deuce985 wrote...
Bioware is pretty lazy when it comes to little features like this. It wasn't present in Mass Effect and I doubt they'll do it in DA3.
That's why I want to bring attention to the issue. I want Bioware to know that the fans want it.
deuce985 wrote...
Then again, most games that use these features are mainly console ports. So i could see why Bioware doesn't waste resources on this. Plugging in the gamepad means they need to port the console UI. The current UI is built for PC. Bioware probably doesn't see much gain porting a gamepad UI over. Maybe it takes too many resources up.
I can't see it taking very many resources at all.
If Dragon Age 3 was going to be a PC exclusive, then I would understand not supporting controllers. But they are making console versions as well. It can't be that hard to have a console UI in the PC version.
I honestly can't think of another multi-platform game that doesn't have controllers support on the PC.
deuce985 wrote...
Honestly though, I prefer M/KB because the UI is built well enough for me. I'm a player who puts big emphasis on immersion and the PC version gives me that over the console version. I've played DA on both and the biggest thing that separates it for me -- no pausing for abilities. All my abilities are hotkeyed on PC version. Can't do that on console. Not enough buttons.
But yes, it would be nice to see Bioware give us more options to play. Never a bad thing. I don't see how porting a UI that's already available as being difficult.
Exactly, it's all about options.
Some people want to use the mouse and keyboard, while others want to sit on their couch and use a controller.
As resourceful of a company Bioware is, enabling controllers support be something that they can do.