fault anyway all this pay 2 play and extra paying for stuff after you buy a game .you want to get mad get mad at wow players/game.
Modifié par MOTpoetryION, 24 décembre 2009 - 02:56 .
Modifié par MOTpoetryION, 24 décembre 2009 - 02:56 .
heronice1 wrote...
7 times 100,ooo players.
yes, 7 bucks for a cup is a ripoff .. starbucks? lol
I spent not for the content but for the support of dragon age 2!
Whether they're needless is not debatable, but whether they're worth more than Warden's Keep? A few snacks last a few minutes, do nothing for your health, and get excreted through your other end. Then again, that fleeting gratification of temptation may be worth more to others.EmperorSahlertz wrote...
You sir, just mentioned the four most important things for teenagers and young adults as needless..Sensory wrote...
Is it worth $7? Debatable, considering how much money is spent on other needless things in life, like cigarettes, alcohol, night clubbing, indulgent snacks.
Perhaps you would then care to elaborate on your input to enlighten this apparently fallacious discussion?Krigwin wrote...
Man, I love DLC topics. This one's not even 3 pages long and already you've got every single fallacy in it:
"It's worth $7 because I felt it was worth it!"
"$7 isn't a lot of money, so therefore it's not overpriced!"
"If you're not willing to spend $7, you must be poor!"
I look forward to the day when games are 2 hours long and come with 70 packs of DLC already installed on the disk but all cost $5 to unlock, and people are still thinking it's somehow "worth it" and asking for more.
As I stated earlier: "Of course this is an absolute comparison considering price rather than relative to other DLC or games with regards to value for money. If I had a spare $7 to spend, I can choose to spend it on whatever indulgence I wish. Within the context of gaming in general, objectively, Warden's Keep undoubtedly does not offer any value for money when compared to a full game; six downloads each worth $7, and each offering the same amount of content as Warden's Keep, would also not be comparable to a full game, especially a game like Dragon Age."Krigwin wrote...
If we go by Bioware's conservative estimates of Dragon Age lasting 50 hours and Warden's Keep lasting 1 hour, then Warden's Keep is ridiculously overpriced at $7. Yes, it's cheap compared to a movie or sandwich or whatever else nonsensical comparison you want to make. But it's overpriced compared to the game.
There's a reason why DLC came into existence into its current state: the Xbox 360. Before LIVE, the term "DLC" was a not a term with which I was even familiar; PC games mostly had only full expansion packs, and mods were freely downloaded. Unfortunately due to the current gaming market it's not looking to change any time soon.Krigwin wrote...
I can debate about the "worth" of DLC all day long, but at the end of the day there's an undeniable fact that remains: DLC is bad for the industry. Support DLC and companies will continue setting the standards lower and lower for microtransations, which lets them develop less content and charge more money and generally be lazy, and that is all bad for the consumers (which you happen to be btw, Bioware fanboys).
Modifié par Sensory, 24 décembre 2009 - 10:25 .
Same here. I don't resent for the money that went to game developers. Even when the game was not as good as I expected. Because then I have the right to expect better games afterwards. Besides I am a fellow software developer.heronice1 wrote...
I spent not for the content but for the support of dragon age 2!
Necroscope84 wrote...
DMaurio wrote...
!
not even a two hour movie ticket,
Modifié par Baher of Glory, 25 décembre 2009 - 03:40 .
Baher of Glory wrote...
I liked it. The cutscenes were great, especially the one right when we enter and Sophia starts her oration. Great voice acting!
At least for my rogues one of the "special powers" is useful (I don't like "powers" which drain health).
However, there are flaws. I can't understand, how a designer could make such descisions:
1) As mentioned before we can't enter again, once we left the building.
2) Obviously broken (or not yet implemented) stuff about that mage, who "will inform me about upcomming research results ASAP".
3) Also mentioned before, it's far away from being a "base". I thought, my companions will stand around in the courtyard, like they do in camp and later in Eamon's Denerim-estate.
Thus, the announcements of the module were at least partially false.
Modifié par Original182, 25 décembre 2009 - 05:37 .
Modifié par amrose2, 25 décembre 2009 - 09:24 .