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#226
Rinji the Bearded

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Upsettingshorts wrote...

So... paying off the mortgage through profitable business is only cool when SpunkyMonkey does it.

The part you're missing, and it's a huge part, is that multiplayer wouldn't be profitable if a lot of people didn't really enjoy it.

On what planet is including a popular, profitable, gameplay option evidence of bad business management?  Oh, the one where you're just not personally interested in the option, I guess.  That changes everything!  For everyone!

Shut down those hideously popular Mass Effect 3 Operations, people.  Someone on the internet is getting worried.


BSN users suspicious of money-making game elements that involve interaction with other human beings.  News at 11.

Modifié par RinjiRenee, 11 septembre 2012 - 03:13 .


#227
A Crusty Knight Of Colour

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All of this snarky semantics is getting me aroused.

#228
SpunkyMonkey

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Upsettingshorts wrote...

SpunkyMonkey wrote...

You've convinced me, I've no fear at all of any further Bioware games being skimped on because they're being geared up for the sole purpose of making money, with the creative/story aspects taking more of a backseat in favour of more "easily profitable" endevours.


So... paying off the mortgage through profitable business is only cool when SpunkyMonkey does it.

The part you're missing, and it's a huge part, is that multiplayer wouldn't be profitable if a lot of people didn't really enjoy it.

On what planet is including a popular, profitable, gameplay option evidence of bad business management?  Oh, the one where you're just not personally interested in the option, I guess.  That changes everything!  For everyone!

Shut down those hideously popular Mass Effect 3 Operations, people.  Someone on the internet is getting worried.


My industry is a productive one with no creativity involved - we produce goods used for road surfaces - hardly something which is going to suffer from a lack of creativity.

Do you seriously think that Bioware's creative/story telling/gameplay aspects haven't suffered since EA got involved and concentrated more on profits?

Modifié par SpunkyMonkey, 11 septembre 2012 - 03:15 .


#229
Rinji the Bearded

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SpunkyMonkey wrote...

My industry is a productive one with no creativity involved - we produce goods used for road surfaces - hardly something which is going to suffer from a lack of creativity.

Do you seriously think that Bioware's creative/story telling/gameplay aspects haven't suffered since EA got involved and concentrated more on profits?


This just in: Bioware never wanted to make money.

Also I'm not sure how your first point tied into your second?  Road services = Videogame production.... ??????????

#230
upsettingshorts

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SpunkyMonkey wrote...

Do you seriously think that Bioware's creative/story telling/gameplay aspects haven't suffered since EA got involved and concentrated more on profits?


That's three questions.

1) Do I think BioWare's creative/story telling/gameplay aspects have suffered?
2) If so, do I like EA is to blame?
3) Do I think BioWare was ever less concerned about profits?

Here are three answers:

1)  No.
2)  No.
3)  No.

#231
SpunkyMonkey

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RinjiRenee wrote...

SpunkyMonkey wrote...

My industry is a productive one with no creativity involved - we produce goods used for road surfaces - hardly something which is going to suffer from a lack of creativity.

Do you seriously think that Bioware's creative/story telling/gameplay aspects haven't suffered since EA got involved and concentrated more on profits?


This just in: Bioware never wanted to make money.

Also I'm not sure how your first point tied into your second?  Road services = Videogame production.... ??????????


Come on your winding me up now, you can't see that yet you're acting the bigman and trying to put me down saying I can;'t use google?

An industry like road surfacing doesn't require any creativity or anything other than the product to do a basic job. Any form of entertainment media or industry does require the creative part to be an aspect of it - treating the customers purely as a number in creative industries is wrong.

#232
SpunkyMonkey

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Upsettingshorts wrote...

SpunkyMonkey wrote...

Do you seriously think that Bioware's creative/story telling/gameplay aspects haven't suffered since EA got involved and concentrated more on profits?


That's three questions.

1) Do I think BioWare's creative/story telling/gameplay aspects have suffered?
2) If so, do I like EA is to blame?
3) Do I think BioWare was ever less concerned about profits?

Here are three answers:

1)  No.
2)  No.
3)  No.


Well your entitled to your opinion. I disagree, but that's what freedom of speech is all about aint it?

Modifié par SpunkyMonkey, 11 septembre 2012 - 03:26 .


#233
Guest_EntropicAngel_*

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SpunkyMonkey wrote...

