Aller au contenu

Photo

Does anyone else think ME3 is still salvageable


  • Ce sujet est fermé Ce sujet est fermé
222 réponses à ce sujet

#26
shepskisaac

shepskisaac
  • Members
  • 16 374 messages

LilLino wrote...

I agree with London part 100%, but...

Do you really believe that they'd turn Omega into a hub world? Location isn't the only thing that makes a hub, it's submissions, dialogue, shops. It'd be a colossal undertaking which was never the case in any ME DLC.
You must realise it's gonna be mostly run&shoot with some drama-dialogue in it.

And although I agree that Turians were heavily covered, Palaven is not only them, it's also Krogans&Quarians &Geth later in the game. It'd also be a good opportunity to see our assets in action kicking ass, which massive battles around. It's the only planet we've never seen, needless to mention we've never seen females of the species.

It's actually possible. Not just OmgHub thing was discovered in Firefight files, 10 new War Assets were also found: social.bioware.com/forum/1/topic/355/index/13596742

These new War Assets all sound random and not something you would aquire through one plot. At least some have to be stuff aquired from various side-quests. Maybe they will get added to the new Citadel area that's coming in Leviathan, or at least few of them, but it's also likely that they're for Omega hub. Especially that Vorcha labor team.

LilLino wrote...
And although I agree that Turians were heavily covered, Palaven is not only them, it's also Krogans&Quarians &Geth later in the game. It'd also be a good opportunity to see our assets in action kicking ass, which massive battles around. It's the only planet we've never seen, needless to mention we've never seen females of the species.

Yes, we didn't see their planet. But we saw the moon. We met the royalty. Plus there's Garrus. Compared to all the other stuff ME3 needs, Palaven is the last on the list IMO. Volus/Hanar/Elcor homeworlds would be much better considering how vaguely these 3 races are covered in this war, it doesn't even feel like they are part of it. With Turians, we absolutely do feel like they're part of it.

Modifié par IsaacShep, 21 août 2012 - 12:25 .


#27
Quintega

Quintega
  • Members
  • 166 messages
 no it would need to be remadesocial.bioware.com/forum/1/topic/355/index/13593380/1

#28
Conniving_Eagle

Conniving_Eagle
  • Members
  • 6 013 messages

Ariella wrote...

Argetfalcon wrote...

 Could they


Why salvage... the game is fine, especially with the extended cut ending.


That you? Jessica Merizan?

#29
Blueprotoss

Blueprotoss
  • Members
  • 3 378 messages

Terminus Echoes wrote...

Fiji Indian wrote...

There will always be 50 million complaints until Bioware makes it so that every question is answered with infinitely different endings depending on infinite different choices made throughout the trilogy.

For some reason people think that Bioware has unlimited money, resources, time, and energy to create a trilogy that is perfect in every way, down to the last bit of minutiae.

The game is fine, the DLCs will be entertaining. Get over it.


No one's saying that they have unlimited money, resources, time, and energy.

http://social.biowar...index/10056886/ 

We're saying they lied to us.

Actually those lies are just taken out of context based on a small group of "fans" having way too high expectations, which this happens all the time with movies and video games.  Btw the false advertisement claims were dropped the day of the EC, which tells what really happened.

Terminus Echoes wrote...

Well we're never going to get those answers. Hudson and Walters are hiding in their bunker, the ending is being called art, we're being told to "not get too attached to a plot", so basically BioWare doesn't care about what the fans want.

And before someone says I'm being ungrateful or demanding, but the whole point of a business is to satisfy your customers. Not satisfying your customers and then finding a dozen polite ways to tell them to screw off is not a good way to run a business.

Ging after those two are useless based on how they were on the ME team since ME1, which means you would have to complain more over nothing.  Btw everything is art whether you like it or hate it.

Entitlement is always bad and its just petty here. 

Modifié par Blueprotoss, 21 août 2012 - 12:32 .


#30
AresKeith

AresKeith
  • Members
  • 34 128 messages

Conniving_Eagle wrote...

Ariella wrote...

Argetfalcon wrote...

