The problem with ME3 endings is not that it was so terrible for a stand-alone game, but that it was a disastrous way to end a trilogy. If taking ME3 just as a single game, the endings are not that terrible even, they are just… weird in a way. If I played just ME3 and never heard of two other games, I might be fine with them. I could even come up with couple of games that had worse WTF endings in my personal history.
…However as the last game in the series, the last game of Commander Shepard and all beloved characters’ stories, as a last game of a badass war that supposed to be stopped in a most awesome and triumphal way, the endings are terrible c**p. BioWare did fantastic job with other two games, and their PR worked very hard to keep the interest to ME3, so no surprise the expectations were set very high. What we were given was barely half as good as what we were expecting. Now, who’s fault was that? Unrealistic gamers who expected the best game in the history? Lazy developers who produced a mediocre product with Photoshoped Google pictures? “Genius artists” who took plot ideas from different games & movies and tried to present them as “unique” and “art”?
So comparing ME3 endings to worse stand-alone games is just out of content. I can find examples of worse endings, but I can barely find examples of worse disappointments.
Modifié par Ozida, 19 août 2012 - 10:24 .