Javelin II (((1288.1 - 1030.5) / 9) * (2 - 1)) + 1030.5 = 1059.1222 base damage
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GI - no passives
17.5% WD Hunter mode
80% WD TC
*1.25 base damage TC 6
4% WD - densified ammunition I
Tests vs Silver ravager 5400 armor // 30 DR
abreviation list
TC tactical cloak
WD weapon damage bonus
HM -hunter mode
GI - geth infiltrator
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HM off Cloak OFF ammo pack used
Measured
5400 - 3269.3908 = 2130.6092
Calculated
(1059.1222 * (1 + 0.04 + 1)) - 30 = 2130.6092
Bonus expired
Measured
5400 - 4328.5126 = 1071.4874
Calculated
(1059.1222 * (1 + 0.04 )) - 30 = 1071.4870
AMMO PACK DAMAGE BONUS 100% Weapon Damage (additive with the other regular damage modifiers and itself (multiple ammo packs))...
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Second ammo pack test HM ON Cloak bonus off (feared it could kill my test subject )
Measured
5400 - 3084.0444 = 2315.9556
Calculated
(1059.1222 * (1 + 0.04 + 0.175 + 1)) - 30 = 2315.9556
Bonus expired
Measured
5400 - 4143.1665 = 1256.8335
Calculated
(1059.1222 * (1 + 0.04 + 0.175)) - 30 = 1256.8334
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Third ammo pack test HM ON Cloak bonus on
Calculated
(1059.1222 * 1.25 * (1 + 0.04 + 0.175 + 1 + 0.8)) - 30 =3961.5667 (ravager will survive)
Measured
5400 - 1438.4335 = 3961.5665 OK
In the above example the Sum of damage multipliers goes from 1 + 0.04 + 0.175 + 0.8 = 2.015 to 1 + 0.04 + 0.175 + 0.8 + 1 = 3.015 .The point being the 100% bonus adds with whatever else weapon damage bonus are already in play...Its NOT straight double weapon damage - it would be too strong
some more calculations regarding possible applications
Human Soldier triple Claymore X shot ( reload by ammo pack and reload by AR)
Geth Infiltrator double Claymore X shot (reload by ammo pack - double cloaked shot with proxy debuff)
here
Modifié par peddroelmz, 10 septembre 2012 - 08:23 .





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