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Anyone know if we can choose multiple races


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#1
garrusfan1

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 Pretty much like it was in DAO but with dialouge. Anyone know or think they will

#2
Leo

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doubt it

#3
ianvillan

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I dont know but from what has been said on the forums by the devs it will probably be that you can pick any race as long as its human.

#4
Guest_Faerunner_*

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It's looking grim. I'm holding onto desperate, cynical hope, but at this point it's not looking likely.

#5
Giltspur

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On the one hand, I don't see why VO should be an issue.  It seems a surface dwarf, city elf and human could all use the same two voice actors (one for the males and one for the females).  

On the other hand, if the new PC starts from a position of power and needs to unite or work with different factions,  it might be hard to play the role he needs to if he's an elf or a dwarf, given racism in Thedas.  Though you never know. 

Modifié par Giltspur, 21 août 2012 - 06:20 .


#6
Guest_Faerunner_*

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VO shouldn't be a problem. My information is probably outdated, but I remember Gaider posting a while ago that the only real difficulty with adding race options would be to adjust the height difference for cutscenes and/or body type for armour (so basically, an animation issue), which would take just enough time and resources that the devs only want to implement it if they feel sure the payoff would be worth it. Considering that the number of people posting that they don't care or don't want race options seem to out-number those who do want it, I'm starting to think BioWare won't even bother. I'm hoping differently, but I'm not optimistic.

#7
The Elder King

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Giltspur wrote...

On the one hand, I don't see why VO should be an issue.  It seems a surface dwarf, city elf and human could all use the same two voice actors (one for the males and one for the females).  

On the other hand, if the new PC starts from a position of power and needs to unite or work with different factions,  it might be hard to play the role he needs to if he's an elf or a dwarf, given racism in Thedas.  Though you never know. 


It depends. For the GW, there isn't such a problem. Not only because in Origins, aside some few racist comments on elves and dwarves (though there were at least on on mages in Redcliffe), an elf or dwarf GW was in the same position of a human GW, but because the greatest and most famous GW was a elf.
If the PC is part of an organization that has the power to unite and work with different factions, I don't think it'll matter if the PC is a human or an elf or dwarf. Though I doubt that they'll put race customization in the next game.

#8
hussey 92

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it's my understanding that races are being cut for a voiced pc.

#9
Cerah

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With how many people I've seen saying that they want race options, it would be a very stupid move for them to not have them... But I'm not very optimistic.

Honestly, I'd much rather be forced to be a dwarf or an elf than be a human, though.
Being a human is boring as crap IMO.
Unless maybe you're a Chasind human, but I think that's less likely than being able to play as an elf or dwarf.

Honestly I don't see what's the big issue on having the same voice actor for a dwarf/human/elf.

#10
Sejborg

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Considering how much people want race options, it would be weird not to include it.

#11
FaWa

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BECAUSE GUYZ NOT HAVING VOICED PCs IS A STEP BACK AND REMOVING RACES IS NOT A STEP BACK! I SHOULD KNOW I'VE BEEN PLAYING BIOWARE GAMES EVER SINCE ME2

#12
Guest_Faerunner_*

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It's possible to have race options with a voiced player character, even the devs admit it.

#13
Chaos Lord Malek

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Since we will be Inquisitors, i am 100% sure there will be no race selection.

And personally, i don't give a damn about it, as long as the character creator is better then in previous two games, and they chose a good voice actress, like they did for DA2.

On the other hand, i think we might get a *background* selection, like in D&D.

#14
LeBurns

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FaWa wrote...

BECAUSE GUYZ NOT HAVING VOICED PCs IS A STEP BACK AND REMOVING RACES IS NOT A STEP BACK! I SHOULD KNOW I'VE BEEN PLAYING BIOWARE GAMES EVER SINCE ME2


Since ME2 ... really?  That may make you the least qualified to have an opinion on this then.

Anyway we didn't have voiced PC's in BG, BG2, NWN, NWN2, KotOR1, KotOR2, DA:O, etc.  Most those games were fairly successful.  Especially if compared to DA2, which road on the coat-tails of DA:O to have any measurable sales at all.

I can't say that a voiced PC makes a game better.  I liked it in ME, but hated it in DA2.  Add to DA2's issue the limitation it puts are character races (a standard option for RPG's) and I'm not for it at all in DA3.

I have no doubt that what we get will be watered down, streamlined, junk.  Pumped out as cheaply as it can be made with all the extra bells and whistles costing extra.  But at least this time we are expecting that.

Surprise me BioWare ... Please.

#15
WardenWade

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Faerunner wrote...

VO shouldn't be a problem. My information is probably outdated, but I remember Gaider posting a while ago that the only real difficulty with adding race options would be to adjust the height difference for cutscenes and/or body type for armour (so basically, an animation issue), which would take just enough time and resources that the devs only want to implement it if they feel sure the payoff would be worth it. Considering that the number of people posting that they don't care or don't want race options seem to out-number those who do want it, I'm starting to think BioWare won't even bother. I'm hoping differently, but I'm not optimistic.


I'm still hoping too :)  Hopefully having NPCs of various heights and races in the game as is would help regarding the PC being multi-race.  I don't know all the work that goes into creating that sort of thing, but that would be part of the work done already, having these body shapes/wireforms created for NPCs, wouldn't it?  And certainly, as has been mentioned many times, there are many ways to manage VA for different races.  It seems to me that I see many here on the BSN, for example, who would be accepting of one VA for each gender, for all races.

I'm hoping the persona of the DA3 protagonist is more open-ended a la "the Warden," to give us the greatest customization possible while flowing with the narrative of the game.

