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Sniper Rifle out of scope penalty table


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#51
TherionMEC

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You can do some of these tests easily in the Single Player shooting range.

Testing with a Raptor V, each test performed multiple times with same results.

shots on health target:
6 - scoped
7 - unscoped

shots on armor target
14 - scoped
21 - unscoped

#52
Rokayt

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I wonder if the Quality assurance team has a better understanding of the various weapons hipfire penalties... Given that they are likely locked up in the weapons hard data.

INI's can only tell the game so much.

#53
rockthatwood

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okay just tested the kishock with consistent results. i forgot that the kishock had a charge-up, so i ended up with two different tests.

un-charged

unscoped body shot to assault trooper - 1 bar left
scoped body shot to assault trooper- 1 bar left

charged

scoped body shot to trooper - dead
unscoped body shot to trooper - dead

since these results couldn't be conclusive, i tested on centurions for the charged shot.

scoped body shot - removed all shields and 2 health bars
unscoped body shot - removed all shields and 2 health bars


so according to these results (and my former test results) the raptor and kishock suffer no hip-fire penalty.

#54
Rokayt

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rockthatwood wrote...

okay just tested the kishock with consistent results. i forgot that the kishock had a charge-up, so i ended up with two different tests.

un-charged

unscoped body shot to assault trooper - 1 bar left
scoped body shot to assault trooper- 1 bar left

charged

scoped body shot to trooper - dead
unscoped body shot to trooper - dead

since these results couldn't be conclusive, i tested on centurions for the charged shot.

scoped body shot - removed all shields and 2 health bars
unscoped body shot - removed all shields and 2 health bars


so according to these results (and my former test results) the raptor and kishock suffer no hip-fire penalty.


IT IS a direct hit projectile weapon.

#55
rockthatwood

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and a bullet is not a direct hit projectile?

#56
Rokayt

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rockthatwood wrote...

and a bullet is not a direct hit projectile?


Its hitscan.

The Kishook needle has a travel time, a small one, but it is still existant travel time.

#57
rockthatwood

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nonetheless, it is still a sniper rifle, and it suffers no hip-fire penalty.

possibly the coding is messed up for the raptor which makes the shots register as projectile and not hitscan? it's very probable.

#58
peddroelm

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Javelin II (((1 288.1 - 1 030.5) / 9) * (2 - 1)) + 1 030.5 = 1059.1222 base damage


Calculated aimed body health shot (same devastator but with devastator mode off)
1059.1222 * (1 + 0.25 + 0.275 + 0.04) = 1657.52624

Measured (body shot with devastator mode off hipfire)
900 - 71.2368 = 828.7632

1657.52624 * 0.5 = 828.7631

So javelin has 50% damage penalty when hipfired

=================================


Widow X 1083.8

Calculated aimed body health shot (same devastator but with devastator mode off)
1083.8 * (1 + 0.25 + 0.275 + 0.04) = 1696.147

Measured (body shot with devastator mode off hipfire)
900 - 51.9264 = 848.0736

1696.147 * 0.5 = 848.0735

So Widow has 50% damage penalty when hipfired


===============================

Incisor X 93.3

Test with turian soldier and stability consumable (trying to get all 3 shots of the bursts to hit the target body)

Extended Barrel 25% WD
Passive 30% WD
4% WD gear - densified ammunition I
Passive 55% stability 
Consumable Satbility III  all shots land in the same spot when zoomed even with marksman off

Calculated damage value - scoped body triple shot
93.3 * (1 + 0.25 + 0.3 + 0.04) * 3 = 445.041

Measured
900 - 454.9590 = 445.041 scoped triple shot
900 - 677.4794 = 222.5206 hipfire triple shot

445.041 * 0.5 = 222.5205 Incisor has 50% hipfire penalty

Modifié par peddroelmz, 19 août 2012 - 04:19 .


#59
Rokayt

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rockthatwood wrote...

nonetheless, it is still a sniper rifle, and it suffers no hip-fire penalty.

possibly the coding is messed up for the raptor which makes the shots register as projectile and not hitscan? it's very probable.


Well.... I wouldn't say it impossible.

However. I am too buisy about my discorvery that a hipfired, uncharged, reload canceled Kishook has one of the highest DPS in the game. (ITs RC canceled uncharged DPS IS The highest, If my numbers are correct.)

#60
Pho Kadat

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Question to OP, how do you know how much damage you are doing unscoped? In your original post, you mentioned that remaining trooper health using the Mantix X was 413.34378. How did you figure that, if you don't mind me asking.

Modifié par Pho Kadat, 19 août 2012 - 04:05 .


#61
peddroelm

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Pho Kadat wrote...

Question to OP, how do you know how much damage you are doing unscoped? In your original post, you mentioned that remaining trooper health using the Mantix X was 413.34378. How did you figure that, if you don't mind me asking.


