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Choosing A Race in DA3


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#51
Jerrybnsn

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My bad. I have to go to the Hobbit thread in Off-Topic forum and look for that info. hold on.

#52
Ianamus

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I don't really care about different Origins, I just want to be able to select a race for the PC. They can have the same voice and background as PC's of the other races, I don't mind, I just want to be able to choose a race and see people react to it where appropriate.

#53
Foolsfolly

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EJ107 wrote...

I don't really care about different Origins, I just want to be able to select a race for the PC. They can have the same voice and background as PC's of the other races, I don't mind, I just want to be able to choose a race and see people react to it where appropriate.


Honestly I might like it more if the Inquistor had no origin story. The Inquistor is chosen by the Divine because the Inquistor has a reputation for getting things done. Whatever that means should be left up for the player to decide. How did you get the Divine's attention? As a bard? As a great warrior? A mercenary? A loyal solider? A pirate? Is your reputation one for being a good person or a complete monster?

At best I'd like something like the Mass Effect 1 'origin' which had you pick your past. It would get some token lines of dialogue once or twice a game but it helped make that Shepard YOUR Shepard.

I may be asking for too much (but RPG fans aren't known for asking for too little) but it'd be cool to pick your background (ruthless mercenary, vigilante do-gooder, templar captain with years of service, ect.) and race.

...Dwarven pirate would be hilarious. That character lived an interesting life... dwarven pirate and leader of the Chantry's Inquistion.

#54
Jerrybnsn

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And here it is.

"Fun fact: Graham McTavish, who voiced Arl Eamon and Vartag Gavorn in DA:O, is playing Dwalin in The Hobbit movie."

Bioware is going to have a boat load of fans demanding to play a dwarf after this movie comes out.

Modifié par Jerrybnsn, 23 août 2012 - 01:01 .


#55
Foolsfolly

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Jerrybnsn wrote...

And here it is.

"Fun fact: Graham McTavish, who voiced Arl Eamon and Vartag Gavorn in DA:O, is playing Dwalin in The Hobbit movie."

Bioware is going to have a boat load of fans demanding to play a dwarf after this movie comes out.


AH! Vartag Gavorn was Bhelen's second while the dwarf in Denerim was the Dwarf Noble's second. I see. That's cool. I liked Eamon's voice actor. ...I didn't like his beard. Made my own beard itch. Such an unruly mass of hair.

#56
Potato Cat

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Foolsfolly wrote...

EJ107 wrote...

I don't really care about different Origins, I just want to be able to select a race for the PC. They can have the same voice and background as PC's of the other races, I don't mind, I just want to be able to choose a race and see people react to it where appropriate.


Honestly I might like it more if the Inquistor had no origin story. The Inquistor is chosen by the Divine because the Inquistor has a reputation for getting things done. Whatever that means should be left up for the player to decide. How did you get the Divine's attention? As a bard? As a great warrior? A mercenary? A loyal solider? A pirate? Is your reputation one for being a good person or a complete monster?

At best I'd like something like the Mass Effect 1 'origin' which had you pick your past. It would get some token lines of dialogue once or twice a game but it helped make that Shepard YOUR Shepard.

I may be asking for too much (but RPG fans aren't known for asking for too little) but it'd be cool to pick your background (ruthless mercenary, vigilante do-gooder, templar captain with years of service, ect.) and race.

...Dwarven pirate would be hilarious. That character lived an interesting life... dwarven pirate and leader of the Chantry's Inquistion.


That could actually feasibly work. With the Templars seperate from the Chantry now to hunt mages, the Chantry would of course be considerably less powerful and influential so they could accept the help of a non-believer, or even a malifecar.

By the way, have they stated how the Templars are doing without the Chantry's lyrium? Or have they taken control of that too?

#57
Foolsfolly

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Other than leaks of images and a small description we know nothing of DA3. If I had to guess the Templars are cutting deals with the Carta to deal with their addiction. Which means the mages will go to the rival Coterie for their underworld needs.

I never thought about that before but I like how both parties would need the underworld to wage this war. Either to get their lyrium fix or to hide and run and arm themselves against a superior armed and armored force.

#58
Tannerblackbird

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I wouldn't mind Bioware applying the "Hawke origin formula," if they put a lot of work into varying the story based on the choices you make in terms of dialogue and actions.

In DA2 it was disappointing to essentially have your attitudes and choices towards the templars and the mages to essentially come to similar ends. A friend and I each supported opposing sides of the argument and our playthroughs didn't vary too much.

He was expecting missions to unite the nobility of Kirkwall against the templars, and I was hopeing for missions to stamp out apostates. We were both pretty let down by what actually went down. I think Bioware really needs to focus on the main questline and only the main questline to make it as full and branching as possible.

#59
ladyofpayne

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Human. I won't play those auwfull elves.

