Can someone explain how I was just carried?
#151
Posté 21 août 2012 - 08:25
#152
Posté 21 août 2012 - 08:27
Star fury wrote...
WaffleCrab wrote...
a defensive paladin can score 30-40k on gold vs, geth and still do more for the team than the GI. just saying, if you dont know how it works, i feel sorry.
Do what exactly?
If you play Paladin actively vs Geth, actually killling mobs with tech bursts and guns, you'll considerably shorten a game and will have more fun.
By being a damage soaking living decoy, gues you never have really played a defensive paladin, having a living decoy that can soak 4,8k or more damage shortens the game considerably when the team doesnt have to be in cover all the time. And the score i get, mainly consists of me using ED for armoring up, me reviving people and the occasional smack in the face with shield. it usually amounts up 30-40K with 1-2 high damage dealing people in the game, yet i am usually thanked alot, early on in the game. now stfu, and go pout in the corner and learn to play pally defensively
Modifié par WaffleCrab, 21 août 2012 - 08:28 .
#153
Posté 21 août 2012 - 08:32
Against geth you shoulda used ED a lot more than Snappy freeze.
Ed being instant and extremely powerful against Geth it'd been a lifesaver for the team and you woulda gotten scores on assist.
A lot of people gauge the effectiveness of their teammates through their scores but if ya'll extracted and had below 33k points you could have been doing something wrong with your class. I.E not tech bursting or setting techs up. I got a low score the other day playing slayer without charge only reason I got it was because I packed the wrong gun and no disruptor ammo so I was snap outta luck really. No tech bursts on my own...
Find another lobby and try again :3
This time with ED mixed in. Will let you move a lot more too.
#154
Posté 21 août 2012 - 08:44
Lucius Aelius wrote...
Score only matters as a relative thing, comparing scores among the players of any given match (weighted to account for class, e.g. an Infiltrator would be expected to score higher than most other classes, all else being equal) can at least roughly give an idea of what each player contributed. As a baseline though, 50k (IMO) is the bare minimum score on Gold a person can have and say they weren't carried (even then they'd have had to contribute in a non-scoring capacity on top of scoring 50k).
Even that's imprecise because choosing Unknown/Unknown gives extra experience, in a match with everything specifically chosen I suppose the bar could be lowered to 40k, but below that you can't say you weren't carried.
A noted exception is of course the FQI with Sabotage, which has its own set of norms to go by (obviously Sabotage awards no points, and I haven't played enough with players using the FQI to feel comfortable pinning down hard numbers for what would be a good score). Suffice it to say it's all very imprecise, but rough comparisons of scores can be made that are at least somewhat meaningful (and of course the less someone knows about the context of a given match, the harder it is to judge just by looking at the scoreboard at the end).
But since we don't know how the scoring works, we still don't know what we are comparing.
#155
Posté 21 août 2012 - 08:47
I played with some guy who had in the end about 10-15 K,but he actually played (from 1-11 vawe).I couldn´t realize,how is this even possible.
#156
Posté 21 août 2012 - 08:49
11.wave 5 Cobras:DDnVill wrote...
score doesn't matter but it's amusing when other players will try and catch up to your score by using missiles when clearly its not needed. XD
#157
Posté 21 août 2012 - 08:50
#158
Posté 21 août 2012 - 09:06
#159
Posté 21 août 2012 - 09:27
#160
Posté 21 août 2012 - 09:30
zorinho20 wrote...
You don´t have to apoligize for 33K score,if you revived(supported) other team mates,damagers in your case.When I play with my friend,who is a little bit less experienced player,I tell him just to watch my back and stay alive.
I played with some guy who had in the end about 10-15 K,but he actually played (from 1-11 vawe).I couldn´t realize,how is this even possible.
Thats really bad since you get alot of extra experience points for completing the match
#161
Guest_Lord_Sirian_*
Posté 21 août 2012 - 09:41
Guest_Lord_Sirian_*
WaffleCrab wrote...
Star fury wrote...
WaffleCrab wrote...
a defensive paladin can score 30-40k on gold vs, geth and still do more for the team than the GI. just saying, if you dont know how it works, i feel sorry.
Do what exactly?
If you play Paladin actively vs Geth, actually killling mobs with tech bursts and guns, you'll considerably shorten a game and will have more fun.
By being a damage soaking living decoy, gues you never have really played a defensive paladin, having a living decoy that can soak 4,8k or more damage shortens the game considerably when the team doesnt have to be in cover all the time. And the score i get, mainly consists of me using ED for armoring up, me reviving people and the occasional smack in the face with shield. it usually amounts up 30-40K with 1-2 high damage dealing people in the game, yet i am usually thanked alot, early on in the game. now stfu, and go pout in the corner and learn to play pally defensively(i imagine this is what joker would have said)
No matter how defensively you play you should never score that low on a Paladin. Unless you are a *ahem* not very good player, and if that's the case, you were carried. Also, the Paladin is actually really not very good as a tank. He can only tank from one direction and even then the shield can be glitchy and decide not to block certain things.
