNOW, SCORE has SOMETHING to do with carrying.

True Leechers NEVER score high. NEVER.


There is truth both ways but I prefer to ignore extremes like "Never" and "Always".  It's like the N7 argument where high N7 means high skill, etc. which isn't always right and isn't always wrong.

We're smart and able to figure things out from game to game.  We certainly don't need standards or rules on how to believe and how to react.  It's called maturity.


Oh my god. In your life you cannot always be BLUR.
There are times where you can say NEVER and ALWAYS. Sir.


Never and Always are an excuse to ignore the conversation and just jump off the cliff because it is too hard to think.

Example... "Never cross the line".  The word Never makes you think why, who made this stupid rule?  "Do not cross the line" makes you think what's so dangerous.  Two different focuses of insubordination but one respects the rule and the other does not.  Extreme words bring about extreme results.  If you want extreme results, feel free and happy to use them just don't expect respect.  Just sayin, friendly like.

#125
k1ngl1ves

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When they ask on BSN...