Freezingfire wrote...
Nope. Then again, I wouldn't have interest if they canonize Destroy or Control either. They created their own mess, by giving us these crappy endings, they should own up and deal with them in a sequel(if they have interest in that). Sad to see that "choices matter" was a rather hollow statement, just like many others.
I do think that Bioware kind of painted themselves into a corner with ME3's endings. Or at least they did if the series is to continue.
If the series is going to live on beyond the Shepard trilogy, than it would have been better to wrap up ME3 in a similar fashion to how Dragon Age: Origins ended. In DA:O there isn't any option to become a Darkspawn or to fuse Darkspawn and the 'good' races together into a new form of life. The only option on the table was destroying the Archdemon. DA:O also had multiple endings, in fact it had more variations of its ending than Mass Effect did. The difference is that in DA:O the quest always ends with killing the Archdemon, and the different endings are achieved by having different epilogues for all the major characters, factions, and settlements that the Warden interacted with in the game.
That should have been the route that Mass Effect went with.
Of course, that ship has sailed.
Modifié par Han Shot First, 21 août 2012 - 04:11 .