Anyone else feel better about the ending on a second or third playthrough?
#26
Posté 19 août 2012 - 05:44
#27
Posté 19 août 2012 - 05:52
#28
Posté 19 août 2012 - 05:54
I mean, Cleansing Fire anology? WTF? That's just....I feel like my intellegence has been insulted.
Its painfully sad when the audience can come up with a better final installment than the actual product was.
#29
Posté 19 août 2012 - 05:56
#30
Posté 19 août 2012 - 05:56
Thank you Bioware, since you stole so much from Gears of War and Deux Ex you might as well have taken from fallout and given us a Broken Steel DLC that truly changed the endings, confirming Indoctrination Theory, giving us an ME2 type of suicide mission afterwards where all our assets are shown and our previous choices in the game are shown (Rachni vs. no rachni, etc) followed up by a final battle with Harbinger, an awesome conventional sort of victory against the reapers with no space magic, THEN letting Shepard ride into the sunset with his LI in the epilogue like Return of the Jedi.
Now, THAT, would have been awesome.
#31
Posté 19 août 2012 - 06:12
Cthulhu42 wrote...
Yes, actually. Instead of "what the hell just happened", my thoughts were more like "f**k you, Starchild, you badly-written POS. I'm going to enjoy killing you."
Bro fist
#32
Posté 19 août 2012 - 06:20
In fact, I've gravitated toward simply trying to disregard it as much as possible.
#33
Posté 19 août 2012 - 06:23
Worse in others.
Still sad, but optimistic. Thanks to during my second ending, I try to interpret my Shepard getting together with crew and Tali again since things turned out for the best and I have already formed a new story in my head.
And then I lucid dream about it. So I feel a bit better.
#34
Posté 19 août 2012 - 06:29
#35
Posté 19 août 2012 - 06:34
#36
Posté 19 août 2012 - 06:46
After having that same one sided conversation, the one where Shepard loses all his charisma and persuasion, I was, again, presented with the same moronic, uninspired, anti-thematic choices like always. At this point I usually just pick destroy or synthesis and try to get as much enjoyment out of it as i can. Instead, I shot the brat in the face and hit the power button before BioWare could troll me with "SO BE IT."
To answer the question; no. I didn't get any better. It actually got worse each time.
Modifié par Kildin_of_the_Volus, 19 août 2012 - 06:48 .
#37
Posté 19 août 2012 - 06:51
1st time I drank the koolaid and assumed this kid was some sort of God-like thing because my first play through had Mordin dead in it. Which gives you this religious salarian who tells you there is a "higher power recording our actions." So I bought that this kid was some sort of god thing. Lame but acceptable.
Second time I didn't know it would be exactly the same so I hated it for that. Plus I payed closer attention and it made even less sense. That's when I turned to the internet and saw that the world went crazy over how bad things were.
It gets progressively worse every time I go through it. I can't even bring myself to pick anything but destroy now because I rely on that breath scene to make me feel better. IT is the only thing keeping this franchise alive for me right now.
#38
Posté 19 août 2012 - 06:54
This serie is dead for me, thanks to the "artists" of Bioware...
But, ok, finally, it does not miss me so much... There is much more better games out there and coming...
JPR out!
#39
Posté 19 août 2012 - 07:21
ForceXev wrote...
The first time I played through ME3, I was disappointed. Even after I went back and played just the end again with the EC, I still wasn't too pleased. But I just finished a new playthrough of ME2 and then ME3, and I really warmed up to it this time.
I think the first time through, I was so full of expectations. I expected a big role for all of the ME2 characters. I expected the Reapers to be defeated in a big space battle. I expected certain past decisions to have a major impact on the ending. So my initial reaction was to hate the ending for letting down my expectations.
The second time through I didn't have any expectations. The ending is what it is, so I just played on through it, and I actually really enjoyed it.
It's still not what I wanted. It's not at all how I would have done ME3. But it's a great game, and a great story as far as video game stories go. I guess I've made it through all seven stages of grief, and I've reached the acceptance stage. I accept ME3 for what it is, and it's pretty excellent.
Actually, yes.
