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Stop talking about a prequel please


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#126
Cakefirsto

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I wouldn't play any prequel unless it was Mass Effect: Revelation. Which is somewhat releated to soveregein so yeah.

#127
Jamie9

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Hackulator wrote...
I think maybe she was referring to the legacy era? They jumped like, 150 years into the future for that piece of crap. The extended universe was awesome until the new movies started ruining everything.


Yeah, but that didn't come out 'til, like, 2008 I think? Which is way after the OT, so not really applicable to Mass Effect.

I know a little bit about the Legacy era but I don't really read the comics so it hasn't bothered me.

#128
Rafficus III

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So you'd want a post-ME trilogy game retconning your Shep like what happened with KOTR? Or even better, a MMO filled to the brim with Talimancers? Prequel is possibly the best option. Either that, or take us to another galaxy to explore new threats and races.

#129
Volc19

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Sequels are unlikely at best. The endings are designed to be divergent (which is ironic, considering their similar portrayal in the pre-EC game), and Bioware made them this way because, in their words, they don't need to worry about tying it all together again later.

All future games will be spin-offs, "what-if"s, and prequels. It's likely that most won't feature Shepard at all, and we'll get a new protagonist (a la ME:Infiltrator).

And plus, playing a game before the events of ME3 could be interesting. They could do more with the Spectres, the Terminus, or other species that they couldn't do with a Reaper-centric storyline.

#130
ForceXev

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Another problem with doing a prequel is that humanity doesn't have much of a role in the galaxy before the events of ME1. Humans are just starting to become relevant. They have no spectres, they aren't on the council, etc. They can't have a human save the galaxy like Shepard in a prequel, because then humanity's perceived insignificance in ME1 wouldn't make sense. You would then have to ask yourself why those major events in the prequel aren't mentioned in ME1 and why humanity didn't have a bigger role because of it.

You might say that you could play as one of the alien races in the prequel, but Bioware doesn't work that way. They like their main characters to be human so players can easily identify with the character. KOTOR, Dragon Age, Mass Effect -- the main characters are always human. Even in SWTOR they shy away from allowing playable races that are "too alien."

Modifié par ForceXev, 19 août 2012 - 03:11 .


#131
Hackulator

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Play as TIM before Cerberus!

Modifié par Hackulator, 19 août 2012 - 03:17 .


#132
Massa FX

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Hackulator wrote...

Play as TIM before Cerberus!


Could it be.... do you see... it's...   FEMTIM!    :devil:

#133
Seracen

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I wouldn't care for a prequel either, knowing how the story ends anyway kind of removes the fun. It's not like Devil May Cry, where such things don't matter. And even in DMC, I'm getting tired of the prequel/reboot nonsense.

I may be alone in this, but will God of War EVER just DIE?! They've made a trilogy in prequels at this point (if you count the upcoming game). I got tired of Kratos halfway through GoW 2. Not lying though, totally played through the games anyways. But I have yet to pick up the prequels...don't give a crap...

Back to ME, a First Contact game where humanity fights the Turians would feel like a Halo clone. Heck, Turians already look a lot like the Elites.

And a C-Sec investigates a Reaper stronghold would feel like a Dead Space knockoff (or the old Red Faction if we stay on the Citadel).

#134
Seracen

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BTW, I totally expect them to make a James Vega squad based shooter, turning ME into a futuristic CoD clone, rendering the game even more into Gears of War.

Modifié par Seracen, 19 août 2012 - 05:04 .


#135
Volc19

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ForceXev wrote...

Another problem with doing a prequel is that humanity doesn't have much of a role in the galaxy before the events of ME1. Humans are just starting to become relevant. They have no spectres, they aren't on the council, etc. They can't have a human save the galaxy like Shepard in a prequel, because then humanity's perceived insignificance in ME1 wouldn't make sense. You would then have to ask yourself why those major events in the prequel aren't mentioned in ME1 and why humanity didn't have a bigger role because of it.

You might say that you could play as one of the alien races in the prequel, but Bioware doesn't work that way. They like their main characters to be human so players can easily identify with the character. KOTOR, Dragon Age, Mass Effect -- the main characters are always human. Even in SWTOR they shy away from allowing playable races that are "too alien."


Well, there is a two year gap with a dead Shepard right in the middle of the story.

Seems ripe for spin-off content.

#136
Guest_BringBackNihlus_*

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Seracen wrote...

BTW, I totally expect them to make a James Vega squad based shooter, turning ME into a futuristic CoD clone, rendering the game even more into Gears of War.


You just ruined my week.

#137
Hackulator

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Volc19 wrote...

Well, there is a two year gap with a dead Shepard right in the middle of the story.

Seems ripe for spin-off content.


You know, I never ever thought about that, but its a good point.

#138
Guest_BringBackNihlus_*

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Hackulator wrote...

Volc19 wrote...

Well, there is a two year gap with a dead Shepard right in the middle of the story.

Seems ripe for spin-off content.


You know, I never ever thought about that, but its a good point.


I say they carbon freeze Shepard.

#139
hoodaticus

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Binary_Helix 1 wrote...

A sequel would be retarded. They need to undo the current endings not cement them into the lore. A sequel set far into the future is also stupid and reeks of Star Wars expanded universe crap. A prequel is the only thing worthwhile hopefully followed by a reboot. Deux Ex Human Revolution was a prequel and a major success and revived that dead universe.



