Operation ALLOY Weekend Operation August 24-26
#26
Posté 22 août 2012 - 06:03
#27
Posté 22 août 2012 - 06:05
Chris Priestly wrote...
Allied Goal Success: All players awarded a Victory Pack and an increase to medi-gel capacity
It's nice to see we will definitely get something good in the victory pack this time. I've been after increase in medigel capacity for some time now
#28
Posté 22 août 2012 - 06:18
With School starting up, this will be doable. You should have your writers draft up a loose back story for all these missions and to carry them forward.
So.. the Dumb question:
"Characters", is that each individual within the class or the whole class itself?
(I'm sure this was dealt with several months ago when we had a similar mission.. Just lazy and forgetful)
And now I'll duck behind a desk to avoid incoming thrown object. XD
#29
Posté 22 août 2012 - 06:23
Dup3r wrote...
Thanks Chris and Crew. Feels like the lull in wave 7! ;D
With School starting up, this will be doable. You should have your writers draft up a loose back story for all these missions and to carry them forward.
So.. the Dumb question:
"Characters", is that each individual within the class or the whole class itself?
(I'm sure this was dealt with several months ago when we had a similar mission.. Just lazy and forgetful)
And now I'll duck behind a desk to avoid incoming thrown object. XD
Promoting a character means the whole class.
#30
Posté 22 août 2012 - 06:26
I think it encouraged more people to participate (and those already participating to do more)
Modifié par Richter09_3D, 22 août 2012 - 06:27 .
#31
Posté 22 août 2012 - 06:26
All those "cool kid" N7 120's will be silently raging about missing a commendation pack though
#32
Posté 22 août 2012 - 06:28
#33
Posté 22 août 2012 - 06:35
Thanks for the(in my opinion) easy Operation Bioware
#34
Posté 22 août 2012 - 06:36
phillip100 wrote...
Dup3r wrote...
Thanks Chris and Crew. Feels like the lull in wave 7! ;D
With School starting up, this will be doable. You should have your writers draft up a loose back story for all these missions and to carry them forward.
So.. the Dumb question:
"Characters", is that each individual within the class or the whole class itself?
(I'm sure this was dealt with several months ago when we had a similar mission.. Just lazy and forgetful)
And now I'll duck behind a desk to avoid incoming thrown object. XD
Promoting a character means the whole class.
Thanks.
#35
Posté 22 août 2012 - 06:37
Easy comm pack, i hope people have a lot of classes to promote too.
#36
Posté 22 août 2012 - 06:37
#37
Posté 22 août 2012 - 06:58
#38
Posté 22 août 2012 - 07:00
Modifié par WoodyOrDiddy, 22 août 2012 - 07:01 .
#39
Posté 22 août 2012 - 07:04
#40
Posté 22 août 2012 - 07:06
So I want to just promote 2, but I'll probably do as many as all 6 towards the Allied Goal.
No Q's this time. Well, one: when do you think they'll change the end date from Sunday to Monday?
#41
Posté 22 août 2012 - 07:11
PS; If you see a level 1 soldier in your bronze lobby, please take note of the higher level weapons. Keep your digit off the kick button.
Modifié par tchoping, 22 août 2012 - 07:17 .
#42
Posté 22 août 2012 - 07:14
but BioWare should make it optional whether we want to allow the promoted character count towards our EMS in any given playthrough, because otherwise one day it will be so high that part of the game (low EMS endings) are no longer available
that or I desperately need to hold onto my low EMS locked save games
but seriously, it can't be that part of the game becomes inaccessible because you did too much, can it?!
#43
Posté 22 août 2012 - 07:18
#44
Posté 22 août 2012 - 07:19
#45
Posté 22 août 2012 - 07:20
DON'T UNDERESTIMATE IT !!!!
#46
Posté 22 août 2012 - 07:21
#47
Posté 22 août 2012 - 07:24
#48
Posté 22 août 2012 - 07:26
DaBigDragon wrote...
Skipping this one. I don't like promoting. Ah well.
I'm skipping this one too.
#49
Posté 22 août 2012 - 07:33
Modifié par sheppard7, 22 août 2012 - 07:33 .
#50
Posté 22 août 2012 - 07:47




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