Bioware could remake ME3
#26
Posté 21 août 2012 - 02:43
but more than that is not going to happan.
#27
Posté 21 août 2012 - 02:43
#28
Guest_Snake91_*
Posté 21 août 2012 - 02:48
Guest_Snake91_*
Dragon_Effect 15511 wrote...
Why would they. Mass Effect 3 is a great game. It has it's flaws. But it doesn't need to be remade. This is a really silly thread.
Wise words
#29
Posté 21 août 2012 - 02:52
#30
Posté 21 août 2012 - 05:25
But as far as being remade... why would it need to be remade? If thats the case why not call for the WHOLE trilogy to be remade, makes about as much sense.
They could remake the whole trilogy, fix the crappiness in each iteration and re-do the story so it properly flows through all 3!
I mean why not? Right?
#31
Posté 21 août 2012 - 05:52
#32
Guest_Arcian_*
Posté 21 août 2012 - 07:47
Guest_Arcian_*
I'm actually going to be even more RPG'y-purist than I usually accuse you of being and say no, don't keep the combat for most part, introduce other viable progression paths. I am sick and tired of being forced into combat as an infiltrator when I should be able to, you know, infiltrate my way through a map and avoid combat. Also, non-lethal progression, just to make things more difficult.Terror_K wrote...
It should be remade. With a few exceptions, ME3 was poorly executed and misfocused, even if you ignore the endings. It was linear as hell and choices that should have mattered simply didn't, not to mention the glut of autodialogue, lack of dialogue choices, terrible sidequests, and almost complete focus on combat.
I'm not saying that nothing from ME3 is salvageable: keep the combat for the most part, and the general gist of the story. Tuchanka and Rannoch would only need minor changes. But as a whole ME3 simply didn't deliver where it should have and so much that was promised wasn't there.
The best RPGs is where fighting is an option, not mandatory. Of course, ME has never really been a true RPG, not even ME1.
#33
Posté 22 août 2012 - 03:41
Arcian wrote...
I'm actually going to be even more RPG'y-purist than I usually accuse you of being and say no, don't keep the combat for most part, introduce other viable progression paths. I am sick and tired of being forced into combat as an infiltrator when I should be able to, you know, infiltrate my way through a map and avoid combat. Also, non-lethal progression, just to make things more difficult.Terror_K wrote...
It should be remade. With a few exceptions, ME3 was poorly executed and misfocused, even if you ignore the endings. It was linear as hell and choices that should have mattered simply didn't, not to mention the glut of autodialogue, lack of dialogue choices, terrible sidequests, and almost complete focus on combat.
I'm not saying that nothing from ME3 is salvageable: keep the combat for the most part, and the general gist of the story. Tuchanka and Rannoch would only need minor changes. But as a whole ME3 simply didn't deliver where it should have and so much that was promised wasn't there.
The best RPGs is where fighting is an option, not mandatory. Of course, ME has never really been a true RPG, not even ME1.
Oh, absolutely. I agree fully. When I said "keep the combat for the most part" I was largely referring to its functionality, and not every instance of it. I agree wholeheartedly that there should be alternate paths to a mission besides combat, as I've often complained about how that seemed to become the sole focus of it, particularly in ME3. All the RPG elements are just about combat now.
Sure, ME1 had a fair chunk of combat too, but there were several cases where it could be avoided entirely (e.g. getting the garage pass on Port Hanshan, avoiding the security at Peak 15, several chances to talk-down people via dialogue rather than fight, etc.).
This is, again, one of the reasons I lamented the fact that the powers, skills and abilities became totally focused on combat and combat alone. If we still had non-combat skills such as Decryption, Electronics, etc. like ME1did, then there could have been more interesting level design and more alternate paths where characters with high tech skills could circumvent combat by unlocking highly secure doors to find alternate routes past enemies to avoid combat entirely, and go things akin to KotOR like overloading power conduits and taking control of enemy turrets to take down enemies in the way before even engaging them.
ME1 didn't really use these aspects to their full advantage, sure, but all the pieces were there for it, and ME2 and ME3 should have built on these aspects to give players more options, more variety and more varied gameplay as a whole, instead of the one-dimensional "Combat! Combat! Combat!" approach we ended up getting by the end of the series. Instead, BioWare just threw these aspects out entirely. It was a total waste, and made the games that followed incredibly shallow.
#34
Posté 22 août 2012 - 04:44
most rpg's don't fit your crazy deffiniton of an RPGArcian wrote...
I'm actually going to be even more RPG'y-purist than I usually accuse you of being and say no, don't keep the combat for most part, introduce other viable progression paths. I am sick and tired of being forced into combat as an infiltrator when I should be able to, you know, infiltrate my way through a map and avoid combat. Also, non-lethal progression, just to make things more difficult.Terror_K wrote...
It should be remade. With a few exceptions, ME3 was poorly executed and misfocused, even if you ignore the endings. It was linear as hell and choices that should have mattered simply didn't, not to mention the glut of autodialogue, lack of dialogue choices, terrible sidequests, and almost complete focus on combat.
I'm not saying that nothing from ME3 is salvageable: keep the combat for the most part, and the general gist of the story. Tuchanka and Rannoch would only need minor changes. But as a whole ME3 simply didn't deliver where it should have and so much that was promised wasn't there.
The best RPGs is where fighting is an option, not mandatory. Of course, ME has never really been a true RPG, not even ME1.