Also, *blows own horn* but I regularly get 15+ revives, AND top score, WHILE doing 90% of the objectives. In fact, the people who actively do objectives, revive etc. are usually the ones who top score as well. I've very very rarely met someone who top-scores purely by farming the spawn points and doing nothing else.
#162
Posté 21 août 2012 - 09:45
>But I was reviving and doing objectives!
Doesn't matter since those actions are class independent.
>I was intentionally acting as battlefield control!
The best CC is to kill the target due to the disparity in control power effectiveness and DPS. Intentionally maximizing CC powers over DPS is playing ineffectively.
#163
Posté 21 août 2012 - 10:23
Lord_Sirian wrote...
WaffleCrab wrote...
Star fury wrote...
WaffleCrab wrote...
a defensive paladin can score 30-40k on gold vs, geth and still do more for the team than the GI. just saying, if you dont know how it works, i feel sorry.
Do what exactly?
If you play Paladin actively vs Geth, actually killling mobs with tech bursts and guns, you'll considerably shorten a game and will have more fun.
By being a damage soaking living decoy, gues you never have really played a defensive paladin, having a living decoy that can soak 4,8k or more damage shortens the game considerably when the team doesnt have to be in cover all the time. And the score i get, mainly consists of me using ED for armoring up, me reviving people and the occasional smack in the face with shield. it usually amounts up 30-40K with 1-2 high damage dealing people in the game, yet i am usually thanked alot, early on in the game. now stfu, and go pout in the corner and learn to play pally defensively(i imagine this is what joker would have said)
No matter how defensively you play you should never score that low on a Paladin. Unless you are a *ahem* not very good player, and if that's the case, you were carried. Also, the Paladin is actually really not very good as a tank. He can only tank from one direction and even then the shield can be glitchy and decide not to block certain things.
Also, *blows own horn* but I regularly get 15+ revives, AND top score, WHILE doing 90% of the objectives. In fact, the people who actively do objectives, revive etc. are usually the ones who top score as well. I've very very rarely met someone who top-scores purely by farming the spawn points and doing nothing else.
Goes to show you suck with the shield, only an idiot goes and deploys it at a spot where all your sides are vulnerable, best played shield decoys do it in a corner spot near doors, or choke points like that. i tank like that regularry on gold. Deploy shield while facing corner, turn while shield being deployed, wait for an enemy to pop in view, ED. rinse and repeat. When playing paladin i usually position myself in such a manner where people can just stop worrying about cover since all the enemies are after me, ofcourse i am not stupid and keep the shield down when banshees or atlasses or brutes or phantoms get to me, but 90% of the enemies are desperately trying to take me down, games where i practise this game style usually are through faster than games where i dont use the shield. Also There are no good or bad builds only good and bad players. I play my paladin both defensively and offensively. if i see there are 1 or 2 heavy hitters in the team already, i play defensive, if the team lacks heavy damage dealers, i go for synergy using my freeze, ED and inc.
Modifié par WaffleCrab, 21 août 2012 - 10:24 .
#164
Posté 21 août 2012 - 10:57
Gold doesn't require the type of players that can top revives, damage, etc all at once. it just requires decent awareness and teamwork, and damage comes w/ teamwork since there are tons of class synergies abound. If a N7 Paladin is w/ a camping team and he can't solo rambo confidently, I'd rather he stick back and try to draw away fire w/ the shield than try to hero SF/melee/TB everything and get killed out all by his lonesome since everyone else is staying back and sniping/nuking everything.
Modifié par FlowCytometry, 21 août 2012 - 11:01 .
#165
Guest_Flies_by_Handles_*
Posté 21 août 2012 - 10:58
Guest_Flies_by_Handles_*
#166
Guest_Lord_Sirian_*
Posté 21 août 2012 - 11:25
Guest_Lord_Sirian_*
WaffleCrab wrote...
Lord_Sirian wrote...
No matter how defensively you play you should never score that low on a Paladin. Unless you are a *ahem* not very good player, and if that's the case, you were carried. Also, the Paladin is actually really not very good as a tank. He can only tank from one direction and even then the shield can be glitchy and decide not to block certain things.
Also, *blows own horn* but I regularly get 15+ revives, AND top score, WHILE doing 90% of the objectives. In fact, the people who actively do objectives, revive etc. are usually the ones who top score as well. I've very very rarely met someone who top-scores purely by farming the spawn points and doing nothing else.
Goes to show you suck with the shield, only an idiot goes and deploys it at a spot where all your sides are vulnerable, best played shield decoys do it in a corner spot near doors, or choke points like that. i tank like that regularry on gold. Deploy shield while facing corner, turn while shield being deployed, wait for an enemy to pop in view, ED. rinse and repeat. When playing paladin i usually position myself in such a manner where people can just stop worrying about cover since all the enemies are after me, ofcourse i am not stupid and keep the shield down when banshees or atlasses or brutes or phantoms get to me, but 90% of the enemies are desperately trying to take me down, games where i practise this game style usually are through faster than games where i dont use the shield. Also There are no good or bad builds only good and bad players. I play my paladin both defensively and offensively. if i see there are 1 or 2 heavy hitters in the team already, i play defensive, if the team lacks heavy damage dealers, i go for synergy using my freeze, ED and inc.
