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How do you know you're "carrying someone"?


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#151
ctr2yellowbird

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I posted on this a while ago and saved the post.

Carry? Some of the responses are adequate. To carry a team, a player must be (in ME3 with 4 player max teams) nearly 2.5x as productive (rough, arbitrary value) as their teammates and be thoroughly involved in all of the team's successes. While score is indicative of productivity, score alone hardly paints the whole picture, and those who don't know better should be almost immediately disqualified from any such designation as team carrier. In most instances, the remainder of a carrier's team must perform woefully inadequately such that replacing the supposed team carrier with a duplicate of the second best performing teammate still stands the team no chance in hell of winning.

If we were to assume a baseline value of 1.0 for an individual player's performance such that 4x1.0 would be enough to win the match under normal circumstances (i.e., 4 average players), then a team for potential carrying would consist of players performing at roughly a 3x0.75, leaving the carrier to pick up the slack at 2.0 or higher. Arbitrarily, of course... Also, a player significantly outperforming a team that could have otherwise won without too great a struggle, replacing the outperforming player with a 1.0, has no burden to bear and thus excelled without carrying. Furthermore, under certain circumstances where a team is at a 0.5 or so performance deficit, the best player on the team may temporarily exceed their normal performance output to compensate for that deficit. In those situations where a player "rises to the challenge," I am hesitant to qualify those players as their team's carrier because carriers can typically replicate their higher performance irrespective of their teammates. The quandary there is "rising to the challenge" is a personal achievement whereas "carrying a team" is merely an affirmation of one's abilities, decidedly not an achievement.

And there you have it. I've been in all of the aforementioned positions and situations before in other games, so the above is how I apply my experience to the role of carrying in ME3 MP.


TL;DR Basically, a team carry happens whenever a team would have lost, or lost sooner, with the absence of its best player, or a substitution of that player with an average player. It's usually pretty clear cut when we remove pride and ego from the equation.

Edit: Oh my. That's right... don't paste directly from MS Word.

Modifié par ctr2yellowbird, 18 août 2012 - 08:44 .


#152
clintschaefer

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Zero132132 I can't agree more. I would quote for truth but my tab won't cooperate.

#153
Drummernate

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When I run out of stretchers to carry people with...

#154
thegamefreek78648

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When you alone have the gold revive badge.....
When you solo extract.....
When some one runs off during an objective wave and dies in 2 seconds and screams for a revive.

#155
synapsefire

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Yup, pat yourself on the back some more people. Because even if you keep clocking in dead last on the scoreboard by a nice fat margin we all know score don't count.

..Remember that device you enabled in wave 6? That was awesome! You really are the man! And the time you picked up that guy that was almost bleeding out? So sick!


*disclaimer: this post was about "score" and not necessarily related "carrying" or claims of that sort.

Modifié par synapsefire, 18 août 2012 - 09:47 .


#156
SlimJim0725

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If I have 5-15 revives, 60k or more score than 2nd place, and did over 75% of the objectives myself then you have just been carried.

Seriously, nobody wants to have to carry and if they do it is one to two teammates at best. I dislike a gold match that takes 30 mins or more because my "team" spent the whole game spectating me.

(Example) Me: Sorry I didn't come revive you in the middle of 5 enemies while I was busy fighting the 2 Phantoms or that Banshee and her friends, but would you mind using your first medi-gel? You could do that and use your first missile as well, it would be a great help to the team!

Random teammate(s): Nope, you seem to be able to kill everything yourself. I am going to go make me a sandwich while you run around taking care of it. Also I came into Gold or Platinum with no medi-gel or missiles. You should have just revived me for the 10th time even though I had a husk sitting on my body and you had the rest of the enemies chasing you.

#157
WestLakeDragon

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synapsefire wrote...

Yup, pat yourself on the back some more people. Because even if you keep clocking in dead last on the scoreboard by a nice fat margin we all know score don't count.

..Remember that device you enabled in wave 6? That was awesome! You really are the man! And the time you picked up that guy that was almost bleeding out? So sick!


*disclaimer: this post was about "score" and not necessarily related "carrying" or claims of that sort.


'Score' doesn't matter. What you do for the team does. Sure someone with less score is probably doing less for the team, and someone with a very low score is almost certainly doing poorly in the whole team effort, but it doesn't mean that someone with a lower score ALWAYS is a bad team player. Score can be a good indicator if they don't seem like they're doing enough AND their score is low, but not on its own.

#158
fulcrum290

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RGI wrote...