Yeah.....but I'm not the one who said "You're all alone" as in "There's 1 of you who uses that term"


I meant you as Brits. You kept acting like it was a universal term in Europe, when it doesn't seem to be.

#234
SpunkyMonkey

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EntropicAngel wrote...

SpunkyMonkey wrote...

Yeah.....but I'm not the one who said "You're all alone" as in "There's 1 of you who uses that term"


I meant you as Brits. You kept acting like it was a universal term in Europe, when it doesn't seem to be.


No - you assumed that, I merely said "this side of the Atlantic" - which is where Britain is. I never mentioned anything about Europe.

Modifié par SpunkyMonkey, 11 septembre 2012 - 03:29 .


#235
Guest_EntropicAngel_*

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SpunkyMonkey wrote...

My industry is a productive one with no creativity involved - we produce goods used for road surfaces - hardly something which is going to suffer from a lack of creativity.

Do you seriously think that Bioware's creative/story telling/gameplay aspects haven't suffered since EA got involved and concentrated more on profits?


Look at ME3's ending, and look at Bioware's staunc support of it, and tell me they aren't being incredibly creative.

#236
Guest_EntropicAngel_*

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SpunkyMonkey wrote...

No - you assumed that, I merely said "this side of the Atlantic" - which is where Britain is.


No I did not.

This side of the atlantic =/= one country, unless that country is far and above the others in the region.

#237
SpunkyMonkey

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EntropicAngel wrote...

SpunkyMonkey wrote...

My industry is a productive one with no creativity involved - we produce goods used for road surfaces - hardly something which is going to suffer from a lack of creativity.

Do you seriously think that Bioware's creative/story telling/gameplay aspects haven't suffered since EA got involved and concentrated more on profits?


Look at ME3's ending, and look at Bioware's staunc support of it, and tell me they aren't being incredibly creative.


Only in their excuses and sales pitch, and your lapping it up like the crowd did in the emperor's new clothes.

#238
SpunkyMonkey

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EntropicAngel wrote...

SpunkyMonkey wrote...

No - you assumed that, I merely said "this side of the Atlantic" - which is where Britain is.


No I did not.

This side of the atlantic =/= one country, unless that country is far and above the others in the region.


So what part of this statement is wrong -

"It's Aunty Sally this side of the Atlantic"

Britain is (from my POV as the person posting) this side of the Atlantic.

People are just argueing for the sake of it now, there's really no shame in admitting your wrong.

Modifié par SpunkyMonkey, 11 septembre 2012 - 03:34 .


#239
upsettingshorts

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EntropicAngel's point was - I think - that if BioWare was indeed selling out every creative impulse in their collective bodies in exchange for making huge piles of cash, they'd have come up with a more pandering and less controversial ending.

#240
Guest_EntropicAngel_*

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[quote]SpunkyMonkey wrote...

Look at ME3's ending, and look at Bioware's staunc support of it, and tell me they aren't being incredibly creative.

[/quote]

Only in their excuses and sales pitch, and your lapping it up like the crowd did in the emperor's new clothes.

[/quote]

You're hopeless, I'm pretty sure.

You're telling me that ending is what everyone wanted? You're telling me that Bioware is trying to please the masses?

When, in fact, it clearly ISN'T what everyone wanted, and

the

fact

that

Bioware

won't

change

for

money

means

that

Bioware doesn't change for just money.

You're being deliberately obtuse.

#241
SpunkyMonkey

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Upsettingshorts wrote...

EntropicAngel's point was - I think - that if BioWare was indeed selling out every creative impulse in their collective bodies in exchange for making huge piles of cash, they'd have come up with a more pandering and less controversial ending.


It's a fair point, but I'm off now and after the Atlantic point I'm pretty convinced that no matter what I post someone will try and spin it there way round.

Enjoy the evening chaps.

#242
Guest_EntropicAngel_*

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Upsettingshorts wrote...

EntropicAngel's point was - I think - that if BioWare was indeed selling out every creative impulse in their collective bodies in exchange for making huge piles of cash, they'd have come up with a more pandering and less controversial ending.


Exactly.

There have been numerous people and threads saying "MAKE A NEW ENDING BW I'LL PAY FOR IT" and they aren't. People don't bother to ask why, they just file it under "Bioware cares more about money" when in fact it's not that at all.

They simply refuse to see it, because it flies directly in the face of their arguments.

#243
SpunkyMonkey

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EntropicAngel wrote...

SpunkyMonkey wrote...

Look at ME3's ending, and look at Bioware's staunc support of it, and tell me they aren't being incredibly creative.



