Long ago I wanted to alter Divine Might to be a free action but I remember someone telling me there was a problem with doing that on spell feats.
I'm curious if a work around was ever found for this or if it was simple changed? Anyone know?
Free action feat?
Débuté par
SoreTDC
, août 21 2012 05:48
#1
Posté 21 août 2012 - 05:48
#2
Posté 21 août 2012 - 07:13
Patch 1.23 introduced a way to do Instant feats. Check out the feat.2da wiki page. If you put a 1 in the "Instant" column at the end the feat will take no time.
There are a couple limitations with this approach. An instant feat ignores range requirements, so if the target is another object (rather than self) you'll need to put a distance check in the ImpactScript. You also can't insert an Instant feat into the Action Queue (if you wanted it to happen later but have the action itself be instantaneous). You click it and it happens immediately.
I think Kaedrin might have altered some of those divine feats to be Instant. It's definitely doable.
There are a couple limitations with this approach. An instant feat ignores range requirements, so if the target is another object (rather than self) you'll need to put a distance check in the ImpactScript. You also can't insert an Instant feat into the Action Queue (if you wanted it to happen later but have the action itself be instantaneous). You click it and it happens immediately.
I think Kaedrin might have altered some of those divine feats to be Instant. It's definitely doable.
#3
Posté 22 août 2012 - 06:19
Awesome that really helps me out with a lot of things actually.





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