I did not "figure" it . It is a measured value ...  I wrote it down from the memory location where the game stored the assault trooper hit point variable at the time ... To do tests you need to have some measured values  -the game stores enemy hitpoint amounts with very high precision (floats)...

Now that I know the hiphire penalty for the mantis, the assault trooper hitpoint amount for the difficulty and of course the weapon damage formula I can calculate it - without the need to search for and read game memory locations... 

Modifié par peddroelmz, 19 août 2012 - 04:28 .


#62
rockthatwood

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OP, widow reduction is less than 50%. one scoped shot killed a trooper. unscoped left 3 bars of health.

#63
rockthatwood

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peddroelmz wrote...

Pho Kadat wrote...

Question to OP, how do you know how much damage you are doing unscoped? In your original post, you mentioned that remaining trooper health using the Mantix X was 413.34378. How did you figure that, if you don't mind me asking.


I did not "figure" it . It is a measured value ...  I wrote it down from the memory location where the game stored the assault trooper hit point variable at the time ... To do tests you need to have some measured values  -the game stores enemy hitpoint amounts with very high precision (floats)...

Now that I know the hiphire penalty for the mantis, the assault trooper hitpoint amount for the difficulty and of course the weapon damage formula I can calculate it - without the need to search for and read game memory locations... 


how do you find this "measured value"? where does it show up and how does it show up?

#64
Rokayt

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rockthatwood wrote...

OP, widow reduction is less than 50%. one scoped shot killed a trooper. unscoped left 3 bars of health.


Your assuming that the widow hit for exaclty the troopers health.

#65
rockthatwood

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Rokayt wrote...

rockthatwood wrote...

OP, widow reduction is less than 50%. one scoped shot killed a trooper. unscoped left 3 bars of health.


Your assuming that the widow hit for exaclty the troopers health.


true. :pinched:

#66
Pho Kadat

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peddroelmz wrote...

Pho Kadat wrote...

Question to OP, how do you know how much damage you are doing unscoped? In your original post, you mentioned that remaining trooper health using the Mantix X was 413.34378. How did you figure that, if you don't mind me asking.


I did not "figure" it . It is a measured value ...  I wrote it down from the memory location where the game stored the assault trooper hit point variable at the time ... To do tests you need to have some measured values  -the game stores enemy hitpoint amounts with very high precision (floats)...

Now that I know the hiphire penalty for the mantis, the assault trooper hitpoint amount for the difficulty and of course the weapon damage formula I can calculate it - without the need to search for and read game memory locations... 


That is what I wanted to know. Until now, it just looked like that number came out of thin air.

#67
Rokayt

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rockthatwood wrote...

Rokayt wrote...

rockthatwood wrote...

OP, widow reduction is less than 50%. one scoped shot killed a trooper. unscoped left 3 bars of health.


Your assuming that the widow hit for exaclty the troopers health.


true. :pinched:


My Kishook one shot a trooper on platinum, I was an adrenalin rushing human soldier.

Does this mean it hit for exactly his health?

(In this case, It did!)

#68
rockthatwood

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charged or uncharged?

#69
rockthatwood

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woops double post

Modifié par rockthatwood, 19 août 2012 - 04:45 .


#70
Rokayt

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rockthatwood wrote...

charged or uncharged?


Uncharged.

#71
rockthatwood

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Rokayt wrote...

rockthatwood wrote...

charged or uncharged?


Uncharged.


nice.

i was going to say, if it was charged, then that trooper had a LOT of health haha

#72
Rokayt

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rockthatwood wrote...

Rokayt wrote...

rockthatwood wrote...

charged or uncharged?


Uncharged.


nice.

i was going to say, if it was charged, then that trooper had a LOT of health haha


Platinum troopers do: 2250, at the least

Modifié par Rokayt, 19 août 2012 - 04:52 .


#73
rockthatwood

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2194 to be exact. and if AR is specced for damage, the kishock would come out to 2057...charged. not including any mods, though.

#74
peddroelm

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Kishok X 806.8

Because of the continous nature of the charge multiplier for the kishok consistant,repetable tests can only be done at full charge ...

Vanguard

17.5% WD passive

Calculated body damage at full charge (impact damage) - ignoring bleed damage

806.8 * 0.8 * 1.5 * (1 + 0.175) = 1137.588

Measured vs silver cannibal
1350 - 212.4119 = 1137.5881 ; scoped damage
1350 - 212.4119 = 1137.5881 ; hipfire damage - no hipfire penalty

Modifié par peddroelmz, 19 août 2012 - 05:20 .


#75
Seargent_Braken

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Personally, I think the unscoped penalty is pointless. The snipers are already gimped enough due to shieldgate. What's wrong with having a tiny bit of close range capability?