ThePinkFoxx wrote...
These people are just regular people with a job to do and guess what? They're also passionate about their games and their characters. They have put their heart and soul into creating something for us to enjoy, and in the grand scheme of things I think it's a little rude for things to have gone to the extremes they have.
I think it's more than a little rude to make promises and then not keep them. To say over a period of 7 years that ME was going to be something it ended up not being in the end. To sell out and pander to a potential new audience over appealing to the fans and throw out almost everything that was good about a series for the sake of $$$.
What BioWare has done is nothing less than a betrayal. It happened with Dragon Age 2, and it's happened with Mass Effect as well. If there's passion at Bioware and they put their heart and soul into it, I'm not seeing it any more. All I see is cold, methodical, mechanical games genetically engineered for mass appeal. I don't see the love and care put into BioWare's new games, at least not on a gameplay design level.
I
used to get that from their games before, and it made them seem less like games and more like an immersive experience. It's what used to set them apart from other developers. But ME2, DA2 and ME3 all lack that. They feel cold and manufactured. Now it's all about getting the casual and mainstream gamer, even if it means stabbing your old fans in the back and spitting on your existing IPs before you twist them into the abomination they now become... kind of like LotR's Sauron and Saruman creating Orcs, Uruk's and other fell beasts from that which was once good.
WazzuMan wrote...
They gave you this series to enjoy, and if there is something about it you don't like that's your problem, not theirs.
So by that logic if BioWare were to eat expired feta cheese and then barf it into the Mass Effect 3 boxes and that was what we got, it would be our fault and not theirs?
Or, for a less extreme example, if they were to give us something along the lines of E.T. The Extra Terrestrial, Shaq Fu, Superman 64, etc. it would be our fault and not theirs?
No.
They are the ones responsible for creating the game, not us.
They are the ones who should have made it live up to the promises they made and kept it true to the original source material. We're the ones who are affected by their mistakes. Blaming the customer in a case like this is like blaming the customer for eating a meal they thought was going to be good after they die of food poisoning instead of the resturant.
Here's a fun game to see what's wrong with what BioWare did that should make anybody understand:
Name Something You Are a Fan Of:
Name Something You Hate Strongly:
Now imagine that that Something You Are a Fan Of slowly becomes Something You Hate Strongly to the point where almost everything you loved about the former is replaced by the very things you hate about the latter, just because the people making it feel that more people are interested in the Something You Hate Strongly and it'll sell more.
That's what's wrong with BioWare lately.
Modifié par Terror_K, 24 août 2012 - 12:30 .