#60
Celtic Latino

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nightscrawl wrote...

DarthChicken wrote...

I was thinking about this a few days back. If fans are willing to sacrifice any type of PC backstory in exchange for different races.

I'd think that the big RP fans on here would be highly in favor of this since it gives your character a totally blank slate. Some mention their RP experiences with DAO, but you still have a pre-defined past in that game. I suppose the "loosest" character origin in DAO is the mage, since you would have been brought to the tower at a young age. You can therefore make up anything you wish about your PC's origins, parents, etc.


As much as I favor the Elder Scrolls style backstory, in which you can establish your own for your character, BioWare historically likes to predefine your character's background. It's not a criticism, it's just their formula. 

I would love to see the return of race selection though. I like humans as much as the next player, but I like my options too. You're a human in KOTOR, Jade Empire, Mass Effect, Fallout, and it's the main choice in pretty much any fantasy game. It's nice to be able to play a dwarf or elf, especially since they have the more interesting lore and backstories in Dragon Age's universe. 

I didn't mind the direction they took with DA2 since Hawke fit that story well, but I just prefer that not be the only direction in their line of games. 

Besides, my Dwarf Commoner was the first Dwarf Templar. He needs someone to succeed him :D

Now what would REALLY get my goat is if we were forced to play a Ferelden (regardless of race) again. Seriously with the Antivans, Orlesians, Rivaini, Anderfels, Tevinters...there's more than just Ferelden...

Modifié par Celtic Latino, 23 août 2012 - 06:40 .


#61
Nefla

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But guys, the casual angry-birds playing and CoD audiences don't want to be an elf or a dwarf. They want to press "x" (choosing all the defaults, human male warrior) until they get passed all the boring character creation and intro and can start fighting things. It would be a "waste of resources" to make options that their target audience (casual and FPS) wont choose. "Streamlining" and lack of intro worked awesome for ME3 right? I mean the fans love that game. Posted Image

#62
Guest_PurebredCorn_*

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Jerrybnsn wrote...

And here it is.

"Fun fact: Graham McTavish, who voiced Arl Eamon and Vartag Gavorn in DA:O, is playing Dwalin in The Hobbit movie."

Bioware is going to have a boat load of fans demanding to play a dwarf after this movie comes out.



Hey... neato! :happy:

#63
Vox Draco

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EJ107 wrote...

I don't really care about different Origins, I just want to be able to select a race for the PC. They can have the same voice and background as PC's of the other races, I don't mind, I just want to be able to choose a race and see people react to it where appropriate.


And that is the point that really bugs me. Why having different races if it actualyl doesn't matter that much...a new line of dialogue now and then?

I played a city elf for many hours (though never finished the game with her) and can't remember the reaction towards her that much different to my usual cousland or amell heroes.

"Oh, you're an elf, Mrs. inquisitor? I don't like your kind! Never mind, here is the quest you must do for me..." 

Race-selection would only matter for me if it REALLY impacted the story, the quests you're offered, the options you have, throughout almost any kind of dialogue. All times you and the world itself should be aware of what you are, otherwise your elf or dwarf is nothing more than a pointy-eared or short-legged human anyway. And race-selection merely cosmetics.

 At least I see it that way, but at the end of the day: If race-selection is so important to a majority put it in, as long as the rest of teh game deosn'T suffer from it. It won't affect me anyway, as I will surely stick with human protagonists as always (though, looking at a certain comment above, I never played CoD or have a controller with the "x" button)

#64
Sejborg

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Jerrybnsn wrote...

And here it is.

"Fun fact: Graham McTavish, who voiced Arl Eamon and Vartag Gavorn in DA:O, is playing Dwalin in The Hobbit movie."

Bioware is going to have a boat load of fans demanding to play a dwarf after this movie comes out.


Good point. If a game will allow people to play as dwarves akin to what we will see in The Hobbit, then that would be a good selling point. 

Modifié par Sejborg, 23 août 2012 - 08:30 .


#65
Emzamination

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I never want to see race selection return in any future installments from Da2 on out.The differing races is one of the reasons Mike laidlaw is saying it's unlikely the warden will appear in future installments because they might not get our protagonist right.We must learn from the mistakes of the past and move forward, not keep making them.

Modifié par Emzamination, 23 août 2012 - 09:26 .


#66
VanishedFaces

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I don't think it's necessary to have a human-only character, and they could probably do an Origins-type character creation which would allow us to choose a race and experience an introductory backstory. As for voice acting, well, if it's set in Orlais they could potentially get around it by giving all the races a blanket Orlesian accent. We've met Orlesian elves already who have french accents. Maybe the same would go for surface dwarves, too? Maybe we'd get the option of playing a surface dwarf in the service of an Orlesian noble or something.

#67
Tannerblackbird

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I don't think race selection has anything to do with that in regard to DA2. We had to play human.