Modifié par WardenWade, 23 août 2012 - 02:02 .


#16
Saberchic

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I don't know, but I hope it is an option.

#17
FaWa

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LeBurns wrote...

FaWa wrote...

BECAUSE GUYZ NOT HAVING VOICED PCs IS A STEP BACK AND REMOVING RACES IS NOT A STEP BACK! I SHOULD KNOW I'VE BEEN PLAYING BIOWARE GAMES EVER SINCE ME2


Since ME2 ... really?  That may make you the least qualified to have an opinion on this then.

Anyway we didn't have voiced PC's in BG, BG2, NWN, NWN2, KotOR1, KotOR2, DA:O, etc.  Most those games were fairly successful.  Especially if compared to DA2, which road on the coat-tails of DA:O to have any measurable sales at all.

I can't say that a voiced PC makes a game better.  I liked it in ME, but hated it in DA2.  Add to DA2's issue the limitation it puts are character races (a standard option for RPG's) and I'm not for it at all in DA3.

I have no doubt that what we get will be watered down, streamlined, junk.  Pumped out as cheaply as it can be made with all the extra bells and whistles costing extra.  But at least this time we are expecting that.

Surprise me BioWare ... Please.


I'm in shock you didn't get the joke

#18
Corto81

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LeBurns wrote...

FaWa wrote...

BECAUSE GUYZ NOT HAVING VOICED PCs IS A STEP BACK AND REMOVING RACES IS NOT A STEP BACK! I SHOULD KNOW I'VE BEEN PLAYING BIOWARE GAMES EVER SINCE ME2


Since ME2 ... really?  That may make you the least qualified to have an opinion on this then.

Anyway we didn't have voiced PC's in BG, BG2, NWN, NWN2, KotOR1, KotOR2, DA:O, etc.  Most those games were fairly successful.  Especially if compared to DA2, which road on the coat-tails of DA:O to have any measurable sales at all.

I can't say that a voiced PC makes a game better.  I liked it in ME, but hated it in DA2.  Add to DA2's issue the limitation it puts are character races (a standard option for RPG's) and I'm not for it at all in DA3.

I have no doubt that what we get will be watered down, streamlined, junk.  Pumped out as cheaply as it can be made with all the extra bells and whistles costing extra.  But at least this time we are expecting that.

Surprise me BioWare ... Please.


Sheldon Cooper got his BW account?

It. Was. Sarcasm.

#19
LeBurns

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FaWa wrote...

LeBurns wrote...

FaWa wrote...

BECAUSE GUYZ NOT HAVING VOICED PCs IS A STEP BACK AND REMOVING RACES IS NOT A STEP BACK! I SHOULD KNOW I'VE BEEN PLAYING BIOWARE GAMES EVER SINCE ME2


Since ME2 ... really?  That may make you the least qualified to have an opinion on this then.

Anyway we didn't have voiced PC's in BG, BG2, NWN, NWN2, KotOR1, KotOR2, DA:O, etc.  Most those games were fairly successful.  Especially if compared to DA2, which road on the coat-tails of DA:O to have any measurable sales at all.

I can't say that a voiced PC makes a game better.  I liked it in ME, but hated it in DA2.  Add to DA2's issue the limitation it puts are character races (a standard option for RPG's) and I'm not for it at all in DA3.

I have no doubt that what we get will be watered down, streamlined, junk.  Pumped out as cheaply as it can be made with all the extra bells and whistles costing extra.  But at least this time we are expecting that.

Surprise me BioWare ... Please.


I'm in shock you didn't get the joke


Hmm ... I need to work on my sarcasm of sarcasm then.  Not surprised really.  Don't blame yourself.  :mellow:

#20
dheer

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Faerunner wrote...
I'm holding onto desperate, cynical hope...

Same here. I'd love to play anything but another generic human.

#21
TheShadowWolf911

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dheer wrote...

Faerunner wrote...
I'm holding onto desperate, cynical hope...

Same here. I'd love to play anything but another generic human.



#22
Todd23

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LeBurns wrote...

FaWa wrote...

LeBurns wrote...

FaWa wrote...

BECAUSE GUYZ NOT HAVING VOICED PCs IS A STEP BACK AND REMOVING RACES IS NOT A STEP BACK! I SHOULD KNOW I'VE BEEN PLAYING BIOWARE GAMES EVER SINCE ME2


Since ME2 ... really?  That may make you the least qualified to have an opinion on this then.

Anyway we didn't have voiced PC's in BG, BG2, NWN, NWN2, KotOR1, KotOR2, DA:O, etc.  Most those games were fairly successful.  Especially if compared to DA2, which road on the coat-tails of DA:O to have any measurable sales at all.

I can't say that a voiced PC makes a game better.  I liked it in ME, but hated it in DA2.  Add to DA2's issue the limitation it puts are character races (a standard option for RPG's) and I'm not for it at all in DA3.

I have no doubt that what we get will be watered down, streamlined, junk.  Pumped out as cheaply as it can be made with all the extra bells and whistles costing extra.  But at least this time we are expecting that.

Surprise me BioWare ... Please.


I'm in shock you didn't get the joke


Hmm ... I need to work on my sarcasm of sarcasm then.  Not surprised really.  Don't blame yourself.  :mellow:

Can someone map all this sarcasm for me?Posted Image

#23
hussey 92

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Sejborg wrote...

Considering how much people want race options, it would be weird not to include it.

you'd think so right?

#24
MerchantGOL

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Probably not, not much will be lost with out it.

#25
a12boom

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It would be a STUPID move to not let us choose our race.