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Please enable controllers on the PC for Dragon Age 3


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25 réponses à ce sujet

#1
Nathanmaxtro

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Despite having a great computer, I had to play Mass Effect 2 & 3 on my PS3 because controllers were not supported on the PC.

Please change that for Dragon Age 3. Many games out there let players use a controller or mouse/keyboard on the PC. There is no reason why Bioware cannot enable this.

For the record, I'm using a PS3 controller. It would be great to let the user designate what control method they are using, PS3, 360 or other. I know it's possible because Tera Online dose it.

Please make it happen Bioware.

Modifié par Nathanmaxtro, 20 août 2012 - 03:42 .


#2
Kidd

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Don't see why the UI couldn't change into console style if you enabled a "gamepad mode" in Options or something along those lines. It's pretty common nowadays. This should be an option for the PC players imho.

#3
Personality Disorder

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Actually, if they do enough work on the PC UI (as they should :whistle:), I kind of see why this would be problematic. Although more options are always good, I suppose.

#4
Nathanmaxtro

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KiddDaBeauty wrote...

Don't see why the UI couldn't change into console style if you enabled a "gamepad mode" in Options or something along those lines. It's pretty common nowadays. This should be an option for the PC players imho.

Exactly.

Bioware is making console versions, so it already has a gamepad UI.

And yeah it is very common now, but I was stunned when it wasn't included in Mass Effect 3.

I really hope it's enabled for DA3. I don't want to buy the PS3 version, I'll have to if Bioware decides to leave out controller for PC again.

#5
Arthur Cousland

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To use a controller with the pc version of Skyrim, the player just needs to plug the controller in and they're set.

While I'm used to the keyboard+mouse setup for the Dragon Age games, I wouldn't mind controller support, if just for movement, as the analog sticks beat using the wasd keys.

#6
deuce985

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Bioware is pretty lazy when it comes to little features like this. It wasn't present in Mass Effect and I doubt they'll do it in DA3.

Then again, most games that use these features are mainly console ports. So i could see why Bioware doesn't waste resources on this. Plugging in the gamepad means they need to port the console UI. The current UI is built for PC. Bioware probably doesn't see much gain porting a gamepad UI over. Maybe it takes too many resources up.

Skyrim allows a feature like this because their UI is lazily designed for console gamers, not PC.

Honestly though, I prefer M/KB because the UI is built well enough for me. I'm a player who puts big emphasis on immersion and the PC version gives me that over the console version. I've played DA on both and the biggest thing that separates it for me -- no pausing for abilities. All my abilities are hotkeyed on PC version. Can't do that on console. Not enough buttons.

But yes, it would be nice to see Bioware give us more options to play. Never a bad thing. I don't see how porting a UI that's already available as being difficult.

Personally, I wish they'd bring tactical camera back. The targeting in DA2 is horrid and kills it for players like me who want full real-time gameplay. That's another topic though.

Modifié par deuce985, 20 août 2012 - 07:39 .


#7
Feanor_II

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DA2 was clearly designed to be played with a controller.... I can't understand how they didn't include that option....

But I would preffer to return to a more Mouse + Keyboard oriented approach (just for PC) as in DA:O

Modifié par Feanor_II, 20 août 2012 - 10:23 .


#8
Nathanmaxtro

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deuce985 wrote...

Bioware is pretty lazy when it comes to little features like this. It wasn't present in Mass Effect and I doubt they'll do it in DA3.

That's why I want to bring attention to the issue. I want Bioware to know that the fans want it.

deuce985 wrote...
Then again, most games that use these features are mainly console ports. So i could see why Bioware doesn't waste resources on this. Plugging in the gamepad means they need to port the console UI. The current UI is built for PC. Bioware probably doesn't see much gain porting a gamepad UI over. Maybe it takes too many resources up.

I can't see it taking very many resources at all.

If Dragon Age 3 was going to be a PC exclusive, then I would understand not supporting controllers. But they are making console versions as well. It can't be that hard to have a console UI in the PC version.