#140
ediskrad327

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so you would rather them make an unnecessary game that will make our choices as pointless as the collector base?

#141
WarGriffin

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I just want a standalone game where i can run around the galaxy meeting New and old Aliens

so I can forget all the Star Kid/Reaper crap

Hell make it a new Galaxy to be explored... No ancient evils to fight

#142
Ghost

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I wonder what BW will do when next gen comes.

#143
hoodaticus

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BringBackNihlus wrote...

Hackulator wrote...

Volc19 wrote...

Well, there is a two year gap with a dead Shepard right in the middle of the story.

Seems ripe for spin-off content.


You know, I never ever thought about that, but its a good point.


I say they carbon freeze Shepard.

So he can fight Rachni War II and Krogan Rebellion II - as is just, since they're his fault!

Think how fun it would be to be frozen / cloned to fight those guys.

#144
hoodaticus

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Ghost1017 wrote...

I wonder what BW will do when next gen comes.

What is this next gen of which you speak?

#145
Galbrant

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There was only one prequel I liked and it was Metal Gear Solid 3 Snake Eater. >_> Spent too much of my life on that game.... I even killed the series to a friend, because it was the only thing I could talk about for months.

#146
GenRtin

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The best way to make a Mass Effect sequel in my opinion is if it was set far into the future. This way, the events based on our decisions would not have so much of an impact, allowing the writers to have more freedom in crafting their story. But then, it wouldn't be the same galaxy. Most of the events that we've been through the Trilogy would most likely be lost in history. A sequel could work in theory, but may result in much more complications than that of a prequel. At least a prequel would not need to take into account all of the events and choices that greatly affect the galaxy.

On a side note, if Bioware ever continues the franchise, I hope that we don't have to be a human. Preferably I would prefer to look at the galaxy from a different perspective, similar to Dragon Age: Origins.

#147
Fnork

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BringBackNihlus wrote...

Seracen wrote...

BTW, I totally expect them to make a James Vega squad based shooter, turning ME into a futuristic CoD clone, rendering the game even more into Gears of War.


You just ruined my week.


I'm expecting the same thing. Story wise I'm expecting to go to war with either the Geth or a new synthetic villain race just so we can validate the Catalyst's premise on how Organics & Synthetics will always come into conflict.

Edit; but for the love of ... no prequels. I might buy a sequel after seeing reviews, youtube footage, a demo, etc. I'll never buy a prequel when I know full well the whole thing is going to be stomped into the ground by the reapers anyway.

Modifié par Fnork, 19 août 2012 - 07:00 .


#148
Peranor

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Volc19 wrote...

ForceXev wrote...

Another problem with doing a prequel is that humanity doesn't have much of a role in the galaxy before the events of ME1. Humans are just starting to become relevant. They have no spectres, they aren't on the council, etc. They can't have a human save the galaxy like Shepard in a prequel, because then humanity's perceived insignificance in ME1 wouldn't make sense. You would then have to ask yourself why those major events in the prequel aren't mentioned in ME1 and why humanity didn't have a bigger role because of it.

You might say that you could play as one of the alien races in the prequel, but Bioware doesn't work that way. They like their main characters to be human so players can easily identify with the character. KOTOR, Dragon Age, Mass Effect -- the main characters are always human. Even in SWTOR they shy away from allowing playable races that are "too alien."


Well, there is a two year gap with a dead Shepard right in the middle of the story.

Seems ripe for spin-off content.



I have to agree with ForceXev on this.

And the same would apply to a mid-game story that happened during the time Shepard was dead. Any story set during that time couldn't have been of much significance. Or else you would then have to ask yourself why those events aren't mentioned in ME2 and 3.

Any prequel or midqual would have to be either free of choice, or the choices would have to be so inconsequential that they might as well not exist. I guess they could make a smaller more insignificant and localized story, but that isn't really Biowares way of doing things.

And even ignoring that, prequels and mid-saga games aren't going to have much interest for me because, well, they're basically additional connecting flights to the same location that I do not want to go to.

I want to move past the ending of ME3 and never look back. Not play games that leads up to it.

But I know... I know... a sequel is probably never going to happen. Bioware made it quite clear with the current endings that they do not want to explore the ME universe post ME3. But one can at least hope....

#149
Marauder Shieldz

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fchopin wrote...

No prequel for me, i want ME4 to continue from ME3 using the destroy option.

If Bioware does a prequel then i hope they tell us soon so i can forget the mass effect games.


This. 

Mass Effect wouldn't be the same without the characters we all know and love. Tali, Garrus, Shepard, etc.

Starting new is just....I don't know, doesn't appeal to me in the slightest. Doubt they can make new characters as good as the old ones.

#150
r3apz515

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JimJamBimBam wrote...

Well, I'd prefer if they stretch out ME3 with DLC for a good two years or maybe even more, and then possibly build the next game for the next gen of consoles, whether it be prequel, spin-off or sequel.


yup this, "next gen" consoles would certainly make the game better.

look at other great story/gameplay titles that came out, GoW, Halos blah blah b lah, they all had trilogies, yet at the end of it people DIDNT want prequels or sequels....years later the fan community are already pouring out dollars for the prequels, sequels, pre orders. So I dont see how ME can be any different, just got to give Shepard trilogy time to mature.