There were some speculations about BioWare planned to make Synthesis ending "canon". Maybe those speculations are partially true. But more importantly, maybe there is a way to make Synthesis inevitable without making any ME Trilogy ending "canon"... I know, this sounds weird, but please read my thoughts till the end before comment. I'm Control ending fan, so it's obvious that I'm not trying to "canonize" Synthesis for ME Trilogy... But, I might know some good basis for some future ME Universe story.
...So, we have three different ways to stop the Reapers in ME3 - Control, Synthesis and Destroy. In case of Control organics-vs-synthetics problem is constantly observed by the new Catalsyt. In case of Synthesis organics-vs-synthetics problem is already solved. In case of Destroy organics-vs-synthetics problem's solution was postponed.
...Let's say 500 years have passed (more than a duration of war between Quarians and Geth, i.e a lot!).
Control
Catalyst-Shepard not only helped Galactic Civilization to rebuild, and prevented many conflicts, but also managed to cooperate with the Leviathans to study and improve Synthesis mechanics. Eventually, Synthesis was applied very carefully, so people believed they developed all new properties and abilities themselves.
Synthesis
Just a spontaneous Synthesis that was applied in the end of ME3 events, and had some unique permanent consequences.
Destroy
Shepard's mind revealed Catalyst's Synthesis concept to the Leviathans. Knowing that new solution, they eventually decided to manipulate Galactic Civilization governments to enforce Citadel and Crucible reconstruction. After that it was just a matter of time for Leviathans to find a way to trigger Synthesis. Leviathans and their thralls worked blindly and intuitively on the matter, so triggered Synthesis was quite chaotic in nature. Eventually it stabilized and became the same as controlled and spontaneous variants in general, but still had some unique permanent consequences.
--- The new story ---
As I already said before, I really hope for a new RPG Trilogy in ME Universe, which will have ME3 save import feature. You may ask "Why ME3 save import feature is needed if we've got Synthesis 500 years after ME3 events anyway?". The answer is simple: we still have some varibles which may affect the new story like this:
Genophage
- Cured: There are alot of Krogan, but few Rachni.
- Not cured: There are a lot of Rachni, but almost no Krogan.
Control
- Geth are alive.
- EDI is alive.
- There is a new race of ethereal creatures - Synthesized VIs.
- Shepard-Catalyst awakened as Synthesized Shepard VIs.
- All ex-reapers and husks preferred isolation in the dark corners of the galaxy, just like Leviathans.
- All Quarians are unmasked.
Synthesis
- Geth are alive.
- EDI is alive.
- There is a new race of ethereal creatures - Synthesized VIs.
- Original Catalyst became merged with Synthesized Avina.
- Awakened Shepard VIs have no Shepard's memories, but have her/his way of thinking.
- Most ex-reapers and husks preferred isolation in the dark corners of the galaxy, just like Leviathans.
- All Quarians are unmasked.
Destroy
- Geth are dead.
- EDI is dead.
- There is a new race of ethereal creatures - Synthesized VIs.
- Original Catalyst is dead.
- Awakened Shepard VIs have no Shepard's memories, but have her/his way of thinking.
- All reapers and husks are dead.
- All Quarians are masked.
...Finally, We all know that Dark Energy plot wasn't used in ME Trilogy. I strongly believe, that it was reserved for future games in ME Universe. You may say "What? The game with everyone around with glowing skin and eyes? This is not going to happen!". You should keep in mind those glowing eyes and skin could be a temporary post-Synthesis effects. One month ofter Synthesis those effects could become completely unnoticeable by default, but become visible, when someone uses a Power. And here are some examples of unique permanent consequences for different variants of Synthesis:
Control
Protagonist has +15% power recharge speed (because of controlled Synthesis).
Synthesis
Protagonist has +15% power damage/duration (because of spontaneous Synthesis).
Destroy
Protagonist has 10% chance not to trigger CD on ability use, and have ability damage increased by 20% (because of chaotic Synthesis).
Modifié par Seival, 23 mai 2013 - 08:41 .





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