Hello everyone.
No, this is not a troll topic, i'm genuinely  interested in how do you know you're carrying someone. On these forums i've seen multiple times that "player A ended up carrying everyone else", or "these players b and c were waiting for someone to carry them". As i understand it, it means that you're actually soloing the otherwise doomed game with the other players just getting in the way. Does this kind of thing really happens that often? Yes, sometimes i'm better than the other players, sometimes worse, but i believe there was not a single time the game was solely dependent on me, or some other participating player. All the time i've played, the others did contribute as much as they could, even these N7 L7-13 soldiers on silver :) (except the obvious leechers of course), and i don't think i would've been better on my own or the game would've been a disaster if me or some other player wasn't present.


Look at the medals, Tech kill, Headshot, Revive, total kill, totaal kill With weapons.

You have 90.K

Other one have 25.K

#159
fulcrum290

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People need to get real,

A great deal of people are playing just for teh lulz, nothing serious.

Games are for people to socialize, is not a sport

#160
Tallgeese_VII

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Ok, solo extract has nothing to do with carrying.. seriously..

#161
Guest_Air Quotes_*

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When you get this on a pre-selected map and enemy you know something was wrong

Posted Image

Modifié par Air Quotes, 18 août 2012 - 10:00 .


#162
Nightwind93

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If they keep going down in every round and you are the only one left you are carrying them

#163
SlimJim0725

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fulcrum290 wrote...

People need to get real,

A great deal of people are playing just for teh lulz, nothing serious.

Games are for people to socialize, is not a sport


Play Bronze or Silver for "teh lulz". If I am playing Gold I am there for the credits and the higher challenge, I don't need some troll making the game take 5-10 mins longer because the team is a man down basically the entire game. There is also very little socializing going on in these matches, usually there is 1 person in the lobby with a mic at best.

#164
ZombieGambit

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If a person dies a lot, refuses to use consumables, and your score is triple theirs you most likely carried them.

#165
WestLakeDragon

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Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

*snip*
 


At least it isn't as hard to carry on as some other maps. You can have a nice leisurely times going about, killing everything.

#166
Guest_Air Quotes_*

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WestLakeDragon wrote...

Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

*snip*
 


At least it isn't as hard to carry on as some other maps. You can have a nice leisurely times going about, killing everything.


Same thing on other maps most of the time. 

#167
WestLakeDragon

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Air Quotes wrote...

WestLakeDragon wrote...

Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

*snip*
 


At least it isn't as hard to carry on as some other maps. You can have a nice leisurely times going about, killing everything.


Same thing on other maps most of the time. 


Some people, like myself aren't epic enough to solo Gold. Glacier is a map that I've solo'd wave 9 on before. Most other maps I have a hard time carrying a team through if it involves soloing waves 6+.

How do any PuGs get done if they have to be carried? You'd think I'd run tino the carry-ers more often than I do if so many games actually get finished on Gold/Platinum (farming not counted).

Modifié par WestLakeDragon, 18 août 2012 - 10:10 .


#168
synapsefire

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WestLakeDragon wrote...

synapsefire wrote...

Yup, pat yourself on the back some more people. Because even if you keep clocking in dead last on the scoreboard by a nice fat margin we all know score don't count.

..Remember that device you enabled in wave 6? That was awesome! You really are the man! And the time you picked up that guy that was almost bleeding out? So sick!


*disclaimer: this post was about "score" and not necessarily related "carrying" or claims of that sort.


'Score' doesn't matter. What you do for the team does. Sure someone with less score is probably doing less for the team, and someone with a very low score is almost certainly doing poorly in the whole team effort, but it doesn't mean that someone with a lower score ALWAYS is a bad team player. Score can be a good indicator if they don't seem like they're doing enough AND their score is low, but not on its own.

Teammates that consistently score low will in most cases go out of their way to revive you when you die. It's like having a personal slave if you will. i can play as aggressive as I like because I know that my little caddies will come running like dogs to pick me up every time. Whats not to love. I also get some nice Victory screens with sick scores to make me feel better about myself.

*Yes I'm still joking. Yes, it's a smirky degrading tone. Yes someone might get offended.  I apologize, it's not how I really feel.


Here's something to make you smile people: Louis CK Last Time I Smoked Weed

Modifié par synapsefire, 18 août 2012 - 10:15 .


#169
Guest_Air Quotes_*

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WestLakeDragon wrote...

Air Quotes wrote...

WestLakeDragon wrote...

Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

*snip*
 


At least it isn't as hard to carry on as some other maps. You can have a nice leisurely times going about, killing everything.


Same thing on other maps most of the time. 