I honestly can't think of another multi-platform game that doesn't have controllers support on the PC.

deuce985 wrote...
Honestly though, I prefer M/KB because the UI is built well enough for me. I'm a player who puts big emphasis on immersion and the PC version gives me that over the console version. I've played DA on both and the biggest thing that separates it for me -- no pausing for abilities. All my abilities are hotkeyed on PC version. Can't do that on console. Not enough buttons.

But yes, it would be nice to see Bioware give us more options to play. Never a bad thing. I don't see how porting a UI that's already available as being difficult.

Exactly, it's all about options.

Some people want to use the mouse and keyboard, while others want to sit on their couch and use a controller.

As resourceful of a company Bioware is, enabling controllers support be something that they can do.

#9
lorecast

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it would make my life soooo much easier! I just want to plug my ps3 controller, connect my laptop to my tv and sit down on my couch and not have all that hot air that my computer'ds fan blows on me.

#10
Feanor_II

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Nathanmaxtro wrote...


Some people want to use the mouse and keyboard, while others want to sit on their couch and use a controller.

"Problem" is that to have a "propper" experience with a gamepad you need a gaming mechanich similar to DA2..... I didn't like that path, I want a return to a DA:O system, a party/tactical RPG (improving whatever is necesary) and in that system there is no room for controllers because they are clearly targeted to Mouse+Keyboard.

This doesn't mean that I don't like "Action" RPG, I loved The Witcher 1&2, but I want DA to preserve that system.

#11
Wulfram

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Perhaps I'm being selfish here, but I'd rather they spent their resources on the mouse and keyboard interface, which has felt neglected in recent Bioware games, than on PC controller support.

Unless controller support is really really easy.

#12
Firky

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Much as I miss tactical camera, I don't think people give BioWare enough credit for how good the PC interface is, compared to stuff like Skyrim, KoA, Witcher 2 etc. (True, that aRPGs are set up a bit differently.)

So, like, even something like "click to move" was a big step towards making DA2 "strategic" for me. That was one big thing I missed between the two Witchers, too.

I don't have a problem with gamepad option, but I think it'd suck if DA3 was WASD, as one example.

#13
Feanor_II

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Wulfram wrote...

Perhaps I'm being selfish here, but I'd rather they spent their resources on the mouse and keyboard interface, which has felt neglected in recent Bioware games, than on PC controller support.

Unless controller support is really really easy.

Sure, ME1 adaptation from XB360 was great, redefined HUD, hotkeys etc..... but ME2 & 3 really felt as you say "neglected", they didn't explore all the potential that a KB offers...... and DA2...... DA2 was plainly disastrous.

Modifié par Feanor_II, 21 août 2012 - 10:02 .


#14
Gibb_Shepard

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Feanor_II wrote...

Wulfram wrote...

Perhaps I'm being selfish here, but I'd rather they spent their resources on the mouse and keyboard interface, which has felt neglected in recent Bioware games, than on PC controller support.

Unless controller support is really really easy.

Sure, ME1 adaptation from XB360 was great, redefined HUD, hotkeys etc..... but ME2 & 3 really felt as you say "neglected", they didn't explore all the potential that a KB offers...... and DA2...... DA2 was plainly disastrous.


DA2? Other than the lack of a tactical camera, it had a great UI.

#15
Feanor_II

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Gibb_Shepard wrote...

Feanor_II wrote...

Wulfram wrote...

Perhaps I'm being selfish here, but I'd rather they spent their resources on the mouse and keyboard interface, which has felt neglected in recent Bioware games, than on PC controller support.

Unless controller support is really really easy.

Sure, ME1 adaptation from XB360 was great, redefined HUD, hotkeys etc..... but ME2 & 3 really felt as you say "neglected", they didn't explore all the potential that a KB offers...... and DA2...... DA2 was plainly disastrous.


DA2? Other than the lack of a tactical camera, it had a great UI.

No, it's not the interface (but I liked more DA:O's) but the control...... I didn't like at all how the Mouse+Keyboard worked in DA2.... when I finally tested the demo on PS3 I understood that it was because it was optimized for a controller.

#16
MartinTheGrey

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Dear Bioware,

Please do not further dumb-down the PC UI to accommodate the limitations of a game controller. Also, don't make the Del and Backspace keys unbindable like they are in ME3. Thanks!

