Pete Zahut wrote...
Bring sniper damage back on an infiltrator, and that will fix the snipers. Also, I'd like to see headshots on bosses come back (for snipers at least). Buff SMGs mostly imo.
While I agree that something like that needs done... I don't know if BOTH of those things need done, perhaps one or the other. The Sniper Rifle Damage Evolution nerf was done to hurt the Krysae... well now that gun isn't hurting much of anything now is it?
I've always supported rewarding players with more damage for feats of accuracy/precision. It's something that exists in every single game with bosses... they all tend to have a weak point you must target. Why not ME3 MP? One of the Devs said it's hard to program... so I guess that's out of the picture. Returning TCs evolution would be good... but I feel that giving ALL the Sniper Rifles decent buffs would be even more productive, so they would be useful in the hands of non-infiltrators. This is what Godless Paladin has been saying for months now... and he's right IMO.
Buffing the Sniper Rifles AND returning TC to 40% Sniper Rifle damage... that would have to be tested... but the community can do that! Personally... I feel after the shield gate change from a few weeks ago, if someone shoots a Platinum/Gold Marauder in the head and it dies... that's a good thing! The player should be rewarded for being a crack shot... not penalized by shield gating mechanics.
It's a touchy subject... but I'm definately of the mindset that something should be done.





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