Only in their excuses and sales pitch, and your lapping it up like the crowd did in the emperor's new clothes.


You're hopeless, I'm pretty sure.

You're telling me that ending is what everyone wanted? You're telling me that Bioware is trying to please the masses?

When, in fact, it clearly ISN'T what everyone wanted, and

the

fact

that

Bioware

won't

change

for

money

means

that

Bioware doesn't change for just money.

You're being deliberately obtuse.


Apart from that extra ending which they released?

Anyway, like I said I'm off out, have fun

Modifié par SpunkyMonkey, 11 septembre 2012 - 03:39 .


#244
Guest_EntropicAngel_*

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SpunkyMonkey wrote...

So what part of this statement is wrong -

"It's Aunty Sally this side of the Atlantic"

Britain is (from my POV as the person posting) this side of the Atlantic.

People are just argueing for the sake of it now, there's really no shame in admitting your wrong.


I'm looking at what you're saying a different way. But regardless, this serves no purpose.

#245
Rinji the Bearded

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SpunkyMonkey wrote...

Come on your winding me up now, you can't see that yet you're acting the bigman and trying to put me down saying I can;'t use google?

An industry like road surfacing doesn't require any creativity or anything other than the product to do a basic job. Any form of entertainment media or industry does require the creative part to be an aspect of it - treating the customers purely as a number in creative industries is wrong.


Hey, you were the one that didn't use google to look up a word you didn't understand.    I was merely trying to help.

I'm still not getting your point.  Video games are created for consumption by gamers.  In return, the developer hopes to gain a profit so they can continue to make the games so the gamers will continue to buy their product.   If they don't make a profit, they either give up or make adjustments to future games to try and please the consumer.  Thus far, multiplayer has been a proftitable experience for them.  We would not be receiving more multiplayer content unless they thought it was profitable.  They would not develop a game unless they had some sort of hope that it would be profitable. 

The creative industry does not produce things merely for enjoyment if they hope to make money as a result.  They sell their creative works in hopes that they can make a profit and continue to produce the thing they like to create.  Sorry to burst your bubble, but EA Bioware is very much a for-profit company as your factory is.

Tell me this, would you continue to stay in business if you were asked to do what you do for free or at a major loss to you, and maintain the same or better quality just because it was the right thing to do?

#246
mousestalker

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Am I the only one who, when someone mentions "the other side of the ocean", thinks of Numenor?

#247
SpunkyMonkey

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EntropicAngel wrote...

SpunkyMonkey wrote...

So what part of this statement is wrong -

"It's Aunty Sally this side of the Atlantic"

Britain is (from my POV as the person posting) this side of the Atlantic.

People are just argueing for the sake of it now, there's really no shame in admitting your wrong.


I'm looking at what you're saying a different way. But regardless, this serves no purpose.


Wow :o someone who actually gives a split thought to  the fact that they might not be right! I feel like I've made a major break through!! :P

Have fun chaps

#248
Guest_EntropicAngel_*

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SpunkyMonkey wrote...

Apart from that extra ending which they released?

Anyway, like I said I'm off out, have fun


You're grasping at straws.

Bioware didn't release an extra ending. They gave clarity to the endings.

Nothing changed. The squaddies still were evacced at the run scene, just like before (although, they did drop the obvious "squaddies flee when Shep is hit" because people were once again refusing to see it).

The relays are still deactivated.

It isn't a new ending.

You have fun too.

Modifié par EntropicAngel, 11 septembre 2012 - 03:43 .


#249
Guest_EntropicAngel_*

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SpunkyMonkey wrote...

EntropicAngel wrote...

SpunkyMonkey wrote...

So what part of this statement is wrong -

"It's Aunty Sally this side of the Atlantic"

Britain is (from my POV as the person posting) this side of the Atlantic.

People are just argueing for the sake of it now, there's really no shame in admitting your wrong.


I'm looking at what you're saying a different way. But regardless, this serves no purpose.


Wow :o someone who actually gives a split thought to  the fact that they might not be right! I feel like I've made a major break through!! :P

Have fun chaps


Wow, somebody who assumes I just said "I'm wrong" when I said no such thing!

Have fun yourself.

#250
Xewaka

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SpunkyMonkey wrote...
Wow :o someone who actually gives a split thought to  the fact that they might not be right! I feel like I've made a major break through!! :P
Have fun chaps

The self-awareness jokes I could make...