Some people, like myself aren't epic enough to solo Gold. Glacier is a map that I've solo'd wave 9 on before. Most other maps I have a hard time carrying a team through if it involves soloing waves 6+.

How do any PuGs get done if they have to be carried? You'd think I'd run tino the carry-ers more often than I do if so many games actually get finished on Gold/Platinum (farming not counted).


I think only like 3% of non Firebase White Gold are successful. 

#170
WestLakeDragon

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synapsefire wrote...

WestLakeDragon wrote...

synapsefire wrote...

Yup, pat yourself on the back some more people. Because even if you keep clocking in dead last on the scoreboard by a nice fat margin we all know score don't count.

..Remember that device you enabled in wave 6? That was awesome! You really are the man! And the time you picked up that guy that was almost bleeding out? So sick!


*disclaimer: this post was about "score" and not necessarily related "carrying" or claims of that sort.


'Score' doesn't matter. What you do for the team does. Sure someone with less score is probably doing less for the team, and someone with a very low score is almost certainly doing poorly in the whole team effort, but it doesn't mean that someone with a lower score ALWAYS is a bad team player. Score can be a good indicator if they don't seem like they're doing enough AND their score is low, but not on its own.

Teammates that consistently score low will in most cases go out of their way to revive you when you die. It's like having a personal slave if you will. i can play as aggressive as I like because I know that my little caddies will come running like dogs to pick me up every time. Whats not to love. I also get some nice Victory screens with sick scores to make me feel better about myself.

*Yes I'm still joking. Yes, it's a smirky degrading tone. Yes someone might get offended.  I apologize, it's not how I really feel (or play).


Here's something to make you smile people: Louis CK Last Time I Smoked Weed


I love Louis CK, great comedien. And I'm sorry if I sound combative in my responses, I know yopu're joking (or at least hoped), I just enjoy the odd arguement as much as the next person on a forum.

#171
SlimJim0725

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WestLakeDragon wrote...

Air Quotes wrote...

WestLakeDragon wrote...

Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

*snip*
 


At least it isn't as hard to carry on as some other maps. You can have a nice leisurely times going about, killing everything.


Same thing on other maps most of the time. 


Some people, like myself aren't epic enough to solo Gold. Glacier is a map that I've solo'd wave 9 on before. Most other maps I have a hard time carrying a team through if it involves soloing waves 6+.

How do any PuGs get done if they have to be carried? You'd think I'd run tino the carry-ers more often than I do if so many games actually get finished on Gold/Platinum (farming not counted).


Most carriers have moved to private games. It gets tiresome and frustrating to nearly every game carry 2 to 3 players who often refuse to use any consumables. Any map can be easy to carry on as long as you know enemy spawn points and how to kite while having some situational awareness.

#172
WestLakeDragon

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Air Quotes wrote...

WestLakeDragon wrote...

Air Quotes wrote...

WestLakeDragon wrote...

Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

*snip*
 


At least it isn't as hard to carry on as some other maps. You can have a nice leisurely times going about, killing everything.


Same thing on other maps most of the time. 


Some people, like myself aren't epic enough to solo Gold. Glacier is a map that I've solo'd wave 9 on before. Most other maps I have a hard time carrying a team through if it involves soloing waves 6+.

How do any PuGs get done if they have to be carried? You'd think I'd run tino the carry-ers more often than I do if so many games actually get finished on Gold/Platinum (farming not counted).


I think only like 3% of non Firebase White Gold are successful. 


That is a hilarious statistic. Didn't know that, but I am glad to know I'm in the 3% over 50% of the time (in PuGs I mean. Private games I almost always finish excluding when we're screwing around)

#173
SgtAmazing

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Do not be concerned with carrying other players. You can help them get credits to get better equipment.

#174
aarnold1

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Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

Posted Image


Actually, this happens pretty easily when...

a)  The original team loses 3 of its 4 people and
B)  two newcomers join in at Wave 7 or 8.

Happens to a lot of people.

27 minutes?  That was a long slog...

Modifié par aarnold1, 18 août 2012 - 10:48 .


#175
Guest_Air Quotes_*

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aarnold1 wrote...

Air Quotes wrote...

When you get this on a pre-selected map and enemy you know something was wrong

Posted Image


Actually, this happens pretty easily when...

a)  The original team loses 3 of its 4 people and
B)  two newcomers join in at Wave 7 or 8.

Happens to a lot of people.



This was a 4 player game. One left at wave 8 or 9. No one joined after.

27 minutes? Yes. I was the only one doing hacking and the 1-4 nodes. 

Modifié par Air Quotes, 18 août 2012 - 10:51 .