Ok, so we're in the business of making blanket statements and sweeping generalistions now are we? No, I am not an idiot. No, I do not deploy it where all sides are vulnerable. I was pointing out the fact that it's NOT A VERY GOOD TANK. Does a Kroguard need to stand in a doorway, or on a corner in order to tank? NO!
On your second "point" such as it is. No, completely wrong. There ARE good and bad builds as well as good and bad players. I don't need protection. I don't need an entire team-mate devoted to getting pummelled. Why? Because I'm skilled enough to not get hit without such a team-mate.
People who use the "I was playing defensively so I only got 30k points" excuse were carried. Simple as that. You can claim to have been defensive until the cows come home. But when "I was playing defensively" is just a euphemism for "I stood there not getting any kills even on my extremely powerful class", it means nothing.
#167
Posté 21 août 2012 - 11:27
- did anyone notice this wasn't U/U/G? FBDagger Geth! This was cca 240-280K exp.
- first I would not take Piranha on that map, maybe GPS or Harrier, but ok.
- 33+105K probably more than half of overall match exp (what classes were other two?)
I assume other players were mostly killing things at range out of windows, constantly dying there.
OP could only ED + arc, guarding "interior" (running around map alone vs Geth not a good idea).
What were objectives? If soloing 4 devices, hack zone, drone and having others only killing
things outside - not much exp.
So of the above - guarding their backs, constantly reviving them, tanking and debuffing what
came close and soloing objectives - very possible 33K on pre-set gold dagger geth with a
selfish GI racking up kills, not reviving, not doing objectives, probably not sticking with team.
SO NOT CARRIED!
Also this:
Astaiir wrote...
Xbox, my friend.
Idiots. Idiots everywhere.
Change to PC.
#168
Posté 21 août 2012 - 11:42
I have also seen players who don't help the team at all, end up wiping out in middle Waves like 6-7-8 on SILVER and then complain to me, even though I rezzed them multiple times, got top score, did objectives, etc. Basically, I GOT THEM PAID.
I just move on to another game.
#169
Guest_starlitegirlx_*
Posté 21 août 2012 - 11:58
Guest_starlitegirlx_*
PsychoticBiotic wrote...
33 is low. Reviving is no excuse for that.
So is this saying that my 33 always at the bottom of the board is inexcusable? I've been playing for two weeks and and up from 6k. And often I'm the one that wears down opponents so the kills are easy for others. They get the higher score after I spend most of my game energy draining, incinierating, or whatever other ability I have that gives the shooters a chance to kill the opponents. Yes, it depends on the character I'm playing, but realy? Telling someone their score is inexcusable is pretty rude.
#170
Posté 21 août 2012 - 11:59
#171
Posté 21 août 2012 - 12:18
Also, I've seen many Paladins do things like stand on a stairway or ramp holding off Banshees with their shield while the rest of us blast away at it. After I or someone else thanks them they almost always throw in, "No problem, though I don't get any points for it."
They seem to feel they need to preemptively explain themselves for scoring so low, which they shouldn't have to.
I've had Gold games where I felt like I was a drag on the team even though I topped the scoreboard. I scored high because I was being hyper-aggressive, but at the same time my teammates had to revive me a lot. Their time spent reviving could have been spent killing and upping their score.
Judging a player by the score is like judging a baseball player using one, single statistic.
#172
Guest_starlitegirlx_*
Posté 21 août 2012 - 12:22
Guest_starlitegirlx_*
defleshing wrote...
putting up 33000 wielding a piranha on any class is a fail.
Your opinion which means nothing to me.
Edited to add that I'm bronze and new so 33k is actually good in my opinion. In yours, not, and guess who doesn't care? ME!
Modifié par starlitegirlx, 21 août 2012 - 12:24 .
#173
Posté 21 août 2012 - 12:31
#174
Posté 21 août 2012 - 12:31
2) 33k is pretty low for a Gold game, even as support. I geneally play support classes and in worse games I end up between 40-50k ... maybe you need to work on your game to be something more than a moving decoy and damage sponge.
#175
Posté 21 août 2012 - 12:37
starlitegirlx wrote...
PsychoticBiotic wrote...
33 is low. Reviving is no excuse for that.
So is this saying that my 33 always at the bottom of the board is inexcusable? I've been playing for two weeks and and up from 6k. And often I'm the one that wears down opponents so the kills are easy for others. They get the higher score after I spend most of my game energy draining, incinierating, or whatever other ability I have that gives the shooters a chance to kill the opponents. Yes, it depends on the character I'm playing, but realy? Telling someone their score is inexcusable is pretty rude.
If you're at the bottom of the scoreboard everytime on gold with 30k, using different characters/weapons each time, that's pretty bad.





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