 Could they


Why salvage... the game is fine, especially with the extended cut ending.


That you? Jessica Merizan?


pretty Jess?

#31
AresKeith

AresKeith
  • Members
  • 34 128 messages

Blueprotoss wrote...

Terminus Echoes wrote...

Fiji Indian wrote...

There will always be 50 million complaints until Bioware makes it so that every question is answered with infinitely different endings depending on infinite different choices made throughout the trilogy.

For some reason people think that Bioware has unlimited money, resources, time, and energy to create a trilogy that is perfect in every way, down to the last bit of minutiae.

The game is fine, the DLCs will be entertaining. Get over it.


No one's saying that they have unlimited money, resources, time, and energy.

http://social.biowar...index/10056886/ 

We're saying they lied to us.

Actually those lies are just taken out of context based on a small group of "fans" having way too high expectations, which this happens all the time with movies and video games.  Btw the false advertisement claims were dropped the day of the EC, which tells what really happened.


Posted Image

#32
Conniving_Eagle

Conniving_Eagle
  • Members
  • 6 013 messages
There are links in that thread for a reason.

#33
Eterna

Eterna
  • Members
  • 7 417 messages
Mass effect 3 needs to be salvaged? I think that's an opinion.

#34
eddieoctane

eddieoctane
  • Members
  • 4 134 messages
The game is salvageable, but BioWare would need to get over themselves and drop the whole "games are automatically art" stance they are currently taking. Once that is done, really addressing the players' concerns is possible.

If what Drew Karpyshyn said about feedback is true, however, it was too late for our feedback to matter int he least before the game was even done, and BioWare is too busy to care what we think. In which case, the game was unsalvageable well before it was even released.

#35
Iakus

Iakus
  • Members
  • 30 431 messages

blueumi wrote...

not sure though a dlc with shep waking up in hsopital and then a better ending would be nice but if bioware keeps things as they are which they will
then it's not for a lot of fans


This would salvage the game for me

#36
Quintega

Quintega
  • Members
  • 166 messages

Blueprotoss wrote...

Terminus Echoes wrote...

Fiji Indian wrote...

There will always be 50 million complaints until Bioware makes it so that every question is answered with infinitely different endings depending on infinite different choices made throughout the trilogy.

For some reason people think that Bioware has unlimited money, resources, time, and energy to create a trilogy that is perfect in every way, down to the last bit of minutiae.

The game is fine, the DLCs will be entertaining. Get over it.


No one's saying that they have unlimited money, resources, time, and energy.

http://social.biowar...index/10056886/ 

We're saying they lied to us.

Actually those lies are just taken out of context based on a small group of "fans" having way too high expectations, which this happens all the time with movies and video games.  Btw the false advertisement claims were dropped the day of the EC, which tells what really happened.

Terminus Echoes wrote...

Well we're never going to get those answers. Hudson and Walters are hiding in their bunker, the ending is being called art, we're being told to "not get too attached to a plot", so basically BioWare doesn't care about what the fans want.

And before someone says I'm being ungrateful or demanding, but the whole point of a business is to satisfy your customers. Not satisfying your customers and then finding a dozen polite ways to tell them to screw off is not a good way to run a business.

Ging after those two are useless based on how they were on the ME team since ME1, which means you would have to complain more over nothing.  Btw everything is art whether you like it or hate it.

Entitlement is always bad and its just petty here. 


I'm really getting sick of this small group of fans bit. Small group were the people who complained about harbinger. which was like 4-10 forum topics. Since this was released hundreds and hundreds of topics have appeared, game reviewers even bashed this games ending, I litterally beat the game went to work and my boss heard about the uproar and he doesn't go to bioware social network. How about you get out of denial and relize the proenders are the minority

The people saying its a small group are the same people who say Ultima 9 wasn't betrayl and that the complainers where a small group. Think about it ME2 got almost no complaints made public, but in 6 days of ME3's release every news center knew about the uproar the fans were in.

Modifié par Quintega, 21 août 2012 - 12:44 .