#68
Nefla

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I never pick human in any game if I get a choice. Not unless the story is different and only then as part of doing all the races/stories and never as my first playthrough. I would rather be ANYTHING than be stuck being human. Human is boring, I'm human in real life, I don't want to be one in a fantasy game. The PC may as well work a dead end retail job instead of having adventures.

#69
Foolsfolly

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Emzamination wrote...

I never want to see race selection return in any future installments from Da2 on out.The differing races is one of the reasons Mike laidlaw is saying it's unlikely the warden will appear in future installments because they might not get our protagonist right.We must learn from the mistakes of the past and move forward, not keep making them.


The fact that the Warden may be dead can't help matters. Or that the Warden Commander and the Hero of Ferelden could be two very different people/races.

I don't care one bit for returning protagonists. Like I don't want to see Hawke in Dragon Age 3 nor did I want to see the Warden in Dragon Age 2. These protagonists should matter only inside their own games and then wrap their stories up.

#70
NUM13ER

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Foolsfolly wrote...
These protagonists should matter only inside their own games and then wrap their stories up.

This is how i feel about future installments. It's nice to have a few references to the old game sure but people expecting Origins PC to appear later on alongside Hawke however or having all your choices to carry over ever new game are being a little unrealistic budget/time wise. It would quickly spiral beyond even the save game bonus of Mass Effect games and cripple future stories. In fairness Awakening was more or less an epilogue to the Wardens tale.

Modifié par NUM13ER, 24 août 2012 - 03:33 .


#71
Huntress

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Foolsfolly wrote...

I have nothing against humans, some of my favorite people happen to be humans, but I do feel DA2 did itself a disservice by locking the protagonist as human.

And I get why BioWare did it. On one hand locking you into one 'origin' gives you a small cast of side characters they can keep throughout the game. That's a good goal. And it also kept the voice actor budget down since they didn't have to hire two British actors to do humans (from Ferelden at least), two American actors to be dwarves, and two Irish actors to do the elves.

I'm aware that ideas must be filtered through a budget.

I'm just going to put up one somewhat cliched video game premise that will allow the player to choose a race without exploding the voice actor budget AND without removing the voiced protagonist.

...

...No origin.

You are a character of no defined past. Let's assume the game takes place in Orlais (because it likely does) and regardless of race the character has an Orlasien accent. This does mean you have to be a surface dwarf or a city elf... but you still get to pick a race.

Because your character has no past that also leaves the past up for the player to determine AND it makes older PC options viable (which hasn't been true for any BioWare game I've ever played in fact every origin in DA:O seemed tailor made for a character in their teens).

You just play a character that stumbles into the plot. One person with no determinable plot who rises to great importance. You could also tie the PC's past into the plot... but I'd recommend against that. The less you touch on where the PC came from the more the player can roleplay where they're from.

Simple, yes?

What do you guys think?


DA3 is about a human that is part of an organization or group, I don't know much more than that sorry..
this really bother me because, why make another human if they already have hawke.... meh.. Isuppose is going to be another "ok" game.. pitty.

#72
Huntress

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Emzamination wrote...

I never want to see race selection return in any future installments from Da2 on out.The differing races is one of the reasons Mike laidlaw is saying it's unlikely the warden will appear in future installments because they might not get our protagonist right.We must learn from the mistakes of the past and move forward, not keep making them.


BolDS:

Well I for once am Glad Bioware doesn't make games just for you..

More players than just you  want different races for a hero.

Learning from one mistakes... I don't think they have, you see people want to play as other races not just Humans, yet what are they cooking? ANOTHER HUman hero..

I want to ask them if Dragon age is about Humans?
I bet $ 100.00 that the answer is:
Posted Image
:mellow:

#73
Emzamination

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Foolsfolly wrote...

Emzamination wrote...

I never want to see race selection return in any future installments from Da2 on out.The differing races is one of the reasons Mike laidlaw is saying it's unlikely the warden will appear in future installments because they might not get our protagonist right.We must learn from the mistakes of the past and move forward, not keep making them.


The fact that the Warden may be dead can't help matters. Or that the Warden Commander and the Hero of Ferelden could be two very different people/races.

I don't care one bit for returning protagonists. Like I don't want to see Hawke in Dragon Age 3 nor did I want to see the Warden in Dragon Age 2. These protagonists should matter only inside their own games and then wrap their stories up.


If the protagonist still has unfinished business and loose ends to tie up then yes, they are obligated to make an appearance in each new installment until everything is wrapped up nice with a pretty red bow.

Why should the warden not make a cameo appearace in playthroughs she survived in and possibly became a monarch or left with morrigan just because she could die in others? That kind of logic defeats the whole point of the player being able to shape thedas and the dragon age universe as a whole, which is one of the core aspects this series is about.