#35
Posté 22 août 2012 - 03:14
#36
Posté 22 août 2012 - 03:27
Snake91 wrote...
Dragon_Effect 15511 wrote...
Why would they. Mass Effect 3 is a great game. It has it's flaws. But it doesn't need to be remade. This is a really silly thread.
Wise words
I totally agree.
#37
Posté 22 août 2012 - 03:51
but
They won't...
Wait for DLC Sales
Modifié par Ithurael, 22 août 2012 - 03:55 .
#38
Posté 22 août 2012 - 07:39
MerchantGOL wrote...
most rpg's don't fit your crazy deffiniton of an RPGArcian wrote...
I'm actually going to be even more RPG'y-purist than I usually accuse you of being and say no, don't keep the combat for most part, introduce other viable progression paths. I am sick and tired of being forced into combat as an infiltrator when I should be able to, you know, infiltrate my way through a map and avoid combat. Also, non-lethal progression, just to make things more difficult.Terror_K wrote...
It should be remade. With a few exceptions, ME3 was poorly executed and misfocused, even if you ignore the endings. It was linear as hell and choices that should have mattered simply didn't, not to mention the glut of autodialogue, lack of dialogue choices, terrible sidequests, and almost complete focus on combat.
I'm not saying that nothing from ME3 is salvageable: keep the combat for the most part, and the general gist of the story. Tuchanka and Rannoch would only need minor changes. But as a whole ME3 simply didn't deliver where it should have and so much that was promised wasn't there.
The best RPGs is where fighting is an option, not mandatory. Of course, ME has never really been a true RPG, not even ME1.
Or that really is the definition of RPG and you and I don't actually like RPGs. Either way, what's the difference?
#39
Posté 22 août 2012 - 08:39
AlanC9 wrote...
MerchantGOL wrote...
most rpg's don't fit your crazy deffiniton of an RPGArcian wrote...
I'm actually going to be even more RPG'y-purist than I usually accuse you of being and say no, don't keep the combat for most part, introduce other viable progression paths. I am sick and tired of being forced into combat as an infiltrator when I should be able to, you know, infiltrate my way through a map and avoid combat. Also, non-lethal progression, just to make things more difficult.Terror_K wrote...
It should be remade. With a few exceptions, ME3 was poorly executed and misfocused, even if you ignore the endings. It was linear as hell and choices that should have mattered simply didn't, not to mention the glut of autodialogue, lack of dialogue choices, terrible sidequests, and almost complete focus on combat.
I'm not saying that nothing from ME3 is salvageable: keep the combat for the most part, and the general gist of the story. Tuchanka and Rannoch would only need minor changes. But as a whole ME3 simply didn't deliver where it should have and so much that was promised wasn't there.
The best RPGs is where fighting is an option, not mandatory. Of course, ME has never really been a true RPG, not even ME1.
Or that really is the definition of RPG and you and I don't actually like RPGs. Either way, what's the difference?
so every finalfantasy game isn't a rpg?
#40
Posté 22 août 2012 - 08:51
Bioware should focus to next move (future ME4, or something), not going to back.
Modifié par GreenFlag, 22 août 2012 - 08:51 .
#41
Posté 22 août 2012 - 08:52
#42
Posté 22 août 2012 - 08:52
bioware has nothing they have to prove to you people in regards to me3
Modifié par MerchantGOL, 22 août 2012 - 08:53 .
#43
Posté 22 août 2012 - 08:54
#44
Posté 23 août 2012 - 12:27
In fact they could fix the entire damned thing but they won't. Too bad because they are losing customers because of this.
#45
Posté 23 août 2012 - 12:35
dude dont be a idiot with comments like that it dosent make you look or sound coolDrwEddy wrote...
We could if we burned down one of their facilities.
#46
Posté 23 août 2012 - 12:36
FluffyCannibal wrote...
Am I the only person that actually enjoyed ME3?!
no i enjoyed it fully but we need to be careful saying that because there are people who will insult regarding plotholes or w/e other crap they have to get so upset about
#47
Posté 23 août 2012 - 12:38
Dragon_Effect 15511 wrote...
Why would they. Mass Effect 3 is a great game. It has it's flaws. But it doesn't need to be remade. This is a really silly thread.
Mass Effect 3 is hardly a "great" game, but that's just a matter of opinion. It won't be remade. I wanted KOTOR to be remade a la Mass Effect and that's never going to happen either.
They'll keep peddling MP crap to the masses who eat that repetitive bore up and rake in the money while spitting out a Single Player DLC every now and then that won't do too much for the game's poor replayability.
#48
Posté 23 août 2012 - 01:10
2/10Gemini1179 wrote...
Dragon_Effect 15511 wrote...
Why would they. Mass Effect 3 is a great game. It has it's flaws. But it doesn't need to be remade. This is a really silly thread.
Mass Effect 3 is hardly a "great" game, but that's just a matter of opinion. It won't be remade. I wanted KOTOR to be remade a la Mass Effect and that's never going to happen either.
They'll keep peddling MP crap to the masses who eat that repetitive bore up and rake in the money while spitting out a Single Player DLC every now and then that won't do too much for the game's poor replayability.
#49
Posté 23 août 2012 - 01:15
#50
Posté 23 août 2012 - 01:39
DLC is our last hope for a quality Mass Effect game.





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