PLEASE REMOVE FIREBASE RIO MAP
#51
Posté 23 août 2012 - 08:08
#52
Posté 23 août 2012 - 09:47
And i have seen allot of disconnects.
Today someone got disconnected seconds before we completed wave 10 on gold.
#53
Posté 24 août 2012 - 12:47
Aryck1095 V2 wrote...
No idea what you're talking about. I've never been disconnected on Firebase Rio. Maybe you just have a lowsy connection?
+1 can't handle the bits
#54
Posté 24 août 2012 - 12:50
#55
Posté 24 août 2012 - 12:54
#56
Posté 24 août 2012 - 12:52
#57
Posté 24 août 2012 - 01:42
But I'm sure it's all in my head only, since BioWare thoroughly tests stuff before they bring it out... wait, what?
#58
Posté 24 août 2012 - 02:25
However, I haven't had any trouble there in the last... 3-4? games, so maybe the glitch is fixed?
#59
Posté 24 août 2012 - 02:50
#60
Posté 24 août 2012 - 02:53
#61
Posté 24 août 2012 - 03:06
#62
Posté 24 août 2012 - 03:25
RRRAAAAGEEEEE!!!
#63
Posté 24 août 2012 - 03:26
#64
Posté 24 août 2012 - 03:28
I know correlation =/= causation, but still..
#65
Posté 25 août 2012 - 09:09
Why would you write something like that as a response to the OP? Are you such a fanboy that you like even completely bugged stuff like the Rio Map? Everytime I played this map so far or listened to friends on my Xbox Live party playing on Rio at least ONE of the participating Xboxs froze completely. Sometimes even two Xboxs at the same time.Mandalore313 wrote...
PLEASE REMOVE YOURSELF FROM THE FORUMS
So why on Earth would you like such a behavior and not want Bioware to fix that problem???
As for the rest of this thread: /signed!
Modifié par Tronar, 25 août 2012 - 09:09 .
#66
Posté 25 août 2012 - 09:10
Tronar wrote...
Why would you write something like
that as a response to the OP? Are you such a fanboy that you like even
completely bugged stuff like the Rio Map? Everytime I played this map so
far or listened to friends on my Xbox Live party playing on Rio at
least ONE of the participating Xboxs froze completely. Sometimes even
two Xboxs at the same time.
So why on Earth would you like such a behavior and not want Bioware to fix that problem???
As for the rest of this thread: /signed!
Wish they would fix the problems, but if they don't, they shouldn't remove the map. Because it's one of the great ones.
Modifié par Arppis, 25 août 2012 - 09:19 .
#67
Posté 25 août 2012 - 09:14
#68
Posté 25 août 2012 - 09:15
JohnDoe wrote...
funny how the game is rock solid. The issue is the multiplayer side (the servers ) and netcode (bad syncing )
#69
Posté 25 août 2012 - 10:10
Annomander wrote...
Connection problems are huge, simple things from the host's connection / machine / PC to your connection / machine / pc can cause problems, its not one isolated issue that bioware can simply wave their wand at and fix i don't think. Hell, the polish guys i play with get disconnected all the time while visiting the store in a lobby, I'm only 1hr time zone away from them (so not a hug distance) and I never experience any problems.
Also the distance that you are situated from your actual router in your house, and the distance you are situated from the actual internet exchange influences how frequently you DC.
Then there's the quality of your router, some internet companies make garbage routers, which drop connections really easily.
Perhaps run a diagnostics / speed test on your net, test out some of the above and try to find a problem on your end, because it is a problem with YOUR router / wiring / distance / machine / PC / connection, and not bioware's fault.
I live in Los Angeles.
Use Time Warner internet via Road Runner and have no problems on any other games or internet connections.
Speedtest.net gives me on average 25mb/s DL and 1mb/s UL.
I crash on Rio when hosting and when not hosting.
EVERY player I play with says they have the same problem or know people who have these problems with FB Rio map.
It is not much to ask the Devs to put a simple 'Opt out' of this map for Unknown/Unkown? I don't expect them to spend time and money fixing a simple map glitch on their end(when at least 50% of players have the problem, it is not up to Fanboy's to tell us to get lost) BUT any company worth a cent would just find SOME solution for those affected rather than having to quit out of it every time they get in it.
#70
Posté 25 août 2012 - 10:12
The only problems I've had were D-bags. I love the map-nice long sightlines
Modifié par kil_edward93, 25 août 2012 - 10:23 .
#71
Posté 25 août 2012 - 10:17
#72
Posté 25 août 2012 - 01:22
#73
Posté 25 août 2012 - 01:24
Once, I got Condor. Just once.
#74
Posté 25 août 2012 - 01:39
People camping the bloody middle of the map....For the love of the spirits, move to the end of the map with the containers and even platinum becomes relatively easy as you get lots of time to shoot and kill the enemies as they come down the stairs and you have lots of cover..
Why do people insist on camping the middle spot allowing themselves to be sandwiched especially since that part of the map has very bad cover sights?
#75
Posté 25 août 2012 - 01:43





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