#37
Versus Omnibus

Versus Omnibus
  • Members
  • 2 832 messages

Terminus Echoes wrote...

Well we're never going to get those answers. Hudson and Walters are hiding in their bunker,
 


Can you blame them? The minute they show their faces people are going to rip them apart. If you really want to get answers from them you have to show you aren't basically just going to yell them.



the ending is being called art, we're being told to "not get too attached to a plot", so basically BioWare doesn't care about what the fans want.


While I don't think video games are art (and don't think they need to be), I saw Jess clarify her statement about plot. She meant people shouldn't be attached to small sub-plots, especially ones that don't involve the main story.
For example, I really like Kal'Reegar and thought the Dark Energy in Haestrom's star would be interesting to explore. But Reegar was nowhere to be found; the dark energy plot was largely dropped. Did this make me angry? No. Why? Because it was just a perk in my eyes, a nice little detail that I liked but wasn't the main reason why I liked the game. This is what Jess meant; people just took her comment out of context.

#38
Atakuma

Atakuma
  • Members
  • 5 609 messages
Successful game is successful, there is nothing to salvage.

#39
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

Ariella wrote...

Argetfalcon wrote...

 Could they


Why salvage... the game is fine, especially with the extended cut ending.


Agreed.

#40
Blueprotoss

Blueprotoss
  • Members
  • 3 378 messages

Quintega wrote...

I'm really getting sick of this small group of fans bit. Small group were the people who complained about harbinger. which was like 4-10 forum topics. Since this was released hundreds and hundreds of topics have appeared, game reviewers even bashed this games ending, I litterally beat the game went to work and my boss heard about the uproar and he doesn't go to bioware social network. How about you get out of denial and relize the proenders are the minority

Please you don't have to lie to yourself to fuel your ego based on how a small group of people complain abot every video game including the one done by Bioware.  Btw there is always a small uproar on offical forums like Battlenet, BSN, CoD: Elite, Battlelog, and so on.  I see you must have amnesia when KotOR 2, Neverwinter 2, ME1, DA, and ME2 came out.

Quintega wrote... 

The people saying its a small group are the same people who say Ultima 9 wasn't betrayl and that the complainers where a small group. Think about it ME2 got almost no complaints made public but in 6 days of release every news center knew about the uproar

Haters gonna hate especially when they're the entitled few.

#41
a load of stanton

a load of stanton
  • Members
  • 684 messages
yes if they gave us a decent ending instead of magical super galactic EMP bomb

but nooooooooooooooooooo

"IM BIOWARE I HAVE ARTISTIC INTEGERTY"

#42
Blueprotoss

Blueprotoss
  • Members
  • 3 378 messages

eddieoctane wrote...

The game is salvageable, but BioWare would need to get over themselves and drop the whole "games are automatically art" stance they are currently taking. Once that is done, really addressing the players' concerns is possible.

Entitllement won't help you especially when Bioware owns and created ME.

eddieoctane wrote... 

If what Drew Karpyshyn said about feedback is true, however, it was too late for our feedback to matter int he least before the game was even done, and BioWare is too busy to care what we think. In which case, the game was unsalvageable well before it was even released.

Constructive feedback might change something while deconstructive feedback its meaningless.  Btw you need to get off that high horse of yours.

#43
Headcount

Headcount
  • Members
  • 408 messages

Atakuma wrote...

Successful game is successful, there is nothing to salvage.


Before or after the EC?  :wizard:

#44
Quintega

Quintega
  • Members
  • 166 messages

Blueprotoss wrote...

eddieoctane wrote...

The game is salvageable, but BioWare would need to get over themselves and drop the whole "games are automatically art" stance they are currently taking. Once that is done, really addressing the players' concerns is possible.

Entitllement won't help you especially when Bioware owns and created ME.

eddieoctane wrote... 

If what Drew Karpyshyn said about feedback is true, however, it was too late for our feedback to matter int he least before the game was even done, and BioWare is too busy to care what we think. In which case, the game was unsalvageable well before it was even released.

Constructive feedback might change something while deconstructive feedback its meaningless.  Btw you need to get off that high horse of yours.


