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Can someone explain how I was just carried?


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#326
Richter Harken

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sH0tgUn jUliA wrote...

I think they should add to ones personal score if one does the pizza deliveries and those remote "disabling the indoctrination booster" things and a medal for doing them. As it is it is a team oriented goal that doesn't show up on the score sheet.

Suppose you're having a craptastic night aiming so you're doing all of them. Are you contributing? Or should you trade in your game? Is this what this is coming down to? And it is getting this way even down on bronze level.

[sarcasm]
Here's a tip for scoring big in PUGs: Don't do any of the goals except for the drones. Ignore the bosses. Go after the low hanging fruit. Kill the bosses last especially in a PUG. You will have one teammate who will be the hero. If they're being idiots, use a rocket on later waves and fire low for splash damage (try not to fire in between the legs, it's embarassing to miss that way unless there's a wall right behind). Run away from the banshees if you can. Ravagers are going to be a pain as are pyros. Know where the phantoms are and avoid them -- let your teammates kill them you can kill 6 - 8 assault troopers easily in the time it takes to kill a phantom.

Do this because it is not about a team effort. It is because one ass hole is going to b*tch about carrying you. It's the American way.[/sarcasm]


Actually, you get around 700 points for deactivating a booster. Not sure if the pizza delivery awards you score, but I think you also get a team score trickle for standing in hack areas. Look at the kill feed, you'll see a little message reading something like "2 players uploading +380". And kill target objectives are self explanatory.

And again, there's no excuse for acting like a dick, like the GI in the OP's story, but there is also no excuse for deluding yourself into thinking you were a big help when your score is below 20K in wave 9, and then acting all defensive and offended when someone points out that you're not playing very well :/

Modifié par Richter Harken, 23 août 2012 - 07:16 .


#327
Richter Harken

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sH0tgUn jUliA wrote...

Ignore the bosses. Go after the low hanging fruit. Kill the bosses last especially in a PUG. You will have one teammate who will be the hero. If they're being idiots, use a rocket on later waves and fire low for splash damage (try not to fire in between the legs, it's embarassing to miss that way unless there's a wall right behind). Run away from the banshees if you can. 

[/sarcasm]


You understand that this is the correct strategy for finishing the match, right? The fact that you quote this as sarcasm makes me think you do not understand how wave budget and enemy respawns work, but people do this because it is the strategy that maximizes chances of winning.

#328
Legbiter

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To the OP. Yeah, sounds like you were carried I mean only 33 k. Support classes on gold still get tons of assist points.

#329
synapsefire

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sH0tgUn jUliA wrote...

I think they should add to ones personal score if one does the pizza deliveries and those remote "disabling the indoctrination booster" things and a medal for doing them. As it is it is a team oriented goal that doesn't show up on the score sheet.

Suppose you're having a craptastic night aiming so you're doing all of them. Are you contributing?

No! I can do the objectives myself thank you very much. Now go leech on somone elses game and don't let the door hit you on the way out.

Modifié par synapsefire, 23 août 2012 - 07:51 .


#330
DNC Protoman

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Legbiter wrote...

To the OP. Yeah, sounds like you were carried I mean only 33 k. Support classes on gold still get tons of assist points.



I agree with this statement.  The 33k score makes it pretty hard to argue that he was playing well.

#331
Destructo-Bot

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I generally aim for a minimum of 5k per round for my support classes and 10k per round for my damage classes on gold. That doesn't mean I can't score 150k+ with a support class though... if you are constantly babystitting your (bad) team your own score tends to plummet as you try to keep other people alive and do the objectives.

Modifié par Destructo-Bot, 23 août 2012 - 08:02 .


#332
synapsefire

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Wtf is a support class?

#333
sH0tgUn jUliA

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synapsefire wrote...

Wtf is a support class?


Female Quarian Infiltrator spamming sabotage that is set up for recharge rate is not going to score a ton of points.

#334
Richter Harken

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synapsefire wrote...

Wtf is a support class?


Typically someone who specs and plays in a way that maximizes team benefits at the cost of personal performance. 

For example, playing a turian sentinel and specializing warp for pierce and expose, and trying to keep enemy armored targets warped to increase team damage on them, stripping enemy shields with overload, and using a falcon with cryo ammo to slow/freeze groups of enemies, so his team mates can handle them better. He probably won't get a lot of kills, but enemies will be severely hampered by his presence. He will probably still get a ton of assist points doing this.

