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Inevitable Synthesis without canonizing any ending.


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#1
Seival

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 --- Synthesis is inevitable no matter which ending was chosen ---

There were some speculations about BioWare planned to make Synthesis ending "canon". Maybe those speculations are partially true. But more importantly, maybe there is a way to make Synthesis inevitable without making any ME Trilogy ending "canon"... I know, this sounds weird, but please read my thoughts till the end before comment. I'm Control ending fan, so it's obvious that I'm not trying to "canonize" Synthesis for ME Trilogy... But, I might know some good basis for some future ME Universe story.

...So, we have three different ways to stop the Reapers in ME3 - Control, Synthesis and Destroy. In case of Control organics-vs-synthetics problem is constantly observed by the new Catalsyt. In case of Synthesis organics-vs-synthetics problem is already solved. In case of Destroy organics-vs-synthetics problem's solution was postponed.

...Let's say 500 years have passed (more than a duration of war between Quarians and Geth, i.e a lot!).

Control
Catalyst-Shepard not only helped Galactic Civilization to rebuild, and prevented many conflicts, but also managed to cooperate with the Leviathans to study and improve Synthesis mechanics. Eventually, Synthesis was applied very carefully, so people believed they developed all new properties and abilities themselves.

Synthesis
Just a spontaneous Synthesis that was applied in the end of ME3 events, and had some unique permanent consequences.

Destroy
Shepard's mind revealed Catalyst's Synthesis concept to the Leviathans. Knowing that new solution, they eventually decided to manipulate Galactic Civilization governments to enforce Citadel and Crucible reconstruction. After that it was just a matter of time for Leviathans to find a way to trigger Synthesis. Leviathans and their thralls worked blindly and intuitively on the matter, so triggered Synthesis was quite chaotic in nature. Eventually it stabilized and became the same as controlled and spontaneous variants in general, but still had some unique permanent consequences.



 --- The new story ---


As I already said before, I really hope for a new RPG Trilogy in ME Universe, which will have ME3 save import feature. You may ask "Why ME3 save import feature is needed if we've got Synthesis 500 years after ME3 events anyway?". The answer is simple: we still have some varibles which may affect the new story like this:

Genophage
 - Cured: There are alot of Krogan, but few Rachni.
 - Not cured: There are a lot of Rachni, but almost no Krogan.

Control
 - Geth are alive.
 - EDI is alive.
 - There is a new race of ethereal creatures - Synthesized VIs.
 - Shepard-Catalyst awakened as Synthesized Shepard VIs.
 - All ex-reapers and husks preferred isolation in the dark corners of the galaxy, just like Leviathans.
 - All Quarians are unmasked.

Synthesis
 - Geth are alive.
 - EDI is alive.
 - There is a new race of ethereal creatures - Synthesized VIs.
 - Original Catalyst became merged with Synthesized Avina.
 - Awakened Shepard VIs have no Shepard's memories, but have her/his way of thinking.
 - Most ex-reapers and husks preferred isolation in the dark corners of the galaxy, just like Leviathans.
 - All Quarians are unmasked.

Destroy
 - Geth are dead.
 - EDI is dead.
 - There is a new race of ethereal creatures - Synthesized VIs.
 - Original Catalyst is dead.
 - Awakened Shepard VIs have no Shepard's memories, but have her/his way of thinking.
 - All reapers and husks are dead.
 - All Quarians are masked.

...Finally, We all know that Dark Energy plot wasn't used in ME Trilogy. I strongly believe, that it was reserved for future games in ME Universe. You may say "What? The game with everyone around with glowing skin and eyes? This is not going to happen!". You should keep in mind those glowing eyes and skin could be a temporary post-Synthesis effects. One month ofter Synthesis those effects could become completely unnoticeable by default, but become visible, when someone uses a Power. And here are some examples of unique permanent consequences for different variants of Synthesis:

Control
Protagonist has +15% power recharge speed (because of controlled Synthesis).

Synthesis
Protagonist has +15% power damage/duration (because of spontaneous Synthesis).