Get off of yours its not entitlement when a fan base is betrayed for money, It wasn't okay with Ultima 9, it wasn't okay with anytime it happens. Also all of the forums I spoke about where constructive critisism. The issue is like myself a lot of the members of this forum are writers and when you pull a finally to a story like you did with this, its unaccepable. Also Even my own stories I'll admit aren't art. There is no such thing as art in gaming. 

#45
Blueprotoss

Blueprotoss
  • Members
  • 3 378 messages

Quintega wrote...

Get off of yours its not entitlement when a fan base is betrayed for money, It wasn't okay with Ultima 9, it wasn't okay with anytime it happens. Also all of the forums I spoke about where constructive critisism. The issue is like myself a lot of the members of this forum are writers and when you pull a finally to a story like you did with this, its unaccepable. Also Even my own stories I'll admit aren't art. There is no such thing as art in gaming.

Pot calling the kettle black because like it or not you don't own the rights to the ME series just like most of the games that you play.  Most of this "constructive" feedback that you speak of doesn't exist because its actually deconstructive feedback.  You can say something is art while eerything art even if you hat it.  Btw the National Smothsonian of Art has to talk to you since 4-5 months ago they released a huge video game exhibit.  Haters gonna hate.

#46
chemiclord

chemiclord
  • Members
  • 2 499 messages
What exactly would "salvaging" the game entail?

I am legitimately curious.

#47
corkey sweet

corkey sweet
  • Members
  • 1 218 messages
not at this point. the folks who hate it, are always going to hate it

#48
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

Quintega wrote...

Blueprotoss wrote...

eddieoctane wrote...

The game is salvageable, but BioWare would need to get over themselves and drop the whole "games are automatically art" stance they are currently taking. Once that is done, really addressing the players' concerns is possible.

Entitllement won't help you especially when Bioware owns and created ME.

eddieoctane wrote... 

If what Drew Karpyshyn said about feedback is true, however, it was too late for our feedback to matter int he least before the game was even done, and BioWare is too busy to care what we think. In which case, the game was unsalvageable well before it was even released.

Constructive feedback might change something while deconstructive feedback its meaningless.  Btw you need to get off that high horse of yours.


Get off of yours its not entitlement when a fan base is betrayed for money, It wasn't okay with Ultima 9, it wasn't okay with anytime it happens. Also all of the forums I spoke about where constructive critisism. The issue is like myself a lot of the members of this forum are writers and when you pull a finally to a story like you did with this, its unaccepable. Also Even my own stories I'll admit aren't art. There is no such thing as art in gaming. 


Wrong, game design is art. From the graphics to the writing and music of which all form the released game. Secondly just because you do not consider your own stories to be art does not mean everyone else feels the same.

Modifié par Dragoonlordz, 21 août 2012 - 01:19 .


#49
Stella-Arc

Stella-Arc
  • Members
  • 504 messages

IsaacShep wrote...

LilLino wrote...

Still I agree with IsaacShep that our Assets need to be seen. I also want to see Palaven, not rescue Omega for some crime-queen-****.

But Omega will add a new hub. Systemic content is what the game needs much more than seeing more of Turians and Garrus who were heavily covered in the game already.

As for the Assets, I would be glad even if it was as simple as the models of the characters placed in London map with some basic combat animation/shooting from behind covers. Nothing more. Miranda, Jacob & 2 ex-Cerberus guys standing and shooting in one spot, then Geth Prime with 2 Quarian marines shooting in another spot, a little bit futher some Vorcha & Blue Suns, then some random Alliance soldiers with Jack & her students, passing by Samara & Asari soldiers further down the road while we move along etc. Literally all models & animations are there, except for Elcor tanks. Everything else is ready, they would just have to put them on the map and slap generic animation on them. Even that would make me feel like those War Assets numbers mattered more since I would at least see all of those numbers represented in fight in London.


I agree. I wanted to see my assests in action and not just a "run and shoot then die" scenes. 

#50
RohanSpartan

RohanSpartan
  • Members
  • 665 messages
This game is not too far gone. It can be saved.