The first playthrough: I thought the story that the writers wanted to tell was that of the reapers being defeated conventionally by a united galaxy, but obviously we didn't get that, so I was disappointed. We got an ending about Synthetics vs Organics, a theme that I never payed too much attention to.
My second and third playthroughs: I knew going in what the story that the writers wanted to tell was and so payed a lot more attention to the themes of Synths vs Orgs and tech singularity. So it ended up kind of making sense to me. And I decided to take the endings at face value and to not think of them as the Reapers tricking organics into submission/mass indoctrination.
So yes, my later playthroughs felt better. Still uneasy, but better.
#40
Posté 19 août 2012 - 07:28
Modifié par Killdren88, 19 août 2012 - 07:30 .
#41
Posté 19 août 2012 - 07:31
Seriously, I did 2 speed runs of ME3 where you intentionally get low EMS. The tone of the game changes quite a bit. First time I played I felt that the game had highs and lows, but in these speed runs it just keeps getting worse and worse as every victory includes some major sacrifice. That gives the game a lot of replayability for me.
Modifié par inko1nsiderate, 19 août 2012 - 07:33 .
#42
Posté 19 août 2012 - 07:32
Killdren88 wrote...
All I can say is. Dragon age: Origins. Least my choices mattered in that one. And oh look! the OPTION of living. And the OPTION of having a reuinon with my party and LI.. key word...OPTIONS!
Yeah, but having Leliana not really bring up the Warden (Leliana was my LI) ever again hurts so much that the reunion might as well have not happened.
#43
Posté 19 août 2012 - 07:34
inko1nsiderate wrote...
Killdren88 wrote...
All I can say is. Dragon age: Origins. Least my choices mattered in that one. And oh look! the OPTION of living. And the OPTION of having a reuinon with my party and LI.. key word...OPTIONS!
Yeah, but having Leliana not really bring up the Warden (Leliana was my LI) ever again hurts so much that the reunion might as well have not happened.
True, but you were for the most part satisfied with the ending.
#44
Posté 19 août 2012 - 07:36
EC did make the ending more tolerable, but it doesn't really make me want to play the game (unlike the ends of both ME1 and ME2). Now I just play to try out different builds in SP. Plus the story is pretty decent through the Krogan and Quarian arcs so that helps a little.
#45
Posté 19 août 2012 - 07:44
#46
Posté 19 août 2012 - 07:47
WindfishDude wrote...
I think I'm starting to enjoy the endings (and the entire ME3) on an ironic level.
I can laugh at the awkward dialogue skips (better flow? more like better fail), animation fails and the strange narrative and plot turns etc.
I even started to enjoy Kai Leng as a sort of comedic bad-guy wanna-be. Like Wimp Lo from Kung Pow or, to stay in the ME universe, an Evil Ninja Conrad Verner.
With time, I can sit through all of ME3 and have myself a good chuckle, and when the ending comes around, I will laugh my ass of the absurdity of the Catalyst, instead of grieving over the missed potential.
That's a good description of KL, I never bothered much about KL but I found him to be a really sucky villain, allways that that need to prove himself... Seriously, hows anyone supposed to take a bully or villain seriously if they don't seem to do it themselves.
Also havign the gunship blast the pillars in that temple was one of the alltime lows of that character, I would have had more respect for him if he had planted explosive charges and jurryrigged a real trap and a plan B.
All he did was order the gunship to save the day.
I prefer it when they seem more like "evil genius" or at the very least got some covertops tactical training when they are supposed to be one of the best covertops agents around. KL did not impress me. I got the impression that he ended up in Cerberus because noone else wanted him.
#47
Posté 19 août 2012 - 07:48
#48
Posté 19 août 2012 - 07:49
I spent so much more time preparing a Renegade Shepard for ME3 but now I feel like those choices don't real make a difference or whatever. But now I feel like I wasted a bunch of time with making my Renegade Shepard. Also moving on to other games.
#49
Posté 19 août 2012 - 07:49
iakus wrote...
Worse, actually. Because this time you know the hit is coming, and the anticipation is excruciating.
I understand that. Once I get to Cronos Station, I just don't want to continue.
#50
Posté 19 août 2012 - 07:49
I really liked Tuchanka and rannoch, lots of player agency there, and great characters.





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