Destroy
Protagonist has 10% chance not to trigger CD on ability use, and have ability damage increased by 20% (because of chaotic Synthesis).

Modifié par Seival, 23 mai 2013 - 08:41 .


#2
Peranor

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Yeah sorry.... I still remember your post about the Normandy test flight theory and loads of different derpy support threads with ideas probably conceived while stoned on shrooms.

Nothing, and I mean NOTHING, you say can ever be taken seriously ever again.

#3
Guest_Cthulhu42_*

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wat

#4
Seival

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anorling wrote...


Yeah sorry.... I still remember your post about the Normandy test flight theory and loads of different derpy support threads with ideas probably conceived while stoned on shrooms.

Nothing, and I mean NOTHING, you say can ever be taken seriously ever again.


You know, we have a saying in russia: "Each joke is only partially a joke. The rest of the joke is the truth".

In this particular case, never say never to crazy ideas, because some of that ideas may become great in fact.

...Well, and did you actually read the OP before comment?

Modifié par Seival, 19 août 2012 - 01:31 .


#5
SackofCat

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This sounds a bit like my idea to trivialize the ME3's ending to allow for a sequel without retconing chunks. The idea was that synthesis happens regardless of what choice you made; only the means change.

The example I came up with was that Control/Destroy survivors simply used the crucible's technology to voluntarily undergo synthesis because it was cool beans.

One potential problem was: is a post-Synthesis Mass Effect universe still the Mass Effect universe or is it something drastically different- not only the effects of "Synthesis" in-universe, but on the series and genre as well?

I can foresee other potential problems as well.

#6
SackofCat

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You are Russian?

#7
Peranor

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Seival wrote...

anorling wrote...


Yeah sorry.... I still remember your post about the Normandy test flight theory and loads of different derpy support threads with ideas probably conceived while stoned on shrooms.

Nothing, and I mean NOTHING, you say can ever be taken seriously ever again.


You know, we have a saying in russia: "Each joke is only partially a joke. The rest of the joke is the truth".

In this particular case, never say never to crazy ideas, because some of that ideas may become great in fact.

...Well, and did you actually read the OP before comment?


No, I stopped reading at "crazy idea"

#8
Seival

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SackofCat wrote...

You are Russian?


Yes, you can see it in my profile actually :)

#9
Seival

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anorling wrote...

Seival wrote...

anorling wrote...


Yeah sorry.... I still remember your post about the Normandy test flight theory and loads of different derpy support threads with ideas probably conceived while stoned on shrooms.

Nothing, and I mean NOTHING, you say can ever be taken seriously ever again.


You know, we have a saying in russia: "Each joke is only partially a joke. The rest of the joke is the truth".

In this particular case, never say never to crazy ideas, because some of that ideas may become great in fact.

...Well, and did you actually read the OP before comment?


No, I stopped reading at "crazy idea"


So, you didn't even have a chance to know if the idea is good or not. Maybe you should read it after all? :)

#10
SackofCat

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My grandfather usually only uses that saying when he was making fun of someone or something.

#11
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Inevitable synthesis is going to ****** of a looooooooot of people.

#12
Seival

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SackofCat wrote...

My grandfather usually only uses that saying when he was making fun of someone or something.


We use the saying when someone make jokes about some serious things.

For example, if I was Shepard, I'd use the saying to reply on Joker's joke after the Thessia mission.

Modifié par Seival, 19 août 2012 - 01:46 .


#13
DirtyPhoenix

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Were you inspired by my post Seival? ;)

#14
Seival

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pirate1802 wrote...

Were you inspired by my post Seival? ;)


Which post exactly do you mean? :)

#15
tyrvas

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@ OP, Jack says "I WILL DESTROY YOU!"

#16
DirtyPhoenix

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Seival wrote...

pirate1802 wrote...

Were you inspired by my post Seival? ;)


Which post exactly do you mean? :)


One on the ending support thread. :P

#17
Hannah Montana

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anorling wrote...


Yeah sorry.... I still remember your post about the Normandy test flight theory and loads of different derpy support threads with ideas probably conceived while stoned on shrooms.