#17
Emzamination

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MartinTheGrey wrote...

Dear Bioware,

Please do not further dumb-down the PC UI to accommodate the limitations of a game controller. Also, don't make the Del and Backspace keys unbindable like they are in ME3. Thanks!


I believe you must get with the program and buy a controller like everyone else, keyboards are an Antique of the past when it comes to gaming, Martin.

#18
Lenimph

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as a exconsole player i have to ask.....why would you want this...for Mass effect i understand but a game pad really just gets in the way when playing a dragon age game... and for the record Da2 was better then Dao on a controller sure but its still miles away from a keyboard + mouse set up. I don't think the same way about the Mass Effect games however...no game press support for that is just plain lazy

Modifié par Lenimph, 22 août 2012 - 02:11 .


#19
RGC_Ines

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Nathanmaxtro wrote...

Despite having a great computer, I had to play Mass Effect 2 & 3 on my PS3 because controllers were not supported on the PC.

Please change that for Dragon Age 3. Many games out there let players use a controller or mouse/keyboard on the PC. There is no reason why Bioware cannot enable this.

For the record, I'm using a PS3 controller. It would be great to let the user designate what control method they are using, PS3, 360 or other. I know it's possible because Tera Online dose it.

Please make it happen Bioware.

Well, game controller for pc and Xpadder program should resolve problem. Personaly with Xbox 360 controller for PC and & Xpadder Im able to use controler instead of keyboard & mouse in a lot of games where officialy it's  disable. It's need a little time to create " keys map" and sometimes there are bugs but it's not a dealbreaker

#20
Kidd

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Feanor_II wrote...

"Problem" is that to have a "propper" experience with a gamepad you need a gaming mechanich similar to DA2..... I didn't like that path, I want a return to a DA:O system, a party/tactical RPG (improving whatever is necesary) and in that system there is no room for controllers because they are clearly targeted to Mouse+Keyboard.

Not true. DAO works just fine on a controller aside from lacking a click-to-move feature. DA2 is virtually identical to DAO interface-wise, only PC lost the overhead camera and console gained click-to-move. Put the overhead camera back into the game on PC and the interface will be the same as it used to be, only it's better than DAO's for controller-based inputs.

#21
EricHVela

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I would prefer that they simply develop the game for the XBox and give the game to another studio to develop it for a different platform (like they did in the past). You end up with games that are better for focusing on the platform's strengths instead of limiting the game to cater to all of the various platforms' weaknesses by developing for all of them at the same time.

#22
Nathanmaxtro

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As I said before, Bioware is making 360 and PS3 ports of the game that is DESIGNED to use a controller. There will be two versions of the Dragon Age 3 UI, Mouse/keyboard and controller.

Enabling controller support in the PC version will take nothing away from it. Hell I don't care if I have to download an install an official mod that allows it.

Using something like Xpadder is not a replacement because the game still thinks there is a mouse cursor.

#23
TheAgarrar

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I am glad someone started this post and am in full support controller UI for the pc version. I bought copies of DAO and DA2 for the PC and PS3 and even to this day have not fully got into my PC versions of each game because their lack of support for the controller. I really hope DA3 includes a controller UI so that I don't have to strain my eyes at the choppy console graphics of the PS3, DAO wasn't that bad but DA2 looked terrible compared to the PC version. The extra effort would go a long way and I hope BW does not fail in this regard.

Modifié par TheAgarrar, 24 août 2012 - 01:11 .


#24
MichaelStuart

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I really hope they will add controller support.
I have always found keyboard and mouse uncomfortable to use for playing games.
I'm able to play Dragon Age well enough, but its a complete chore.

#25
berelinde

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Console GUI? No thanks. I like having a skillbar and not having to toggle through rotary menus. *That* would be a real chore!

However, while we're on the subject, there is one feature that I hope returns: the little arrows at the ends of the chargen sliders. They enable you to toggle one click to the right or left by clicking on them, and they are really useful. If you've ever created a custom Hawke on the PC, you can probably appreciate how annoying it is to click and drag the slider and trying to move one click but actually moving four.