Realist
re⋅al⋅ist [ree-uh-list] –noun
1.a person who tends to view or represent things as they really are.
2.an artist or a writer whose work is characterized by realism.
3.Philosophy. an adherent of realism.–adjective
4.of or pertaining to realism or to a person who embodies its principles or practices: the realist approach to social ills; realist paintings.
Idealist
I⋅de⋅al⋅is [ahy-dee-uh-list] –noun
1.a person who cherishes or pursues high or noble principles, purposes, goals, etc.
2.a visionary or impractical person.
3.a person who represents things as they might or should be rather than as they are.
4.a writer or artist who treats subjects imaginatively.
5.a person who accepts the doctrines of idealism.
Let me be clear: this is not an insult to idealism. Idealism drives most of our ambitions and dreams, and also drives our conflicts. However, idealism itself is not practical when real solutions are needed. Idealism never stopped the countless wars in our history, and never stopped the actions of those infamous leaders who committed atrocities and genocide. Refusal itself is based on idealism: sacrificing trillions of lives in the galaxy for the sake of pride, for the sake of not using the Catalyst and Crucible to end the cycle, for refusing to do what it really takes to end the Reaper cycle and repeat the same mistakes of the past, refusing to sacrifice your life for the sake of the many. The ruthless calculus of war, a fact of modern military conflict, has been bent because one refuses to sacrifice his/her life and his/her pride so that many could live. There is a fine line between idealism and realism. There is a limit to practical idealism: one can not simply aspire to higher goals and pay a hefty price for it, especially if it means the continuation of the Reaper cycle and the murder of countless species... the genocide of countless species. It is simply not practical as a solution. We already know the Reapers can not be defeated otherwise. To choose conventional warfare would be to lose and go down as just another footnote in the history of the Reaper cycles.
No one in history has been judged for sacrificing morals more than one has been judged for sacrificing lives. When lives hang in the balance, morals and ideals have no weight. The ruthless calculus of war, to sacrifice some lives so that many more could live, can not be ever more correct. The weight of a person is by his/her actions, not his/her beliefs. To refuse means you regard life, all life, as insignificant, as just more fodder for Reaper production, as another inevitability in the cycle. To refuse would be to capitulate to the Reaper's goals: to harvest all life so that tech singularity may be averted. To refuse is to commit murder, to accept responsibility for the genocide of every single species. Refusal is a choice and not a choice at the same time: it is Shepard's fault if he/she refuses, but it is not a valid choice in light of realistic goals.
The reality of the ME3 ending choices is that you can not beat the Reapers conventionally, and you need the Crucible to win. You don't have enough time to make a choice because the Reapers are attacking the Crucible and its attendant allied force. You can either destroy the Reapers and all synthetics, control the galaxy as a despot, or homogenize all life into a questionable form. One of these ways will end the cycle. There is wisdom in harnessing the strengths of your enemy, an enemy that would otherwise be rendered almost irrelevant by the Crucible. To stop the cycle is our goal. To stop the Reapers is the key. Their control over the galaxy spans countless cycles and eons, and ending it can not come without cost as it is right now. To end an inevitability can not come without sacrifice. This is not about what the galaxy wants. This is not a democratic choice. This is about stopping the Reapers and choosing a new future for the galaxy, and which future is worth its price for ending the Reaper cycle.
Discuss.
Modifié par saracen16, 22 août 2012 - 01:27 .





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