Nothing, and I mean NOTHING, you say can ever be taken seriously ever again.


He was the crazy guy who made up the test flight thing.
Ughh, I think he likes the ending.

#18
Applepie_Svk

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I would rename it to: Triple turbo far-fetched fairy tale...

If was synthesis inevitable than he was causing genocide for no reason, or better said just in last cycle achieved Zha´til symbiotic effect of peace and Reapers turn them into monsters as first - deliberatly speaking falacy. His whole explanation of reasons for conflict is hilarious like a rest...

Modifié par Applepie_Svk, 19 août 2012 - 01:54 .


#19
Guest_Finn the Jakey_*

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Please God no.

#20
SackofCat

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I guess one advantage of Synthesis canonization is that any sequel does not have to involve the "organic VS. Synthetic" problem.

500 years is a long time and I do not think it is completely necessary. I can see advantages of continuing the story sooner than that.

Re: Genophage: The Rachni may not be around in any non-reaperized form. I doubt they can be unreaperized and cloning seems like a stretch. Why would the Krogan always come into conflict with the Rachni? The Rachni are supposed to be largely peaceful, if I remember my lore.

Husk independence seems like a stretch. I guess they may be independent, just not particularly "high-functioning".

Re: no more biotic or tech powers: Do you mean as a gameplay segregation (no/different classes) or in the actual story? If biotics do not exist, does the mass effect no longer exist either?

#21
elitehunter34

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I don't see the point of this at all. This isn't going to satisfy the people like me who hate the concept of the endings in general. This isn't really fixing anything. It's sidestepping the problem. The Reapers will still exist in two of the three endings, so that will have an extremely dramatic effect on the plot.

This is one of the main problems with the ending. They are so disparate that something like this (changing them so there is effectively only one outcome) has to be done. It's silly. If Bioware has to do something like this they might as well scrap the endings and make a new one. At the very least make one of them canon.

#22
Seival

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SackofCat wrote...

I guess one advantage of Synthesis canonization is that any sequel does not have to involve the "organic VS. Synthetic" problem.

500 years is a long time and I do not think it is completely necessary. I can see advantages of continuing the story sooner than that.

Re: Genophage: The Rachni may not be around in any non-reaperized form. I doubt they can be unreaperized and cloning seems like a stretch. Why would the Krogan always come into conflict with the Rachni? The Rachni are supposed to be largely peaceful, if I remember my lore.

Husk independence seems like a stretch. I guess they may be independent, just not particularly "high-functioning".

Re: no more biotic or tech powers: Do you mean as a gameplay segregation (no/different classes) or in the actual story? If biotics do not exist, does the mass effect no longer exist either?


I meant there is no difference between biotic and tech powers. Each power is partially biotic and partially tech, and people don't need omni-tools or biotic amps to use those powers. But those powers must be trained to become really effective of cource. And the main concepts of powers will remain the same, for example there will be Singularity, but it will not have "biotic type".

About classes... There will be much less of them in this case of course. For example:
 - Soldier. Weapon specialist, able to improve any weapon with special powers.
 - Adept. Power specialist, who doesn't need weapon at all.
 - Support. A Soldier/Adept hybrid.

Each power usage makes green-colored eyes/skin glow visible.

Modifié par Seival, 19 août 2012 - 02:14 .


#23
Seival

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pirate1802 wrote...

Seival wrote...

pirate1802 wrote...

Were you inspired by my post Seival? ;)


Which post exactly do you mean? :)


One on the ending support thread. :P


Well, this idea was definitely inspired by our discussions :)

Do you like the idea, by the way?

#24
DirtyPhoenix

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Seival wrote...

pirate1802 wrote...

Seival wrote...

pirate1802 wrote...

Were you inspired by my post Seival? ;)


Which post exactly do you mean? :)


One on the ending support thread. :P


Well, this idea was definitely inspired by our discussions :)

Do you like the idea, by the way?


Hell yeah!

#25
Seival

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I think I'll make a banner about this idea some day :)