#335
10K

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Personally I don't care what someone score is. Sure I like to see where I place, but If you're not dying all over yourself and helping the best of your ability, you're cool with me.

#336
Terry Yaki

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That GI player is the quintessential definition of a Tryhard.

#337
Jay_Hoxtatron

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sH0tgUn jUliA wrote...

synapsefire wrote...

Wtf is a support class?


Female Quarian Infiltrator spamming sabotage that is set up for recharge rate is not going to score a ton of points.


You can still use your gun...

#338
upinya slayin

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ME3 MP doens't have a ture support class. they can all deal damage. some deal more then others (GI for instance) while others are good at reviving and moving quickly (shadow) and other at debuffing (paladin) and others crowd control (demolisher) but all in all, the classes are each capable of killing enemies efficiently but some offer more support then otehrs due to abilities that stun, control crowds, and debuff

#339
synapsefire

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Richter Harken wrote...

synapsefire wrote...

Wtf is a support class?


Typically someone who specs and plays in a way that maximizes team benefits at the cost of personal performance. 

For example, playing a turian sentinel and specializing warp for pierce and expose, and trying to keep enemy armored targets warped to increase team damage on them, stripping enemy shields with overload, and using a falcon with cryo ammo to slow/freeze groups of enemies, so his team mates can handle them better. He probably won't get a lot of kills, but enemies will be severely hampered by his presence. He will probably still get a ton of assist points doing this.

You are joking right? you can't possibly say that you are scoring low because you use your powers or your gun. The stupidity in these forums are endless.

#340
synapsefire

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sH0tgUn jUliA wrote...

synapsefire wrote...

Wtf is a support class?


Female Quarian Infiltrator spamming sabotage that is set up for recharge rate is not going to score a ton of points.

Anyone playing FQI would spam Sabotage on every cloak cycle, try shooting your gun also.

This is getting rediculous.

#341
Richter Harken

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synapsefire wrote...

Richter Harken wrote...

synapsefire wrote...

Wtf is a support class?


Typically someone who specs and plays in a way that maximizes team benefits at the cost of personal performance. 

For example, playing a turian sentinel and specializing warp for pierce and expose, and trying to keep enemy armored targets warped to increase team damage on them, stripping enemy shields with overload, and using a falcon with cryo ammo to slow/freeze groups of enemies, so his team mates can handle them better. He probably won't get a lot of kills, but enemies will be severely hampered by his presence. He will probably still get a ton of assist points doing this.

You are joking right? you can't possibly say that you are scoring low because you use your powers or your gun. The stupidity in these forums are endless.


Did you even read my post? I was purposefully describing a setup that maximizes team benefits over personal performance, and still gets a ton of points. ^^U

Modifié par Richter Harken, 23 août 2012 - 10:04 .


#342
Arppis

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People need to get their heads out of their bums and realize this is a team game. If they all made it and he ressed people he did his part, regardless of score.

But I guess you didn't score high enough to be qualified to play the game. I guess Bioware should ban every player who scores that low on gold. :3

Modifié par Arppis, 23 août 2012 - 10:10 .


#343
sH0tgUn jUliA

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Jay_Hoxtatron wrote...

sH0tgUn jUliA wrote...

synapsefire wrote...

Wtf is a support class?


Female Quarian Infiltrator spamming sabotage that is set up for recharge rate is not going to score a ton of points.


You can still use your gun...


Duh no **** really?

Modifié par sH0tgUn jUliA, 23 août 2012 - 10:12 .


#344
synapsefire

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Richter Harken wrote...

synapsefire wrote...

Richter Harken wrote...

synapsefire wrote...

Wtf is a support class?


Typically someone who specs and plays in a way that maximizes team benefits at the cost of personal performance. 

For example, playing a turian sentinel and specializing warp for pierce and expose, and trying to keep enemy armored targets warped to increase team damage on them, stripping enemy shields with overload, and using a falcon with cryo ammo to slow/freeze groups of enemies, so his team mates can handle them better. He probably won't get a lot of kills, but enemies will be severely hampered by his presence. He will probably still get a ton of assist points doing this.

You are joking right? you can't possibly say that you are scoring low because you use your powers or your gun. The stupidity in these forums are endless.


Did you even read my post? I was purposefully describing a setup that maximizes team benefits over personal performance, and still gets a ton of points. ^^U

I think I phaced out after "he probably won't get lot's of kills".
I apologize!

