Second one decreases expected damage by 1815, putting it at 2968.21 below the observed value. That's a difference of 24.53 damage per shot.
The third decreases expected damage by 1440, putting it 3084.88375 behind the observed value. This difference of 32.134 per shot is greater than can be observed via an AP mod at all (29.25).
//EDIT: peddro, when I say "shot" I mean single-cost or double-cost shot that applies DR. When I say "ammo" I mean the number on the screen (after heating, 1 "shot" consumes 2 "ammo").
Modifié par Gamemako, 22 août 2012 - 04:21 .





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