#345
nicethugbert

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synapsefire wrote...

nicethugbert wrote...

I'm still waiting on an explanation of how score specifically relates to anything in this game.

This is a link to my post a few pages back where I try to break down random games based on score. Everything I write on these forums pertains to Gold specifically. Although it can apply to other difficulties that is the one I play.

When you have played this game a lot you will get a general feel of when you are carrying or not. This can come easy in the form of teammates doing stupid shtt wiping themeselves on an exposed device leaving you to solo, or it can be more subtle in the form of low scoring players camping in corners, running from enemies without shooting their gun and generally leaving you with all the aggro. Thats all I have to say about carrying. 

When it comes to the scoreboard, people seem to get all defensive and worked up about how it is lying, that they were supporting, someone stole their kills, yada yada yada. Just numerous excuses to why they score low. Personally I don't give a crap what your score is, all I want is players I can rely on to make the game more fun for me. 

However... Experience dictates that there is a connection between score and skill. But the most important problem with low scoring players is that they rarely pull their share of aggro. Thats why I would bring heavy hitting aggressive players every day over someone running around in cloak reviving.


Concerning score from another thread..

synapsefire wrote...

If having a scoreboard makes you feel bad don't look at it. I can't imagine any game without a scoreboard. I play better by having it there. In fact I wish they would add detailed statistics instead of the medal interface, letting me see who's got the best accuracy, revives etc.

If you continually rank in at the bottom, chances are you have room for improvement. I find no reason playing games that don't have a high skill-cap, giving me lots of room for improvement tactically, strategically and/or physically in terms of eye hand coordination and reaction time.





I looked at that and did some simple calculations.  But all I see is that the longer the match lasts, the less credits/minute that everyone gets.  Maybe you can spot a trend in the numbers?

Match 1

Total Score 217246
Total Time 18.85
Total Credits 75000
Total Score Per Minute 11524.99
Total Credits Per Minute 3978.78
Total Credits Per Score 0.35
Player 1 Score 99224
Player 1 Score Percent 45.67
Player 2 Score 50399
Player 2 Score Percent 23.2
Player 3 Score 49921
Player 3 Score Percent 22.98
Player 4 Score 17702
Player 4 Score Percent 8.15

Match 2
Total Score 296793
Total Time 28.47
Total Credits 74650
Total Score Per Minute 10424.76
Total Credits Per Minute 2622.06
Total Credits Per Score 0.25
Player 1 Score 142017
Player 1 Score Percent 47.85
Player 2 Score 92931
Player 2 Score Percent 31.31
Player 3 Score 39938
Player 3 Score Percent 13.46
Player 4 Score 21907
Player 4 Score Percent 7.38

Match 3
Total Score 315868
Total Time 24.27
Total Credits 73900
Total Score Per Minute 13014.75
Total Credits Per Minute 3044.91
Total Credits Per Score 0.23
Player 1 Score 162739
Player 1 Score Percent 51.52
Player 2 Score 56545
Player 2 Score Percent 17.9
Player 3 Score 54989
Player 3 Score Percent 17.41
Player 4 Score 41595
Player 4 Score Percent 13.17

Modifié par nicethugbert, 23 août 2012 - 10:18 .


#346
Richter Harken

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synapsefire wrote...

I think I phaced out after "he probably won't get lot's of kills".
I apologize!


<3

#347
garf

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This entire conversation makes me glad glad I uninstalled origins back in april. MP has become way too serious business to sound remotely fun to me.

#348
Jay_Hoxtatron

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sH0tgUn jUliA wrote...

Jay_Hoxtatron wrote...

sH0tgUn jUliA wrote...

synapsefire wrote...

Wtf is a support class?


Female Quarian Infiltrator spamming sabotage that is set up for recharge rate is not going to score a ton of points.


You can still use your gun...


Duh no **** really?



Then why do you say it's not going to score a ton of points? That's stupid. Any class, even a sabotage specced QFI can score a ton of points.

#349
synapsefire

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garf wrote...

This entire conversation makes me glad glad I uninstalled origins back in april. MP has become way too serious business to sound remotely fun to me.

It really isn't. I don't think people in general give a crap about points, and people PuG Gold regardles of skill. There are very few occasions of "leeching". People getting caried though is another story, but those people "try". I can only speak for myself but anyone "trying" are more than welcome in my lobby.

#350
nicethugbert

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I post numbers and no one finds any meaning in them. Typical.